Illyria
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Skeleton |
Showing all 16 cards
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Warrant (When this creature enters the battlefield, if no creatures are marked, choose a creature an opponent controls and mark it.)
Elusive Coinseeker can’t be blocked.
Elusive Coinseeker can’t be blocked.
1/1
Flying
When Newhaven Skyguard enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can’t attack or block and its activated abilities can’t be activated.)
When Newhaven Skyguard enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can’t attack or block and its activated abilities can’t be activated.)
2/2
Warrant, first strike
When Nightveil Headtaker attacks, each marked creature must block it if able.
When Nightveil Headtaker deals combat damage to a marked creature, destroy that creature.
When Nightveil Headtaker attacks, each marked creature must block it if able.
When Nightveil Headtaker deals combat damage to a marked creature, destroy that creature.
3/3
Deathtouch
Warrant (When this creature enters the battlefield, if no creatures are marked, choose a creature an opponent controls and mark it.)
Warrant (When this creature enters the battlefield, if no creatures are marked, choose a creature an opponent controls and mark it.)
1/1
Permanents enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent’s control, detain it at the beginning of that player’s next upkeep.
Whenever a creature enters the battlefield under an opponent’s control, detain it at the beginning of that player’s next upkeep.
Detain each creature you don’t control. Draw a card for each tapped creature your opponents control.
Exile target creature until your next turn.
Whenever you detain a creature an opponent controls, you may tap target noncreature permanent that player controls.
2/4
When Bounty Board enters the battlefield, mark target creature. (Put a mark counter on that creature if it don’t already have one. When a marked creature dies, create a treasure token.)
Whenever a marked creature dies, you may pay
. If you do, draw a card.
Whenever a marked creature dies, you may pay

Whenever a marked creature an opponent controls dies, mark target creature that player controls. (Put a mark counter on that creature if it don’t already have one. When a marked creature dies, create a treasure token.)
3/4
Whenever you sacrifice a Treasure, you may return a creature you control to its owner’s hand.
Warrant, flying, deathtouch, lifelink
As long as a creature is marked, Stefan the Godslayer cannot leave the battlefield or be sacrificed.
At the beginning of your end step, put a -1/-1 counter on each marked creature and a +1/+1 counter on Stefan.
As long as a creature is marked, Stefan the Godslayer cannot leave the battlefield or be sacrificed.
At the beginning of your end step, put a -1/-1 counter on each marked creature and a +1/+1 counter on Stefan.
2/3
Remove a mark counter from each creature you control. Draw a card.
Mark target creature you don’t control. (Put a mark counter on that creature if it don’t already have one. When a marked creature dies, create a treasure token.)
Draw a card.
Draw a card.
Draw a card. Choose one —
• Each player gains control of all creatures they own.
• Remove all counters from all creatures.
• Each player gains control of all creatures they own.
• Remove all counters from all creatures.
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Skeleton |
When Newhaven Watch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can’t attack or block and its activated abilities can’t be activated.)