Forms of Orich: Mechanics
Forms of Orich: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Infuriate:
Creature gains a +1/+1 counter at the beginning of your combat step and must attack every turn if able until it deals damage to a player or planeswalker.
Used on 1 cards:
Sharal, Rage of Skaroth
Dodge:
Remove this creature from combat.
Used on 2 cards:
Hunim, Elder of the Anatur, Anatur Shopguard
Animate:
When this leaves your hand, you may pay PARAM1 to turn it into a 3/3 PARAM2 creature in addition to other types.
Used on 1 cards:
Olagratz, Core of the Kalagrath
Diverting:
This creature cannot be affected by spells that do not target it.
Used on 3 cards:
Lothorem, Home of the Tynos, Sharotz, Titanic Protector, Tynos Nightslayer
Herald:
Creatures of this type cost
less to cast and have Vigilance and Haste.
Used on 2 cards:
Athul, Warden of the Ithine, Ithine Ironclad

In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – . (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".