Forms of Orich: Card List

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Mechanics | Skeleton

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Sharotz, Titanic Protector White Mythic 9{5}{w}{w}{w}{w} 10 10 Vigilance, Diverting
When a creature would take damage, you may have that damage done to Sharotz, Titanic Protector instead.
0
2 Karmiz, Undersea Titan Blue Mythic 6{3}{u}{u}{u} Legendary Creature – Merfolk Giant Serpent 0
3 Thamors, Monarch of the Risen Black Mythic 4{3}{b} Legendary Creature – Zombie Warlock Noble 0
4 The Eternal Flame Red Mythic 5{1}{r}{r}{r}{r} Legendary Enchantment 0
5 Valmorz, Born of Rage Red Mythic 7{3}{r}{r}{r}{r} Legendary Creature – Dragon Avatar 7 7 Flying, Trample
{2}{r}{r} Creatures you control become Infuriated.
0
6 Wrathful Conflict Red Mythic 4{2}{r}{r} Instant Choose one or both:
• All creatures you control become Infuriated.
• All creatures opponents control become Infuriated.
0
7 Graahn, Primeval Hydra Green Mythic 8{4}{g}{g}{g}{g} Legendary Creature – Dragon Hydra 3 3 Double Strike, Vigilance
When Graahn, Primeval Hydra enters the battlefield or dies, create two green 3/3 Hydra tokens with Vigilance and “When this creature dies, create two 2/2 green Hydra tokens with Vigilance and “When this creature dies, create two 1/1 green Hydra tokens with Vigilance.””
0
8 Tormog Mutanchor Green Mythic 5{2}{g}{g}{g} Creature – Troll Shaman 4 7 When Tormog Mutanchor enters the battlefield, it gains the keyword abilities of every creature you control.
If a counter would be added to a creature you control, it is also added to Tormog Mutanchor.
0
9 Tynos Nightslayer Multicolour Rare 3{w}{u}{b} Creature – Orc Ninja 2 2 Deathtouch, Vigilance, Diverting
Tynos Nightslayer cannot be blocked.
Creatures with Deathtouch cannot destroy Tynos Nightslayer.
0
10 Ithine Ironclad Multicolour Rare 3{u}{b}{r} Creature – Dwarf Juggernaut 3 5 Dwarf Herald (Creatures of this type cost {1} less to cast and have Vigilance and Haste.)
While blocking, Ithine Ironclad gains indestructible.
0
11 Kalagrath Wildshaper Multicolour Rare 3{b}{r}{g} Creature – Elf Shaman 1 4 Deathtouch
When Kalagrath Wildshaper enters the battlefield, choose three spells with Animate from your graveyard. Place one on the battlefield tapped, and the other two on the bottom of the library in any order.
0
12 Skaroth Flareguard Multicolour Rare 3{r}{g}{w} Creature – Rhino Warrior Defender, Hexproof
On your upkeep, if you have five or more Rhino creatures, Skaroth Flareguard loses Defender and becomes Infuriated. If not, create a 2/2 white Rhino Warrior token with Defender.
0
13 Anatur Shopguard Multicolour Rare 3{g}{w}{u} Creature – Cat Mercenary 3 3 First strike
Dodge {2}{g}{w} (Remove this creature from combat.)
Whenever Anatur Shopguard destroys a creature, create a Treasure token.
0
14 Athul, Warden of the Ithine Multicolour Mythic 7{3}{w}{u}{b}{r} Legendary Artifact Creature – Angel Knight 7 7 Flying, Vigilance, Indestructible
Artifact Herald (Creatures of this type cost {1} less to cast and have Vigilance and Haste.)
When Athul, Warden of the Ithine enters the battlefield, exile two target creatures.
0
15 Sharal, Rage of Skaroth Multicolour Mythic 5{1}{b}{r}{g}{w} Legendary Creature – Demon Warlock 6 3 Whenever a creature becomes Infuriated, Draw a card and deal X damage to target creature, where X is the number of Infuriated creatures you control.
Infuriate {2}{b}{r}{g}{w} (Creature gains a +1/+1 counter at the beginning of your combat step and must attack every turn if able until it deals damage to a player or planeswalker.)
0
16 Hunim, Elder of the Anatur Multicolour Mythic 4{r}{g}{w}{u} Legendary Creature – Human Shaman 3 3 Creatures you control have “Dodge {r}{g}{w}{u}
Whenever an opponent draws a second card during a turn, create a 2/2 Red Dragon token creature with Flying.
{g/w}{r}{u}{u}: Draw a card, target opponent draws a card.
0
17 Lothorem, Home of the Tynos Multicolour Mythic 5{1}{g}{w}{u}{b} Legendary Creature – Dinosaur Nomad 8 8 Trample, Haste, Defender, Diverting (This creature cannot be affected by spells that do not target it.)
Whenever you or Lothorem, Home of the Tynos are dealt damage, it looses Defender until the end of your next turn.
0
18 Ithine Wardenguard Artifact Mythic 8{8} Artifact – Equipment Equipped creature gains Flying, Vigilance, Indestructible, and +4/+4.
Equipped creature removes all other types and becomes an Angel creature named “Ringcity Warden.”
Equip {3}
0
19 Anatur Settlement Land Rare 0 Land Anatur Settlement enters the battlefield tapped.
When Anatur Settlement enters the battlefield, sacrifice a Swamp or reveal a card of a color this land produces.
{t} Add {r}, {g}, {w}, or {u}.
0
20 Ithine Ringcities Land Rare 0 Land Ithine Ringcities enters the battlefield tapped.
When Ithine Ringcities enters the battlefield, sacrifice a Forest or reveal a card of a color this could produce.
{t} Add {w}, {u}, {b}, or {r}.
0
21 Kalagrath Fjordlands Land Rare 0 Land Kalagrath Fjordlands enters the battlefield tapped.
When Kalagrath Fjordlands enters the battlefield, sacrifice a Plains or reveal a card of a color this could produce.
{t} Add {u}, {b}, {r}, or {g}.
0
22 Olagratz, Core of the Kalagrath Land Mythic 0 Legendary Land When Olagratz, Core of the Kalagrath enters the battlefield, sacrifice two lands or sacrifice Olagratz.
Animate {2}{u}{b}{r}{g} Elemental – When Olagratz animates, it gains "Deathtouch, Trample, Hexproof, Reach" and gains a +1/+1 counter for each creature you control with animate.
0
23 Skaroth Deepwoods Land Rare 0 Land Skaroth Deepwoods enters the battlefield tapped.
When Skaroth Deepwoods enters the battlefield, sacrifice an Island or reveal a card of a color this could produce.
{t} Add {b}, {r}, {g}, or {w}.
0
24 Tynos Thundergrowth Land Rare 0 Land Tynos Thundergrowth enters the battlefield tapped.
When Tynos Thundergrowth enters the battlefield, sacrifice a Mountain or reveal a card of a color this could produce.
{t} Add {g}, {w}, {u}, or {b}.
0
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Mechanics | Skeleton