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Showing 49 of 49 Artifact cards

Go to section: Colourless (1) White (6) Blue (2) Black (4) Red (6) Green (2) Multicolour (36) Artifact (49) Plane (11)

Show rarities: N C U R M

 R 
Artifact
You may cast spells that have a cycling ability from your graveyard.

If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn’t cycled, exile it instead.
 U 
Artifact – Equipment
Equipped creature gets +0/+3 and has hexproof.

Equip {3}
 R 
Artifact
At the beginning of your upkeep, you may put a charge counter on Aether Vial.

{t}: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
 C 
Artifact
{t}: Target creature you control gets +2/+0 until end of turn.
Artifact
Reveal the top card of your library. If it’s converted mana cost is equal or lower than {x}, put it into your hand. Otherwise, put it into your graveyard.

”You’d think they’d be rare and sealed away, but ancient scrolls containing forbidden knowledge about the past are actually all over the place.” —Ezreal, the Prodigal Explorer
 U 
Artifact
{3}, {t}: Draw a card.

Knowledge itself is neither good nor evil. Just as the wrong book in the wrong hands could doom all existence, the same book in the right hands could save it.
 C 
Artifact
{t}: Add {u}, {b}, or {r}.

{u}{b}{r}, {t}, Sacrifice Bilgewater Banner: Draw a card.
 U 
Artifact – Equipment
Equipped creature gets +2/+1 has Lifelink, and is a black Pirate creature in addition to it’s other colors and types.

Equip {3}
 R 
Artifact – Equipment
Equipped creature gets +40/+0 and has “Whenever equipped creature deals damage to a creature, put a cleave counter on that creature. Creatures with a cleave counters on them receive additional damage from attacks and cannot block.”

Equip {4}
 R 
Artifact
{1}, {t}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.

{3}, {t}, Remove X charge counters from Brain in a Jar: Scry X.
 C 
Artifact
{t}: Add {r}, {g}, or {w}.

{r}{g}{w}, {t}, Sacrifice Demacia Banner: Draw a card.
 R 
Artifact
Empowered Autogenerator enters the battlefield tapped.

{t}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.

Magic, unlike physics, has no unbreakable laws.
 R 
Artifact
Sacrifice Eye of the Herald: Create a colorless 6/6 Voidspawn creature token called "Rift Herald". It has menace and “This creature can’t be blocked by creatures with Defender.”
 M 
Legendary Artifact Creature – Scarecrow
Fiddlesticks enters the battlefield tapped. It has hexproof as long as it's tapped.

Whenever a creature you don't control enters the battlefield, you may untap Fiddlesticks and put a +4/+0 counter on it. Fiddlesticks gains deathtouch and cannot be blocked until end of turn.

High above the rotten rows. Cloth and metal. Teeth and crows.
0/2
 U 
Artifact
At the beginning of your upkeep, all creatures get -2/-2 until end of turn. Exile all creatures in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
 C 
Artifact
{t}: Add {g}, {u}, or {r}.

{g}{u}{r}, {t}, Sacrifice Freljord Banner: Draw a card.
 U 
Artifact – Equipment
Equipped creature gets +3/+0 and has Frosttouch (Whenever a creature with frosttouch deals damage to a creature, tap that creature. It doesn’t untap during it’s controllers next turn.)

Equip {3}

"Well, two hammers are better than one."—Poppy, Keeper of the Hammer
 R 
Artifact – Equipment
Equipped creature gets +0/+4 and has Armor 4 (This creature has four armor counters. Whenever this creature is dealt damage, prevent that damage and remove one armor counter from this creature.)

Equip {4}
 U 
Artifact – Equipment
Equipped creature gets +3/+0.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

The only blow that matters is the killing blow.
 R 
Artifact – Equipment
Equipped creature gets +4/+0 and has “At the beginning of your upkeep, you gain {e}. Whenever equipped creature attacks, pay {e}{e}{e}: Equipped creature deals 3 damage to any number target creatures. Tap those creatures.”

Equip {4}
 U 
Artifact – Equipment
Equipped creature gets +2/+0 and has “At the beginning of your upkeep, you gain {e}. Whenever equipped creature attacks, pay {e}: Equipped creature deals 2 damage to any target.”

Equip {1}
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has “Whenever equipped creature deals damage to a creature with power 4 or more, it gains lifelink until end of turn.”

Equip {3}
 U 
Artifact – Equipment
Equipped creature gets +3/+3 and has Frosttouch.

Equip {3}
 C 
Artifact – Equipment
Equipped creature gets +1/+2.

Whenever an Artificer enters the battlefield under your control, you may attach Inventor’s Goggles to it.

Equip {2}
 C 
Artifact
{t}: Add {u}, {r}, or {w}.

{u}{r}{w}, {t}, Sacrifice Ionia Banner: Draw a card.
 U 
Artifact – Equipment
Equipped creature gets +2/+0 has prowess and “Whenever equipped deals combat damage to a player, you may draw a card. If you do, discard a card.”

Equip {2}
 R 
Artifact
Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.

{3}, {t}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.
 R 
Artifact
{t}: Draw three cards, untap up to two lands, then discard a card.
 R 
Legendary Artifact – Equipment
Equipped creature has “Whenever you cast an instant or sorcery spell, put a charge counter on equipped creature. If the equipped creature would deal combat damage to target creature, if there are ten charge counters on equipped creature, it deals an additional 3 damage to up to three other target creatures.”

Equip {5}
 R 
Artifact
Manascape Refractor enters the battlefield tapped.

Manascape Refractor has all activated abilities of all lands on the battlefield.

You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor’s abilities.
 R 
Artifact
When Morellonomicon enters the battlefield, exile all cards from target opponent’s graveyard.

At the beginning of your upkeep, you may cast a spell from among spells exiled with Morellonomicon and lose 1 life.

Delirium — If there are four or more spell types among spells in your graveyard, you cast three additional spells and you lose 3 life.

"Not a book for the faint of heart." —Ryze, the Rune Mage
 R 
Artifact
Noxian Ballista enters the battlefield with eight shot counters on it.

{t}: Remove a shot counter from Noxian Ballista: Noxian Ballista deals 4 damage to any target.

Conquest — As long as you own three or more lands that didn’t enter the battlefield under your control, Noxian Ballista deals 6 damage to any target instead.
 C 
Artifact
{t}: Add {r}, {w}, or {b}.

{r}{w}{b}, {t}, Sacrifice Noxious Banner: Draw a card.
 C 
Artifact – Equipment
Equipped creature has hexproof.

Equip {1}
 U 
Artifact
{t}: Mill two cards.

{2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.

Do not be so caught up in keeping track of time that you forget to make use of it.
 R 
Artifact
{t}: Put a charge counter on Ratchet Bomb.

{t}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.
 U 
Artifact – Equipment
Equipped creature has “{t}, Unattach Razor Boomerang: It deals 1 damage to any target.“

Equip {2}

Few can catch it without losing a finger.
 R 
Artifact – Equipment
Equipped creature gets +0/+6 and has exalted, haste, and vigilance.

Equip {6}

In battle, the Demacian steel shines bright like the sun.
 U 
Artifact – Equipment
Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Thievery requires subtlety, from the beginning of the heist to the end.
 R 
Artifact
Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters.

{3}, {t}: Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters.
 C 
Artifact
{t}: Add {w}, {b}, or {g}.

{w}{b}{g}, {t}, Sacrifice Shurima Banner: Draw a card.
 U 
Artifact – Equipment
Equipped creature gets +3/+0 and has “Whenever you would cast an instant or sorcery spell, you may put a charge counter on equipped creature. Remove ten charge counters from equipped creature: Equipped creature deals 3 damage to up to seven target creatures.”

Equip {3}
 R 
Artifact – Equipment
Equipped creature gets +4/+0 has Vigilance and “Whenever equipped creature attacks, create two 110/10/10 white Human Soldier creature units and you gain 2 life.”

Equip {4}
 U 
Artifact – Equipment
Equipped creature has hexproof and haste.

Equip {1}
 R 
Artifact
At the beginning of your upkeep, if you would spend mana to cast a spell, add {u} to your mana pool if that spell had you spend four or more mana to cast it.

"I remember when such tears were shed."—Ryze, the Rune Mage
 U 
Artifact – Equipment
Equipped creature gets +2/+0.

Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any target.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact – Equipment
Equipped creature gets +0/+3 and can block an additional creature each combat.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Wars are not fought on a single front.
 U 
Artifact
{1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

There are worse ways to die, but not many.
 U 
Artifact
{1}, {t}: Untap target artifact.

The missing piece to every puzzle.

Go to section: Colourless (1) White (6) Blue (2) Black (4) Red (6) Green (2) Multicolour (36) Artifact (49) Plane (11)

Show rarities: N C U R M


League of Legends: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity