Volandria: Virtual Booster
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Mechanics | Skeleton | Planning | Revision | Factions |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Flying
Cards can’t leave libraries, except for the first card each player draws during their draw step. 2/8
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Multispectral Vista enters the battlefield tapped. When it does, choose a colour.
: Add one mana of any colour other than the chosen colour. |
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Flash
When Wilds Shard Founder enters the battlefield, you may sacrifice any number of creatures. Distribute a number of +1/+1 counters among creatures you control equal to the total power of those creatures. 3/3
Wilds Wedge Founder enters the battlefield with four +1/+1 counters on it.
, Remove a counter from a creature you control: Put your choice of a Deathtouch, First Strike, Haste, Flying, Trample, or Vigilance counter on that creature. 0/0
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When Disciple of Ek enters the battlefield, Scry 2.
2/2
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Desolator ULand enters the battlefield tapped.
: Add or . , : Add or . |
Trample
Counters can’t be placed on creatures. 6/3
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Tradition ULand enters the battlefield tapped.
: Add or . , : Add or . |
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Ot, Antithema of Perfection
(mythic)
Multispectral Vista
(rare)
Wilds CH2
(common)
Wilds UH5
(uncommon)
Wilds Shard Founder
(rare)
Disciple of Ek
(uncommon)
Wilds UH1
(uncommon)
Wilds UH3
(uncommon)
Desolator ULand
(uncommon)
Ek, Antithema of the Wilds
(mythic)
Wild C-Gold Wedge
(common)
Tradition ULand
(uncommon)
Perfectionist C-Gold Shard
(common)
Tradition C-Gold Wedge
(common)
Wilds CH1
(common)