Skyrates of the Airibbean (WIP): Card List

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# Name Colour Rarity Cost Type P T Code Card text
1 Blinding Shaman White Common 2{1}{w} Creature – Human Druid 1 2 CW04 {1}{w}, {t}: Tap target creature with flying.
2 Cultivation Skiff White Common 3{2}{w} Artifact – Vehicle 3 3 CW14 When Cultivation Skiff enters the battlefield, search your library for a plains card, reveal and put it into your hand. Then shuffle your library.
Crew 1
3 Ethereal Voyage White Common 1{w} Instant CW12 Exile target creature, then return it to the battlefield. If it had a +1/+1 counter on it, scry 1.
Draw a card.
4 Grappling Feat White Common 1{w} Instant CW11 Target creature gains first strike until end of turn. Untap it.
Draw a card.
5 Lookout Titan White Common 5{4}{w} Creature – Giant 3 3 CW08 Vigilance
Wander (Whenever Lookout Titan attacks, if it doesn't have a +1/+1 counter on it, you may put one on it and put a land from your hand onto the battlefield.)
6 Mighty Leap White Common 2{1}{w} Instant CW10 Target creature gets +2/+2 and gains flying until end of turn.
7 Ray of Sacred Harpoons White Common 3{2}{w} Sorcery CW13 Destroy target tapped creature. If that creature has flying, draw a card.
8 Venerable Falcon White Common 1{w} Creature – Bird 1 1 CW01 Flying
When Venerable Falcon dies, put a +1/+1 counter on target creature you control with flying.
9 Westhaven Battalion White Common 6{5}{w} Creature – Human Sailor 3 6 CW09 Flying, Vigilance.
10 Westhaven Cultivator White Common 2{1}{w} Creature – Human Peasant 2 2 CW02 Vigilance
Realm- When Westhaven Cultivator enters the battlefield, put a +1/+1 counter on it if you control basic lands of three or more types.
11 Cloudfront Harpooner Blue Common 3{2}{u} Creature – Human Warrior 1 2 CU04 Flying
Realm — Cloudfront Harpooner enters the battlefield with a +1/+1 counter if you control basic lands of three or more types.
12 Disrupting Current Blue Common 2{1}{u} Instant CU08 Return target creature to its owner's hand.
Draw a card.
13 Feathered Aeronimbus Blue Common 5{4}{u} Creature – Bird Drake 2 5 CU07 Flying
Realm- When Feathered Aeronimbus enters the battlefield, if you control 3 or more different basic land types, draw a card.
14 Impeding Gust Blue Common 2{1}{u} Instant CU09 Up to two target creatures get -2/-0 until end of turn.
15 Lone Schooner Blue Common 4{3}{u} Artifact – Vehicle 2 2 CU14 Flying
Lone Schooner has +1/+1 as long as its attacking alone.
Crew 1
16 Dark Discoveries Black Rare 4{3}{b} Instant RB07 Draw cards equal to the number of cards that were put in your graveyard from anywhere this turn. You lose that much life.
17 Deathshot Harpooner Black Common 2{1}{b} Creature – Human Rogue 1 2 CB01 Deathtouch, reach.
18 Nercogen Elemental Black Common 1{b} Creature – Elemental 1 1 CB02 Flying
When Nercogen Elemental enters the battlefield, each player puts the top two cards of their library into their graveyard.
19 Edencrag Roc Red Common 1{r} Creature – Bird 1 1 CR01 Flying, haste.
Edencrag Roc can't block.
20 Skyraider's Volley Red Common 1{r} Instant CR09 Skyraider's Volley deals 2 damage to target creature. If that creature has flying, Skyraider's Volley deals 3 damage to that creature instead.
21 Bant Island Explorer Green Uncommon 1{g} Creature – Elf 1 1 UG01 Realm – Bant Island Explorer enters the battlefield with three +1/+1 counters on it if you control three or more basic land types;
22 Roaming Canoe-Rider Green Common 3{2}{g} Creature – Human Sailor 2 2 Roaming Canoe-Rider can't be blocked except by creatures with flying or reach.
23 Waterfall Crocodile Green Common 4{3}{g} Creature – Crocodile 3 2 CG05 Trample
Wander (When Waterfall Crocodile attacks, if it doesn't have a +1/+1 counter on it, you may put one on it and put a land from your hand onto the battlefield tapped.)
24 High Admiral Adallon Multicolour Mythic 3{w}{u}{b} Legendary Creature – Human Noble 0 5 MH02 Flying
Other creatures you control get +0/+2.
Creatures you control with flying assign combat damage equal to their toughness instead of power.
25 Vernand, the Scourge Captain Multicolour Mythic 6{3}{u}{b}{r} Legendary Creature – Pirate Noble 4 4 MH01 Flying, haste.
Whenever one or more creatures you control deal combat damage to a player, gain control of target artifact that player controls. If that artifact is an Equipment or Vehicle, draw a card.
26 Alta Miccar, the Explorer Multicolour Mythic 4{1}{w}{u}{g} Legendary Creature – Human 2 4 MH03 Whenever one or more lands enter the battlefield under your control, draw a card.
Whenever you draw a card, add {g}.
27 Eye Patch Artifact Common 2{2} Artifact – Equipment Equipped creature gets +1/+1 and has menace.
Equip {1}
28 Reverence, Pride of the Fleet Artifact Mythic 6{6} Legendary Artifact – Vehicle 8 8 MA01 Flying, Trample
{5}, Reveal Reverence, Pride of the Fleet from your hand: Create two 2/2 blue Sailor creature tokens.
Crew 4
29 Ship's Automaton Artifact Uncommon 2{2} Artifact – Creature 4 1 UA01 Ship's Automaton cannot attack or block.
30 Terrain Assembler Artifact Rare 5{5} Artifact – Vehicle 3 3 RA05 Flying
Crew 3.
Whenever Terrain Assembler attacks, you may search your library for up to two basic land cards, and put them on the battlefield tapped, then shuffle your library.
31 Thopter Squadron Artifact Common 2{2} Artifact Creature – Thopter 0 2 CA01 Flying
When Thopter Squadron enters the battlefield, create a 0/2 colorless Thopter creature token with Flying.
32 Westhaven Patrol Artifact Common 2{2} Artifact – Vehicle 2 3 CA02 Flying
Crew 2
33 Thopter token Artifact Token 0 Token Artifact Creature – Thopter 0 2 Flying
Skyrates of the Airibbean (WIP): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
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