[FANDOM] Acolyte Fight: Virtual Booster

[FANDOM] Acolyte Fight: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
{3}{w}{b}
 
 R 
Artifact
Lifelink, Fading 3
At the beginning of each player's upkeep, Horcrux deals 1 damage to each player.
You cannot lose the game while Horcrux is in play.
 U 
Enchantment
Your creatures get +1/+0.
Whenever an instant or sorcery spell you control would deal damage to a target, it deals that much damage plus one instead.
{2}{r}
 
 U 
Instant
Difire deals 2 damage to each of up to two targets. Creatures dealt damage this way cannot block this turn and planeswalkers dealt damage this way cannot activate loyalty abilities this turn.
 U 
Instant
All Black creatures you control get +1/+0 and you have Protection from Rule 104.3C until end of turn.
 C 
Instant
Flip a coin. If it lands on heads, Fireball deals 3 damage to any target.
{u/r}
 
 C 
Sorcery
Move target artifact or creature.

Draw a card.
 C 
Instant
Remove target creature from combat.
{1}{g}
 
 C 
Instant
Prevent all combat damage that would be dealt this turn.
{1}{b}
 
 C 
Instant
Target creature gains Deathlink until end of turn. (See The MRS.)
{2}{g}
 
 C 
Instant
Target creature gets +2/+2 and gains Shroud until end of turn.
{1}{r}
 
 C 
Instant
Trifire deals 1 damage to each of up to three targets.
 C 
Instant
Repeater costs {2} less to cast if you've cast another red spell this turn.
Repeater deals 3 damage to any target.
{1}{u}
 
 C 
Instant
Counter target spell with just one target.
{2}{r}
 
 C 
Instant
Target creature gets +4/+0 and gains Haste until end of turn.
 C 
Instant
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Electroshock deals 2 damage to target creature or planeswalker that entered the battlefield this turn.

Horcrux (rare)
Apex Acolyte (uncommon)
Difire (uncommon)
Void Rush (uncommon)
Fireball (common)
Grapple (common)
Teleport (common)
Ensnare (common)
Link (common)
Vanish (common)
Trifire (common)
Repeater (common)
Reflect (common)
Charge (common)
Electroshock (common)