[FANDOM] Acolyte Fight: Virtual Booster

[FANDOM] Acolyte Fight: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
{3}{w}{b}
 
 R 
Artifact
Lifelink, Fading 3
At the beginning of each player's upkeep, Horcrux deals 1 damage to each player.
You cannot lose the game while Horcrux is in play.
 U 
Enchantment
Your creatures get +1/+0.
Whenever an instant or sorcery spell you control would deal damage to a target, it deals that much damage plus one instead.
 U 
Artifact – Equipment
Equip {1}
Whenever equipped creature becomes the target of a spell or ability an opponent controls, that player may exile all permanents they low with the lowest converted mana cost. If they don't, counter that spell or ability and Lightsaber / Dualsabers deals 2 damage to them.
{2}{r}
 
 U 
Instant
Difire deals 2 damage to each of up to two targets. Creatures dealt damage this way cannot block this turn and planeswalkers dealt damage this way cannot activate loyalty abilities this turn.
 C 
Instant
Exile target creature you control, then return it to the battlefield.
 C 
Instant
Repeater costs {2} less to cast if you've cast another red spell this turn.
Repeater deals 3 damage to any target.
{1}{b}
 
 C 
Instant
Target creature gains Deathlink until end of turn. (See The MRS.)
{1}{r}
 
 C 
Instant
Trifire deals 1 damage to each of up to three targets.
{u/r}
 
 C 
Sorcery
Move target artifact or creature.

Draw a card.
 C 
Instant
Meteorite deals 4 damage to any target. When it does, discard a card.
{1}{g}
 
 C 
Instant
Prevent all combat damage that would be dealt this turn.
{1}{u}
 
 C 
Instant
Counter target spell with just one target.
{2}{r}
 
 C 
Instant
Target creature gets +4/+0 and gains Haste until end of turn.
 C 
Instant
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Electroshock deals 2 damage to target creature or planeswalker that entered the battlefield this turn.
{w}{b}
 
 C 
Sorcery
Drain deals 1 damage to any target, you gain 3 life.

Horcrux (rare)
Apex Acolyte (uncommon)
Lightsaber / Dualsabers (uncommon)
Difire (uncommon)
Phase Shift (common)
Repeater (common)
Link (common)
Trifire (common)
Grapple (common)
Meteorite (common)
Ensnare (common)
Reflect (common)
Charge (common)
Electroshock (common)
Drain (common)