[FANDOM] Acolyte Fight: Virtual Booster
| [FANDOM] Acolyte Fight: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Lifelink, Fading 3
At the beginning of each player's upkeep, Horcrux deals 1 damage to each player. You cannot lose the game while Horcrux is in play. |
Refract deals 3 damage to any target
Flashback ![]() (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Until end of turn, you have Protection from Instants, Sorceries and Creatures.
|
Equip
Whenever equipped creature becomes the target of a spell or ability an opponent controls, that player may exile all permanents they low with the lowest converted mana cost. If they don't, counter that spell or ability and Lightsaber / Dualsabers deals 2 damage to them. |
Trifire deals 1 damage to each of up to three targets.
|
|
Target creature gets +4/+0 and gains Haste until end of turn.
|
Remove target creature from combat.
|
Target creature gains Deathlink until end of turn. (See The MRS.)
|
Prevent all combat damage that would be dealt this turn.
|
Drain deals 1 damage to any target, you gain 3 life.
|
|
Target creature gets +2/+2 and gains Shroud until end of turn.
|
Exile target creature you control, then return it to the battlefield.
|
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Electroshock deals 2 damage to target creature or planeswalker that entered the battlefield this turn. |
Flip a coin. If it lands on heads, Fireball deals 3 damage to any target.
|
Meteorite deals 4 damage to any target. When it does, discard a card.
|
Horcrux
(rare)
Refract
(uncommon)
Forcefield
(uncommon)
Lightsaber / Dualsabers
(uncommon)
Trifire
(common)
Charge
(common)
Teleport
(common)
Link
(common)
Ensnare
(common)
Drain
(common)
Vanish
(common)
Phase Shift
(common)
Electroshock
(common)
Fireball
(common)
Meteorite
(common)




