Loyalties Revised: Virtual Booster
Loyalties Revised: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Highland Fort enters the battlefield tapped
When Highland Fort enters the battlefield, you may join the red or green team : Add or |
Coalition (At the beginning of each teammate's combat step, you may have that player gain control of this creature until end of turn. If you do, it gains Haste until end of turn.)
Attacking creatures you control get +1/+0. 3/2
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You are on the black team. (You can’t change teams.)
Players on your team can't win or lose the game unless you are the only player on your team. Creatures your opponents control have Turmoil. 4/4
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The first time a player on your team casts a spell each turn, you may exile the top card of your library. If you do, you may play that card until end of turn.
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When Biogel Network enters the battlefield, each teammate creates an X/X blue and green Ooze creature token.
Whenever an ooze deals combat damage to a player, you draw a card. |
Molten Citadel enters the battlefield tapped
When Molten Citadel enters the battlefield, you may join the black or red team : Add or |
Draw a card. Another target player draws a card and joins your team.
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Each other player discards a card. Each teammate returns a card from their graveyard to their hand.
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Tap target creature.
Deploy 2 (A player with the fewest creatures among your team creates two 1/1 white Soldier creature tokens.) |
Draft Stern Ambassador face up.
If you drafted Stern Ambassador, you may start the game on the white team. First Strike 1/1
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Target player joins your team. Each other opponent and teammate sacrifices a creature.
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: Tap target creature. Activate this ability only any time you could cast a sorcery.
3/3
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Deploy 1
Deploy 1 Deploy 1 (To Deploy 1, a player with the fewest creatures among your team creates a 1/1 white Soldier creature token.) |
Haste
Coalition (At the beginning of each teammate's combat step, you may have that player gain control of this creature until end of turn. If you do, it gains Haste until end of turn.) Whenever a player gains control of Frenzied Loyalist, untap it. 3/2
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Trample, Haste
Grand Ambassador Gunther may attack a teammate, if he does, put a +1/+1 counter on him and that player may change teams. 4/3
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Highland Fort
(uncommon)
War-Pact General
(uncommon)
Desolation, Warbringer
(mythic)
Aether Oversurge
(uncommon)
Biogel Network
(uncommon)
Molten Citadel
(uncommon)
Friendly Advice
(common)
Thought Recycling
(uncommon)
Radiant Reinforcements
(common)
Stern Ambassador
(uncommon)
Spare
(common)
Guerrilla Snaremaster
(common)
Defend the Borders
(uncommon)
Frenzied Loyalist
(common)
Grand Ambassador Gunther
(mythic)