[Tribute] Azshanir: Alternate Visual Spoiler
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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stat | Alternate Visual Spoiler |
WHITE
COMMON
creature | ||||
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[Swampwalk]
Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.) Wretched hives of scum and villany are his hunting grounds.
3/2
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Mainmast Lookout can block only creatures with flying.
Whenever a creature without flying attacks you, untap all other creatures you control. 1/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/1
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![]() ![]() 2/3
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noncreature | ||||
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Exile target artifact or creature until end of turn.
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Flash
When Miraculous Voyage enters the battlefield, scry 2. ![]() ![]() |
Enchant artifact or creature
As long as enchanted permanent is a creature, it can't attack or block. ![]() |
UNCOMMON
noncreature | ||||
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Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has.
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RARE
noncreature | ||||
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Equipped creature gets +2/+2 and has "Other creatures you control get +1/+1."
Vehicles you control have vigilance. Equip ![]() ![]() |
BLUE
COMMON
creature | ||||
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When Navy Dowser enters the battlefield, scry 2.
1/3
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Ocean Serpent can't attack unless defending player controls an Island.
7/7
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Sink (Whenever a card is discarded, exile it instead.)
When Sojourner of the Depths enters the battlefield, draw a card, then discard a card. Kraken, Leviathan, Octopus and/or Serpent spells you cast cost ![]() 2/3
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noncreature | ||||
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Tap target creature. Then, if that creature was a Pirate, draw two cards.
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Sink (Whenever a card is discarded, exile it instead.)
When Salvaging Expedition enters the battlefield, scry 1, draw a card, then discard a card. ![]() ![]() |
Enchant artifact or creature
Enchanted permanent doesn’t untap during its controller’s untap step and its activated abilities can’t be activated. |
When Coral Cylix enters the battlefield or is buried, draw a card.
![]() Mystics of the waves use artfully crafted implements during their ceremonies. Those fetch a good price with collectors not at all interested in the spiritual significance.
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UNCOMMON
creature | ||||
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![]() Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar.
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RARE
creature | ||||
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[Islandwalk]
Other creatures you control with islandwalk get +1/+1 and have lifelink. 2/2
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BLACK
COMMON
creature | ||||
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Sink (Whenever a card is discarded, exile it instead.)
2/1
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![]() ![]() 1/1
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![]() 2/2
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Menace
When High-Sea Butcher enters the battlefield, you may sacrifice a creature. If you do, draw two cards and lose 2 life. 3/1
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![]() 1/1
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. 3/4
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noncreature | ||||
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Menace (This creature can't be blocked except by two or more creatures.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat."
– Commander Whitefoot 4/3
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UNCOMMON
creature | ||||
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You may cast Skeleton Crew from your graveyard by sacrificing a Treasure in addition to paying its other costs.
3/3
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Sink (Whenever a card is discarded, exile it instead.)
![]() ![]() Barrels and beds they tossed into the sea to make room for chests of ill-gotten gold. Only the casks of rum were left in place.
4/3
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RED
COMMON
creature | ||||
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Haste
When Flamebrand Raider dies, it deals 1 damage to each opponent. 1/1
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When Greedy Salt-Hoof enters the battlefield, you may discard a card. If you discard a card this way or control an artifact, draw a card.
3/1
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Haste
Eager Bountyhunter attacks each turn if able. Equal parts willing to kill and unwilling to die.
2/3
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Whenever Boarding Brigand attacks, if you control an artifact, Boarding Brigand gets +1/+0 and gains first strike until end of turn.
2/2
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noncreature | ||||
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Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn.
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Creatures can't block this turn.
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Target creature gets +2/+0.
You may discard a card. If you do, draw a card. |
UNCOMMON
noncreature | ||||
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Kicker – Sacrifice an island
Volcanic Upburst deals 2 damage to each creature and player. If you paid the kicker cost, instead it deals 4 damage to each creature and player. |
At the beginning of your precombat main phase, add
![]() ![]() |
GREEN
COMMON
creature | ||||
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Kicker
![]() ![]() ![]() ![]() When Surging Seal enters the battlefield, if Surging Seal was kicked, target creature you control gets +3/+2 until end of turn. It is an inspiring sight to behold: These lumbering beasts plummet into the waves and turn into a swarm of lightning-fast hunters.
3/2
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noncreature | ||||
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Enchant player
At the beginning of enchanted player's end step, if they didn't cast a spell this turn, sacrifice Curse of the Hounded. When you do, target opponent of that player creates three 2/2 green Dog Fish tokens. |
Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead.
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Create a 2/2 green Dog Fish creature token. If you control six or more creatures, create a 6/6 white Whale creature token instead.
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Draw a card. You may return up to one land card from your graveyard to your hand.
You may play an additional land this turn. |
When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/5
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UNCOMMON
creature | ||||
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Flying
Tropical Familiar can't attack unless you control an Island. ![]() 1/1
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noncreature | ||||
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Enchant creature
Enchanted creature gets +2/+2 for each enchantment you control. |
COLORLESS
COMMON
noncreature | ||||
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When Lucky Dubloon enters the battlefield, scry 1 and gain 1 life.
![]() |
HYBRID
COMMON
creature | ||||
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As long as you have discarded a card this turn, Noggle Swashbuckler gets +1/+0 and can't be blocked.
1/3
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First strike
Whenever Privateer Pugilist attacks, it deals 1 damage to target creature. 3/3
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Defender (This creature can't attack.)
Whenever Barnacle Barricade blocks an artifact creature, destroy Barnacle Barricade and the creature it's blocking. 1/4
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When Carrion Crab enters the battlefield, mill four cards, then you gain life equal to the number of creature cards in your graveyard.
Ships of navy and pirate, merchant and mercenary, all of them sink to the same sea floor, ruled by scavengers that do not care about ideologies.
3/3
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GOLD
COMMON
noncreature | ||||
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Destroy target creature without islandwalk.
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Destroy target noncreature, nonland permanent.
"The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die."
– from the journal of Robert the Golden |
Create two 1/1 green and white Peasant creature tokens, then you gain 1 life for each creature you control.
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Choose artifact, creature or enchantment. Each opponent sacrifices a permanent of the chosen type.
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Enchant artifact or creature
When Beached enters the battlefield, tap enchanted permanent. Enchanted permanent doesn’t untap during its controller’s untap step. |
UNCOMMON
creature | ||||
---|---|---|---|---|
Vehicles you control get +1/+1.
At the beginning of your end step, untap up to one target creature you control. 2/2
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RARE
creature | ||||
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[Islandwalk()]
When Eza, Privateer Master comes into play or attacks, for each Pirate, tap that creature unless its controller pays ![]() Privateers you control have "Whenever Eza attacks, you may have target Pirate or creature without Islandwalk block it if able this turn" and "Whenever Eza becomes blocked by a Pirate, Eza gets +2/+2 until end of turn". 4/4
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noncreature | ||||
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Choose one or more —
• Torrid Storm deals 3 damage to each creature with flying. • Torrid Storm deals 3 damage to each creature without flying. • Torrid Storm deals 3 damage to each planeswalker and each player. |
LAND
UNCOMMON
noncreature | ||||
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BASIC
noncreature | ||||
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TOKEN
TOKEN
creature | ||||
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6/6
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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1/1
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2/2
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1/1
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