Monsters: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When Hitchhiker enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, lose 1 life. 1/1
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Suspend 11—
Flying Trample Indestructible Shroud Cthulhu cannot be countered. 20/20
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: Choose a color. Put a 0/1 Balloon creature token into play of that color.
1/1
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Trample
At the beginning of each upkeep, if no spells were cast last turn, transform Werewolf. 2/2
Trample
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf. 7/7
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No more uncommons
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No more commons
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When Lambent Wretch dies, it deals 2 damage to target creature or player.
2/2
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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When Hitchhiker enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, lose 1 life. 1/1
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No more commons
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Hitchhiker
(common, foil)
Cthulhu
(mythic)
Killer Clown
(uncommon)
Werewolf
(uncommon)
Lambent Wretch
(common)
Hitchhiker
(common)
Island
(basic)