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Creatures you control have power equal to your life total divided among them as you choose.
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Creatures you control have base toughness equal to the number of creatures you control with the same base toughness.
Stampede – Whenever Charger of Good Omens attacks and has power 4 or greater, it gains Lifelink until end of turn.
: +1/+1 until end of turn.
: +1/+1 until end of turn.
2/2
Defender
4/6
Shroud
When Hearty Wultur dies, you may put a Beast card with converted mana cost 4 or less from your hand onto the battlefield tapped.
When Hearty Wultur dies, you may put a Beast card with converted mana cost 4 or less from your hand onto the battlefield tapped.
'Hey, I was going to eat that!'
1/1
At the beginning of each upkeep, if Herdcaller has a Call counter on it, sacrifice it.
Herd – Whenever Herdcaller blocks and has power 4 or greater, you may put a Beast card with converted mana cost 3 or less from your hand onto the battlefield tapped. Put a Call counter on Herdcaller
Herd – Whenever Herdcaller blocks and has power 4 or greater, you may put a Beast card with converted mana cost 3 or less from your hand onto the battlefield tapped. Put a Call counter on Herdcaller
1/1
Stampede – Whenever Ramming Tusklyon attacks and has power 4 or greater, put a +1/+1 counter on it.
4/3
Enchant Creature
When Tough Skin enters the battlefield enchanted creature is Indestructible until end of turn.
Enchanted creature gets +0/+2
When Tough Skin enters the battlefield enchanted creature is Indestructible until end of turn.
Enchanted creature gets +0/+2
'Why me no can rip you are flesh?'
First Strike
2/2
You may cast spells put into the graveyard from permanents reverberating. They cost less to cast where X is the number of spells put into the graveyard this way this turn.
Trample
: Reverberate 2 (Target player puts the top two card(s) of their library into their graveyard.)
Whenever Echoscale Crawler reverberates, it gets +1/+1 until end of turn for each creature card put into a graveyard this way.
: Reverberate 2 (Target player puts the top two card(s) of their library into their graveyard.)
Whenever Echoscale Crawler reverberates, it gets +1/+1 until end of turn for each creature card put into a graveyard this way.
1/1
Create a token that is a copy of target creature that reverberated this turn.
Whenever a creature enters the battlefield under your control, if you didn't cast it from your hand, you may put a +1/+1 counter on it.
, Sacrifice Glasswing Lensfly: Reverberate 4 (Target player puts the top four card(s) of their library into their graveyard.)
1/1
: Put Persistent Eartick into your library third from the top.
Whenever Persistent Eartick deals combat damage to a player, Reverberate 3 (Target player puts the top three card(s) of their library into their graveyard.). Whenever you do, you may pay . When you do, shuffle your graveyard into your library.
Whenever Persistent Eartick deals combat damage to a player, Reverberate 3 (Target player puts the top three card(s) of their library into their graveyard.). Whenever you do, you may pay . When you do, shuffle your graveyard into your library.
1/3
: Shuffle Pooltick from your graveyard into your library
Whenever Pooltick deals combat damage to a player, Reverberate 1 (Target player puts the top one card(s) of their library into their graveyard.)
Whenever Pooltick deals combat damage to a player, Reverberate 1 (Target player puts the top one card(s) of their library into their graveyard.)
1/1
: Reverberate 1 (Target player puts the top one card(s) of their library into their graveyard.)
Whenever Spellshot Spitter reverberates, you may cast the card put into the graveyard this way if it's an instant or sorcery card you own.
Whenever Spellshot Spitter reverberates, you may cast the card put into the graveyard this way if it's an instant or sorcery card you own.
1/2
Whenever a nontoken creature reverberates, create a token that is a copy of it.
Defender
: Reverberate 2 (Target player puts the top two card(s) of their library into their graveyard.)
Whenever Blacknote Beetle reverberates, it deals 2 damage to the targeted player.
: Reverberate 2 (Target player puts the top two card(s) of their library into their graveyard.)
Whenever Blacknote Beetle reverberates, it deals 2 damage to the targeted player.
2/2
Return target creature that was put there this turn from your graveyard to your hand.
For each creature card put into a graveyard this turn from permanents reverberating, create a 1/1 black Insect creature token with Flying and Haste, with "Whenever this token deals combat damage to a player, reverberate 3 and draw a card."
: Return Echoes of the Dead from your graveyard to your hand.
: Return Echoes of the Dead from your graveyard to your hand.
Whenever a creature card in a graveyard becomes the target of a spell or ability, you may exile it and another creature card in the same graveyard. When you do, create a 4/4 black Zombie creature token with Menace
Return up to two target creature cards from your graveyard to your hand
Exile all creature cards from your graveyard, create those many 2/2 black Insect creature tokens with Flying and Haste. Sacrifice them at the end step.
Return target creature card from the graveyard to the battlefield tapped under your control.
Whenever a creature you control deals combat damage to a player, you may search that players library for a creature card with the same converted mana cost and put that creature onto the battlefield tapped under your control.
Return any number of target creature cards from your graveyard to the battlefield tapped. Put a -1/-1 counter on each of them for each other creature removed this way. Creatures that would die this way are exiled instead.
Flying
When Wombpicker Needlenose enters the battlefield, Reverberate 1 (Target player puts the top one card(s) of their library into their graveyard.)
Whenever Wombpicker Needlenose reverberates, if the card put into the graveyard is a creature card, exile it and put a +1/+1 counter on Wombpicker Needlenose.
When Wombpicker Needlenose enters the battlefield, Reverberate 1 (Target player puts the top one card(s) of their library into their graveyard.)
Whenever Wombpicker Needlenose reverberates, if the card put into the graveyard is a creature card, exile it and put a +1/+1 counter on Wombpicker Needlenose.
1/1
Stampede – Whenever Aspiring Hellbeast attacks and has power 4 or greater, untap it, it gains Trample. There is an additional combat after this one where only Aspiring Hellbeast may attack. This ability may trigger only once per turn.
2/3
Rage – Whenever Battlejack fights, exile the top card of your library, if a Beast card is exiled this way, you may cast it until end of turn.
2/2
Target creature you control fights another target creature you don't control.
Haste
1/1
Target attacking creature gets +2/+0 until end of turn.
Menace, Menacing Boregerst can only attack alone
Stampede – Whenever Menacing Boregerst attacks and has power 4 or greater, it deals 1 damage to each creature that blocked it this turn.
Stampede – Whenever Menacing Boregerst attacks and has power 4 or greater, it deals 1 damage to each creature that blocked it this turn.
4/2
Trample
When One-Eyed Quaker enters the battlefield it deals 2 damage to each creature.
When One-Eyed Quaker enters the battlefield it deals 2 damage to each creature.
4/4
, Remove Prodder of the Timid from combat: Untap target creature you control it gains Haste and attacks.
3/2
Rage – Whenever Raging Longtooth fights, add .
1/1
When Roartail enters the battlefield target creature cannot block this turn.
2/2
Target creature fights another target creature. Put a +1/+1 counter on the creature dealt less damage this way (If they are tied for least damage, neither creature gets the counter.)
Trample
Whenever Landborn Glutton attacks, an opponent may tap all creatures they control. When they do, remove Landborn Glutton from combat. Otherwise, add .
Whenever Landborn Glutton attacks, an opponent may tap all creatures they control. When they do, remove Landborn Glutton from combat. Otherwise, add .
8/8
Target creature gets +X/+X and gains Trample until end of turn, where X is it's power.
Untap all creatures you control. Put a +1/+1 counter on each Beast untapped this way.
Herd – Whenever Protezard blocks and has power 4 or greater, put a +1/+1 counter on it.
4/4
The first time a creature you control would fight each turn you may have it fight an additional time.
Herd – Whenever Rockhide Greatback blocks and has power 4 or greater, put a +1/+1 counter on each creature you control with power 4 or greater.
4/7
Herd – Whenever Scruffcatcher blocks and has power 4 or greater, if the blocked creature has lower power than Scruffcatcher, you may draw a card.
4/3
Creatures you control get +3/+3 until end of turn. At the end of turn, draw X cards where X is 7 minus the amount of damage dealt to your this turn (X cannot be less than 0)
Herd – Whenever Unwavering Wall blocks and has power 4 or greater, you draw cards equal to a quarter of it's power rounded down.
2/8
Trample
Whenever a creature you control with power 4 or greater, attacks, blocks or fights, put a +1/+1 counter on each creature you control with power 4 or greater
Whenever a creature you control with power 4 or greater, attacks, blocks or fights, put a +1/+1 counter on each creature you control with power 4 or greater
6/6
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Mechanics |