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Mechanics

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Anticipated Salvation White Rare 10{9}{w} Instant You gain 10 life.
Permanents you control gain indestructible until end of turn.
Forebode 10 – {w} (Rather than cast this from your hand, you may pay {w} and put it into your library face up ten cards from the top. When it reaches the top, cast it without paying its mana cost.)
0
2 Lancing Blow White Common 2{1}{w} Instant Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
0
3 On the March White Common 4{2}{w}{w} Sorcery Create four 1/1 white Soldier creature tokens.
Forebode 2 – {1}{w} (Rather than cast this from your hand, you may pay {1}{w} and put it into your library face up two cards from the top. When it reaches the top, cast it without paying its mana cost.)
0
4 Paranoid Townsfolk White Uncommon 3{2}{w} Creature – Human 2 5 Defender
{2}{r}: Switch Paranoid Townsfolk's power and toughness until end of turn. Paranoid Townsfolk can attack as though it didn't have defender this turn.
0
5 Town Guard White Common 3{2}{w} Creature – Human Soldier 2 2 Brandish (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.) 0
6 Woeleecher White Common 6{5}{w} Creature – Elemental 3 5 {w}, {t}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. 1 1548083792 on 21 Jan 2019 by crimsonreaper
7 Diver of Pinnacle Rock Blue Uncommon 4{3}{u} Creature – Merfolk Rogue 3 2 Diver of Pinnacle Rock can't be blocked.
Whenever Diver of Pinnacle Rock deals combat damage to a player, you may have target player put that many cards from the top of their library into their graveyard.
0
8 Flock of Gulls Blue Uncommon 5{3}{u}{u} Creature – Bird 4 4 Flying
Grief — At the beginning of each end step, if you lost life this turn, you may draw a card. If you do, discard a card.
0
9 Song of Soaring Blue Common 2{1}{u} Instant Choose one —
: Target creature gains flying until end of turn.
: Return target creature to its owner's hand.
0
10 Takkuri Bird Blue Rare 6{5}{u} Creature – Bird 3 3 Flying
Whenever Takkuri Bird deals combat damage to a player, gain control of target artifact that player controls for as long as Takkuri Bird remains on the battlefield.
0
11 Corpse Churn Black Common 2{1}{b} Instant Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. 1 1547964124 on 20 Jan 2019 by crimsonreaper
12 Crow of Dark Tidings Black Common 3{2}{b} Creature – Zombie Bird 2 1 Flying
When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard.
0
13 Forsaken Drifters Black Common 4{3}{b} Creature – Zombie 4 2 When Forsaken Drifters dies, put the top four cards of your library into your graveyard. 0
14 Gibdo's Embrace Black Common 1{b} Instant Put a -1/-1 counter on target creature. If that creature isn't a Skeleton, Spirit or Zombie, draw a card. 0
15 Moonfall Black Rare 5{3}{b}{b} Sorcery Destroy all creatures and planeswalkers.
Forebode 3 – {1}{b}{b} (Rather than cast this from your hand, you may pay {1}{b}{b} and put it into your library face up three cards from the top. When it reaches the top, cast it without paying its mana cost.)
0
16 Painful Recollection Black Uncommon 2{1}{b} Sorcery Target player discards a card. Rewind 2 (Target player puts two cards from their graveyard on top of their library.) 0
17 Ravenous Redead Black Uncommon 3{1}{b}{b} Creature – Zombie 3 2 Wither
{1}{w}: Ravenous Redead gains lifelink until end of turn.
0
18 Baby Goron Red Common 1{r} Creature – Goron 0 2 {r}: Baby Goron gets +1/+0 until end of turn. 0
19 Coming Storm Red Common 5{4}{r} Sorcery Coming Storm deals 4 damage to any target.
Forebode 2 – {1}{r} (Rather than cast this from your hand, you may pay {1}{r} and put it into your library face up two cards from the top. When it reaches the top, cast it without paying its mana cost.)
0
20 Ire Shaper Red Uncommon 5{3}{r}{r} Creature – Goron Shaman 3 3 Grief{t}: Ire Shaper deals 3 damage to any target. Activate this ability only if you lost life this turn. 0
21 Raging Anger Red Common 1{r} Instant Target creature gets +2/+0 until end of turn.
Grief — If you lost life this turn, that creature gets +5/+0 until end of turn instead.
0
22 Defiant Greatmaw Green Uncommon 3{2}{g} Creature – Hippo 4 5 When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.
0
23 Feral Ambush Green Uncommon 3{2}{g} Sorcery Put a -1/-1 counter on target creature you don't control. Then, if that creature is on the battlefield, it fights target creature you control. 0
24 Shed Weakness Green Common 1{g} Instant Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. 1 1548528924 on 26 Jan 2019 by crimsonreaper
25 Woodfall Sage Green Common 2{g}{g} Creature – Treefolk Druid 2 2 {t}: Add {g}. If Woodfall Sage has a Mask attached to it, add one mana of any color instead. 0
26 Ikana Stalwart Multicolour Uncommon 2{w}{b} Creature – Skeleton Soldier 2 2 Vigilance
At the beginning of your upkeep, if Ikana Stalwart is in your graveyard, you may pay {w}{b} and return Ikana Stalwart from your graveyard to the battlefield. Otherwise, you lose 2 life.
0
27 Twinmold, Canyon Parasite Multicolour Mythic 4{w}{w}{b}{b} Legendary Creature – Insect Horror 4 4 Flying, lifelink
When Twinmold, Canyon Parasite enters the battlefield, if it isn't a token, you may pay {4}. If you do, create a token that's a copy of it.
If there are exactly two permanents named Twinmold on the battlefield, the “legend rule” doesn’t apply to them.
0
28 Bleak-Bark Retainer Multicolour Uncommon 2{b}{g} Creature – Treefolk Warrior 3 4 Deathtouch
When Bleak-Bark Retainer enters the battlefield, put two -1/-1 counters on target creature.
Whenever Bleak-Bark Retainer attacks, remove a -1/-1 counter from it. If you do, target creature gains deathtouch until end of turn.
0
29 Odolwa, Jungle Tyrant Multicolour Mythic 4{b}{b}{g}{g} Legendary Creature – Giant Horror 4 4 Wither, haste
Whenever Odolwa, Jungle Tyrant attacks, create two 1/1 black Insect creature tokens with deathtouch that are tapped and attacking.
0
30 Gyorg, Oceanic Scourge Multicolour Mythic 4{g}{g}{u}{u} Legendary Creature – Fish Horror 4 4 Flash, hexproof
{3}, Return an Island you control to its owner's hand: Gyorg, Oceanic Scourge gets +3/+3 until end of turn.
0
31 Goht, Summit Menace Multicolour Mythic 4{u}{u}{r}{r} Legendary Creature – Beast Horror 4 4 Haste, trample
{u}{r}: Goht, Summit Menace deals 1 damage to target creature defending player controls. If that creature doesn't block Goht this turn, return it to its owner's hand. Activate this ability only if Goht is attacking.
0
32 All-Night Mask Artifact Rare 2{2} Artifact – Equipment Mask (When this is attached to a creature, remove all other Masks attached to that creature.)
Equipped creature has vigilance.
Whenever equipped creature becomes tapped, untap it and you lose 3 life.
Equip {2}
0
33 Bomb Mask Artifact Uncommon 2{2} Artifact – Equipment Mask (When this is attached to a creature, remove all other Masks attached to that creature.)
Equipped creature has "{2/r}, Put a -1/-1 counter on equipped creature: This deals 2 damage to any target."
Equip {2/r}
0
34 Giant's Mask Artifact Uncommon 6{6} Artifact – Equipment Mask (When this is attached to a creature, remove all other Masks attached to that creature.)
Equipped creature is 6/6 and has trample.
Equip {2/g}{2/g}{2/g}
0
35 Gibdo Mask Artifact Uncommon 4{4} Artifact – Equipment Mask (When this is attached to a creature, remove all other Masks attached to that creature.)
Equipped creature has lifelink and wither.
Equip {2/b}{2/b}
0
36 Kamaro's Mask Artifact Uncommon 2{2} Artifact – Equipment Mask (When this is attached to a creature, remove all other Masks attached to that creature.)
Equipped creature has "{t}: Pay {2/u} any number of times. Target player puts a card from the top of their library into their graveyard for each {2/u} paid this way."
Equip {2/u}
0
37 Keaton Mask Artifact Uncommon 4{4} Artifact – Equipment Mask (When this is attached to a creature, remove all other Masks attached to that creature.)
When Keaton Mask becomes attached to a creature, create a 2/2 white Fox Spirit creature token with first strike. If equipped creature is attacking, that token enters the battlefield tapped and attacking. When Keaton Mask becomes unattached from equipped creature, sacrifice that token.
Equip {2/w}{2/w}
0
38 Majora's Mask Artifact Mythic 5{5} Legendary Artifact – Equipment Mask (When this is attached to a creature, unattach all other Masks attached to that creature.)
Equipped creature has “{t}: Target player discards a card at random.”
{w}{u}{b}{r}{g}, Sacrifice equipped creature: Majora’s Mask becomes a 10/10 Incarnation creature with first strike, vigilance, haste and trample.
Equip {5}
0
39 Millikin Artifact Uncommon 2{2} Artifact Creature – Construct 0 1 {t}, Put the top card of your library into your graveyard: Add {c}. 1 1547964602 on 20 Jan 2019 by crimsonreaper
40 Ocarina of Time Artifact Rare 4{4} Legendary Artifact {t}, Tap an untapped creature you control: Rewind 4 (Target player puts four cards from their graveyard on top of their library.) 0
41 Restorative Draft Artifact Common 2{2} Artifact {2}, {t}, Sacrifice Restorative Draft: Remove all -1/-1 counters from target creature. You gain 2 life for each counter removed this way. 0
42 Stone Mask Artifact Rare 4{4} Artifact – Equipment Mask (When this is attached to a creature, remove all other Masks attached to that creature.)
Equipped creature has hexproof, can't be blocked and can't block.
Equip {4}
0
43 Terminian Shortbow Artifact Common 2{2} Artifact – Equipment Equipped creature gets +1/+1 and has "{t}: This deals 1 damage to target attacking or blocking creature."
Equip {2}
0
44 Clock Town Land Rare 0 Legendary Land {t}: Add {r} or {w}. You lose 1 life. 0
45 Great Bay Temple Land Rare 0 Legendary Land {t}: Add {g} or {u}. You lose 1 life. 0
46 Snowpeak Temple Land Rare 0 Legendary Land {t}: Add {u} or {r}. You lose 1 life. 0
47 Stone Tower Temple Land Rare 0 Legendary Land {t}: Add {w} or {b}. You lose 1 life. 0
48 Woodfall Temple Land Rare 0 Legendary Land {t}: Add {b} or {g}. You lose 1 life. 0
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Mechanics