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Mechanics

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 R 
Instant
You gain 10 life.
Permanents you control gain indestructible until end of turn.
Forebode 10 – {w} (Rather than cast this from your hand, you may pay {w} and put it into your library face up ten cards from the top. When it reaches the top, cast it without paying its mana cost.)
 C 
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
 C 
Sorcery
Create four 1/1 white Soldier creature tokens.
Forebode 2 – {1}{w} (Rather than cast this from your hand, you may pay {1}{w} and put it into your library face up two cards from the top. When it reaches the top, cast it without paying its mana cost.)
 U 
Creature – Human
Defender
{2}{r}: Switch Paranoid Townsfolk's power and toughness until end of turn. Paranoid Townsfolk can attack as though it didn't have defender this turn.
The gap between suspicion and violence is quickly bridged by blame.
2/5
 C 
Creature – Human Soldier
Brandish (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
2/2
 C 
Creature – Elemental
{w}, {t}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life.
3/5
1 comment
2019-01-21 15:16:32 by crimsonreaper
 U 
Creature – Merfolk Rogue
Diver of Pinnacle Rock can't be blocked.
Whenever Diver of Pinnacle Rock deals combat damage to a player, you may have target player put that many cards from the top of their library into their graveyard.
3/2
 U 
Creature – Bird
Flying
Grief — At the beginning of each end step, if you lost life this turn, you may draw a card. If you do, discard a card.
Just as smoke signals fire, sea gulls flock to misery.
4/4
 C 
Instant
Choose one —
: Target creature gains flying until end of turn.
: Return target creature to its owner's hand.
 R 
Creature – Bird
Flying
Whenever Takkuri Bird deals combat damage to a player, gain control of target artifact that player controls for as long as Takkuri Bird remains on the battlefield.
3/3
 C 
Instant
Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.
1 comment
2019-01-20 06:02:04 by crimsonreaper
 C 
Creature – Zombie Bird
Flying
When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard.
2/1
 C 
Creature – Zombie
When Forsaken Drifters dies, put the top four cards of your library into your graveyard.
The sad forms of Ikana's wandering dead move any who see them to tears; first of sorrow, then of terror...
4/2
 C 
Instant
Put a -1/-1 counter on target creature. If that creature isn't a Skeleton, Spirit or Zombie, draw a card.
A kiss to take your breath away.
 R 
Sorcery
Destroy all creatures and planeswalkers.
Forebode 3 – {1}{b}{b} (Rather than cast this from your hand, you may pay {1}{b}{b} and put it into your library face up three cards from the top. When it reaches the top, cast it without paying its mana cost.)
“I... I shall consume. Consume... Consume everything..”
 U 
Sorcery
Target player discards a card. Rewind 2 (Target player puts two cards from their graveyard on top of their library.)
The past is rarely a soothing place to visit.
 U 
Creature – Zombie
Wither
{1}{w}: Ravenous Redead gains lifelink until end of turn.
3/2
 C 
Creature – Goron
{r}: Baby Goron gets +1/+0 until end of turn.
Goron youths are essentially sentient boulders with an indifference towards vandalism and a penchant for tantrums.
0/2
 C 
Sorcery
Coming Storm deals 4 damage to any target.
Forebode 2 – {1}{r} (Rather than cast this from your hand, you may pay {1}{r} and put it into your library face up two cards from the top. When it reaches the top, cast it without paying its mana cost.)
 U 
Creature – Goron Shaman
Grief{t}: Ire Shaper deals 3 damage to any target. Activate this ability only if you lost life this turn.
3/3
 C 
Instant
Target creature gets +2/+0 until end of turn.
Grief — If you lost life this turn, that creature gets +5/+0 until end of turn instead.
 U 
Creature – Hippo
When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.
4/5
 U 
Sorcery
Put a -1/-1 counter on target creature you don't control. Then, if that creature is on the battlefield, it fights target creature you control.
 C 
Instant
Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
1 comment
2019-01-26 18:55:24 by crimsonreaper
 C 
Creature – Treefolk Druid
{t}: Add {g}. If Woodfall Sage has a Mask attached to it, add one mana of any color instead.
2/2
 U 
Creature – Skeleton Soldier
Vigilance
At the beginning of your upkeep, if Ikana Stalwart is in your graveyard, you may pay {w}{b} and return Ikana Stalwart from your graveyard to the battlefield. Otherwise, you lose 2 life.
Ikana’s soldiers answer the call to war — despite death and in spite of themselves.
2/2
 M 
Legendary Creature – Insect Horror
Flying, lifelink
When Twinmold, Canyon Parasite enters the battlefield, if it isn't a token, you may pay {4}. If you do, create a token that's a copy of it.
If there are exactly two permanents named Twinmold on the battlefield, the “legend rule” doesn’t apply to them.
4/4
 U 
Creature – Treefolk Warrior
Deathtouch
When Bleak-Bark Retainer enters the battlefield, put two -1/-1 counters on target creature.
Whenever Bleak-Bark Retainer attacks, remove a -1/-1 counter from it. If you do, target creature gains deathtouch until end of turn.
3/4
 M 
Legendary Creature – Giant Horror
Wither, haste
Whenever Odolwa, Jungle Tyrant attacks, create two 1/1 black Insect creature tokens with deathtouch that are tapped and attacking.
4/4
 M 
Legendary Creature – Fish Horror
Flash, hexproof
{3}, Return an Island you control to its owner's hand: Gyorg, Oceanic Scourge gets +3/+3 until end of turn.
4/4
 M 
Legendary Creature – Beast Horror
Haste, trample
{u}{r}: Goht, Summit Menace deals 1 damage to target creature defending player controls. If that creature doesn't block Goht this turn, return it to its owner's hand. Activate this ability only if Goht is attacking.
4/4
 R 
Artifact – Equipment Mask
(When this is attached to a creature, remove all other Masks attached to that creature.)
Equipped creature has vigilance.
Whenever equipped creature becomes tapped, untap it and you lose 3 life.
Equip {2}
A torture device of insomnia.
 U 
Artifact – Equipment Mask
(When this is attached to a creature, remove all other Masks attached to that creature.)
Equipped creature has "{2/r}, Put a -1/-1 counter on equipped creature: This deals 2 damage to any target."
Equip {2/r}
 U 
Artifact – Equipment Mask
(When this is attached to a creature, remove all other Masks attached to that creature.)
Equipped creature is 6/6 and has trample.
Equip {2/g}{2/g}{2/g}
 U 
Artifact – Equipment Mask
(When this is attached to a creature, remove all other Masks attached to that creature.)
Equipped creature has lifelink and wither.
Equip {2/b}{2/b}
 U 
Artifact – Equipment Mask
(When this is attached to a creature, remove all other Masks attached to that creature.)
Equipped creature has "{t}: Pay {2/u} any number of times. Target player puts a card from the top of their library into their graveyard for each {2/u} paid this way."
Equip {2/u}
 U 
Artifact – Equipment Mask
(When this is attached to a creature, remove all other Masks attached to that creature.)
When Keaton Mask becomes attached to a creature, create a 2/2 white Fox Spirit creature token with first strike. If equipped creature is attacking, that token enters the battlefield tapped and attacking. When Keaton Mask becomes unattached from equipped creature, sacrifice that token.
Equip {2/w}{2/w}
 M 
Legendary Artifact – Equipment Mask
(When this is attached to a creature, unattach all other Masks attached to that creature.)
Equipped creature has “{t}: Target player discards a card at random.”
{w}{u}{b}{r}{g}, Sacrifice equipped creature: Majora’s Mask becomes a 10/10 Incarnation creature with first strike, vigilance, haste and trample.
Equip {5}
 U 
Artifact Creature – Construct
{t}, Put the top card of your library into your graveyard: Add {c}.
0/1
1 comment
2019-01-20 06:10:02 by crimsonreaper
 R 
Legendary Artifact
{t}, Tap an untapped creature you control: Rewind 4 (Target player puts four cards from their graveyard on top of their library.)
 C 
Artifact
{2}, {t}, Sacrifice Restorative Draft: Remove all -1/-1 counters from target creature. You gain 2 life for each counter removed this way.
 R 
Artifact – Equipment Mask
(When this is attached to a creature, remove all other Masks attached to that creature.)
Equipped creature has hexproof, can't be blocked and can't block.
Equip {4}
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and has "{t}: This deals 1 damage to target attacking or blocking creature."
Equip {2}
The best way to win a fight is before it reaches you.
 R 
Legendary Land
{t}: Add {r} or {w}. You lose 1 life.
 R 
Legendary Land
{t}: Add {g} or {u}. You lose 1 life.
 R 
Legendary Land
{t}: Add {u} or {r}. You lose 1 life.
 R 
Legendary Land
{t}: Add {w} or {b}. You lose 1 life.
 R 
Legendary Land
{t}: Add {b} or {g}. You lose 1 life.

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Termina: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics