Clash on Beledin: Virtual Booster

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Skeleton | Clash and the rules of Pile Magic | Set Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return target creature card from your graveyard to the battlefield.
Each other creature gets -X/-X until end of turn where X is the returned creature’s power if you’re pledged to black. (You’re pledged to black as long as Swamp is the most common land type among lands you control.)
 U 
Enchantment – Aura
Enchant permanent
You control enchanted permanent.
Cycling {2} ({2}, Discard this card: Draw a card.)
 U 
Creature – Sliver
Sliver creatures you control have deathtouch.
If you’re pledged to black, Sliver creatures you control have “Whenever a creature dies, put a +1/+1 counter on this creature.” (You’re pledged to black as long as Plains is the most common land type among lands you control.)
2/2
 U 
Creature – Zombie
Menace
Fenhaven Ghoul’s power is equal to the number of creature cards in your graveyard.
*/3
 C 
Creature – Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Morph—Draw two cards then discard two cards. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1
 C 
Creature – Sliver
Sliver creatures you control have haste.
Cycling {2} ({2}, Discard this card: Draw a card.)
1/1
 C 
Instant
Tap up to three target creatures.
 C 
Creature – Faerie
Reach
Morph {g} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Lulling Fae is turned face up, prevent all combat damage that would be dealt this turn.
1/1
 C 
Creature – Human Wizard
{t}: Target land becomes the basic land type of your choice until end of turn.
1/1
 C 
Land – Mountain
({t}: Add {r}.)
Rockslide Peak enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Instant
Draw two cards.
 C 
Sorcery
Blackcharged — Dark Demise deals 1 damage to target creature for each {b} spent to cast it. You gain that much life.
 C 
Creature – Dwarf Wight
Flash (You may cast this spell any time you could cast an instant.)
Greencharged — When Ironwood Ambusher enters the battlefield, target creature gets +X/+X until end of turn, where X is the amount of {g} spent to cast it.
1/1
 C 
Creature – Dwarf Wight
Haste
Redcharged — When Fireborn Axefiend enters the battlefield, it gets +1/+0 until end of turn for each {r} spent to cast it.
2/2
 
 B 
Basic Land – Island

Dark Sacrament (rare)
Lay Claim (uncommon)
Onyxform Sliver (uncommon)
Fenhaven Ghoul (uncommon)
Codex Chronicler (common)
Surge Sliver (common)
Dispraise (common)
Lulling Fae (common)
Spectral Wavecrafter (common)
Rockslide Peak (common)
Lucubrate (common)
Dark Demise (common)
Ironwood Ambusher (common)
Fireborn Axefiend (common)
Island (basic)