Clash on Beledin: Virtual Booster

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Skeleton | Clash and the rules of Pile Magic | Set Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return target creature card from your graveyard to the battlefield.
Each other creature gets -X/-X until end of turn where X is the returned creature’s power if you’re pledged to black. (You’re pledged to black as long as Swamp is the most common land type among lands you control.)
 U 
Artifact Creature – Beast Construct
4/5
 U 
Instant
Marduk’s Indignity deals 5 damage to any target.
Cycling {2} ({2}, Discard this card: Draw a card.)
 U 
Land
Thorned Thicket enters the battlefield tapped.
{t}: Add {g}.
{3}, {t}: Add {g}{g}{g}.
 C 
Creature – Goblin Warrior
Morph—Target creature gains haste until end of turn. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/1
 C 
Instant
Put target attacking or blocking creature on top of the spell deck.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can’t be blocked as long as it’s blue. Otherwise, it doesn’t untap during its controller’s untap step.
 C 
Land – Plains
({t}: Add {w}.)
Zephyr Veldt enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Elemental Husk
Bluecharged — Gnostic Wastekin enters the battlefield with a +1/+1 counter on it for each {u} spent to cast it.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/2
 C 
Sorcery
Destroy target artifact or land.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Horror Wight
{2/b}{2/b}{2/b}{2/b}{2/b}: Target creature gets -3/-3 until end of turn. You gain 3 life.
2/2
 C 
Creature – Beast
5/3
 C 
Creature – Sliver
Sliver creatures you control have “{2/g}: This creature gains indestructible until end of turn.”
Cycling {2} ({2}, Discard this card: Draw a card.)
1/1
 C 
Creature – Wizard Wight
{2/u}{2/u}{2/u}{2/u}{2/u}: Creatures you control can’t be blocked this turn.
2/2
 B 
Basic Land – Mountain

Dark Sacrament (rare)
Steely Mauler (uncommon)
Marduk's Indignity (uncommon)
Thorned Thicket (uncommon)
Rockslide Droog (common)
Divine Mercy (common)
Mora's Accord (common)
Zephyr Veldt (common)
Gnostic Wastekin (common)
Violent Impact (common)
Leechgrip Invoker (common)
Gruzik Stampeder (common)
Refreshing Sliver (common)
Wavebreak Invoker (common)
Mountain (basic)