Marvel the Gathering: Phase 1: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +5/+5 and has flying.
Whenever equipped creature deals combat damage to an opponent, destroy all creatures that player controls. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Equipped creature gets +1/+0 and has haste.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Equipped creature gets +1/+1 and has flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Reach (This creature can block creatures with flying.)
: Target creature gets -2/-0.
: Target creatures gets -0/-2.2/2
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Whenever another Chitari enters the battlefield under your control, Chitari Soldier gets +2/+0 until end of turn.
1/1
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Equipped creature gets +1/+1.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
No more commons
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No more commons
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No more commons
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Mark VI
(mythic)
Mark V
(uncommon)
Mark II
(uncommon)
Hawkeye
(uncommon)
Chitari Soldier
(common)
Mark I
(common)
Forest
(basic)
(

: Target creature gets -2/-0.