Marvel the Gathering: Phase 1
Marvel the Gathering: Phase 1 by NinthWorld
16 cards in Multiverse
2 commons, 4 uncommons, 7 rares, 3 mythics
1 colourless, 2 white, 1 blue, 1 black,
1 red, 1 green, 2 multicolour, 7 artifact
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Cards themed to the Marvel Cinematic Universe, Phase 1
Marvel the Gathering: Phase 1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
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Equipped creature gets +5/+5 and has flying.
Whenever equipped creature deals combat damage to an opponent, destroy all creatures that player controls.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever equipped creature deals combat damage to an opponent, destroy all creatures that player controls.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+0 and has haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever a creature enters the battlefield under your control, you may attach Mark IV to that creature.
Equipped creature gets +1/+1 and has flying and double strike.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+1 and has flying and double strike.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+2 and has flying and haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Equip (: Attach to target creature you control. Equip only as a sorcery.)