Oppenheim: Virtual Booster

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Mechanics | Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Enchantment – Aura
Enchant land
When Spreading Sands enters the battlefield, draw a card.
Enchanted land is a Wastes.
"No matter where we go, drought catches us."
-Cirav, haven seeker
 C 
Creature – Bird Mutant
Flying
Reap – Whenever one or more land cards are put into your graveyard from anywhere, creatures you control get +1/+1 until end of turn.
Nothing escapes from its twelve pairs of watchful eyes.
3/3
 C 
Sorcery
Remove a counter from target creature or player.
You gain 5 life.
A soul can buy eternal life. A head of hair can buy just three extra months.
 C 
Instant
Destroy target attacking or blocking creature.
Overdose. (Get a poison counter, then lose life equal to the poison counters you have.)
A flash of light marked the beginning of three short seconds of excruciating pain.
 R 
Creature – Horror
Death's Shadow gets -X/-X, where X is your life total.
13/13
 C 
Creature – Hound
Whenever Loyal Doberman attacks or blocks, if it isn't attacking or blocking alone, it gains lifelink until end of turn.
Waiting for his best friend to return, no matter how long it takes.
3/1
 C 
Creature – Fish Mutant
Catalyze (As this enters the battlefield, you may exile a card from your hand as its catalyst until this leaves the battlefield.)
Lurking Bellysnapper can't be blocked as long as it has a catalyst.
While the seas and rivers are still rich in food, securing it has other issues.
Illus. Kirill Khrol
2/1
 C 
Creature – Human Berserker
Haste
Whatever expletives she screams are drowned out by the roars of the engine.
3/2
 C 
Creature – Human Nomad
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Just one more day. Just one more mile. Just one more step.
1/3
 C 
Creature – Human Soldier
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{4}{w}, Discard a card: Remove a -1/-1 counter from Disaster Warden.
"Leave. This place is not a place of honor."
2/3
 C 
Creature – Kor Nomad Warrior
Exile three cards from your graveyard: Dieselnaut gets +1/+0 and gains flying until end of turn.
Using the fuel of yesterday to fight for dreams of tomorrow.
2/2
 R 
Creature – Dragon
Flying
When Reactor Dragon deals combat damage to a player, you may [irradiate()] yourself. If you do, Reactor Dragon deals X damage to each creature your opponent controls, where X is the number of radiation counters you have.
4/4
 C 
Creature – Ox Mutant
{1}{c}: Bovine Irregularity gets +0/+2 until end of turn.
2/2
 C 
Enchantment – Aura
Enchant creature
When Guardian's Duty enters the battlefield, create a 1/1 white Human creature token.
Enchanted creature gets +1/+2 and gains vigilance.
"Don't worry, Nisha. Brother will protect you."
-Kylev, scavenger
 C 
Instant
Counter target spell.
Overdose. (Get a poison counter, then lose life equal to the poison counters you have.)
"Please, consider the consequences next time."
-Dr. Hurosho, greenhouse administrator

Spreading Sands (common)
Wasteland Roc (common)
Chemotherapy (common)
Weaponized Radiance (common)
Death's Shadow (rare)
Loyal Doberman (common)
Lurking Bellysnapper (common)
Screaming Psycho (common)
Haven Seeker (common)
Disaster Warden (common)
Dieselnaut (common)
Reactor Dragon (rare)
Bovine Irregularity (common)
Guardian's Duty (common)
Neutralize (common)