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CardName: Dieselnaut Cost: 2W Type: Creature - Kor Nomad Warrior Pow/Tgh: 2/2 Rules Text: Exile three cards from your graveyard: Dieselnaut gets +1/+0 and gains flying until end of turn. Flavour Text: Using the fuel of yesterday to fight for dreams of tomorrow. Set/Rarity: Oppenheim Common

Dieselnaut
{2}{w}
 
 C 
Creature – Kor Nomad Warrior
Exile three cards from your graveyard: Dieselnaut gets +1/+0 and gains flying until end of turn.
Using the fuel of yesterday to fight for dreams of tomorrow.
2/2
Updated on 15 Feb 2019 by Mal

Code: CW08

History: [-]

2019-02-08 23:26:37: Mal created and commented on the card Dieselnaut

The overall theme of the set is "everything is a resource". In addition to the overarching mechanics, I also plan on including one-off cards like this that utilize other resources you have in a similar fashion. I don't think this is quite pauper playable, but it's a tempting finisher in a heroic deck or other deck that burns through cantrips.

In limited, this is also used as a finisher in a Reap deck, though both Reap and Persist in white will fill up and use the graveyard in various ways.

Feels dangerous at common with unlimited uses, but then again you don't get to use it that often. Definitely an ability that I expected to see a once-per-turn limitation on.

Would red-flag, though it might be entirely fair.

I don't think it's redflagged by conventional standards, though it may be a bit too "bursty" in power level. It's mostly so I can have a decent common-level finisher that dedicated decks might want to take advantage of and build around. Thanks for the comment!

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