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CardName: Lurking Bellysnapper Cost: 1U Type: Creature - Fish Mutant Pow/Tgh: 2/1 Rules Text: Catalyze (As this enters the battlefield, you may exile a card from your hand as its catalyst until this leaves the battlefield.) Lurking Bellysnapper can't be blocked as long as it has a catalyst. Flavour Text: While the seas and rivers are still rich in food, securing it has other issues. Set/Rarity: Oppenheim Common Catalyze (As this enters the battlefield, you may exile a card from your hand as its catalyst until this leaves the battlefield.)
Lurking Bellysnapper can't be blocked as long as it has a catalyst. While the seas and rivers are still rich in food, securing it has other issues.
Illus. Kirill Khrol
2/1
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Code: CU02 History: Add your comments: |
Sample catalyst design. Catalyst is not quite "discard a card"; I think that there is a big issue with running out of cards if it was. So I went for a lesser option, where you remove a card from your hand until it leaves the battlefield, letting you get it back. By design, most catalyze effects at lower rarities will be permanent upgrades that give the creature more evasion or make it harder/disincentivize killing it, to make the decision have a bit more weight. Using a combat trick or a high cost spell is nice, but if your creature gets Pacifism'd or is relatively ignorable - is it worth it?