Hall of Mirrors: Mechanics
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Mechanics |
Shimmer 0:
When this enters, create a 0/0 Reflection creature token.
Used on 8 cards:
Living Glass, Pristine Mosaic, Glazed Screen, Foggy Mirror, Blinding Hall, True Reflection, Manifest Fractal, Shattered Dreams
Shimmer:
When this enters, create a 0/0 Reflection creature token with PARAM1ASWORDS +1/+1 counters on it.
Used on 9 cards:
Mirrored Guard, Reinforced Fluxing, Unshattered Shard, Stairway Hierarchy, Surface Hail, Sharp-Edged Cord, Glazing Spire, Aloft Hopes, Power Refraction
Reflect:
When this enters, create PARAM1ASWORDS 1/1 Reflection creature tokens.
Used on 1 cards:
Twinglass
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – . (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".