Hall of Mirrors: Mechanics

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Mechanics

Shimmer 0: When this enters, create a 0/0 Reflection creature token. Used on 8 cards: Living Glass, Pristine Mosaic, Glazed Screen, Foggy Mirror, Blinding Hall, True Reflection, Manifest Fractal, Shattered Dreams
Shimmer: When this enters, create a 0/0 Reflection creature token with PARAM1ASWORDS +1/+1 counters on it. Used on 9 cards: Mirrored Guard, Reinforced Fluxing, Unshattered Shard, Stairway Hierarchy, Surface Hail, Sharp-Edged Cord, Glazing Spire, Aloft Hopes, Power Refraction
Reflect: When this enters, create PARAM1ASWORDS 1/1 Reflection creature tokens. Used on 1 cards: Twinglass



In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".