Hall of Mirrors: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Shimmer X (When this enters, create a 0/0 Reflection creature token with XASWORDS +1/+1 counters on it.)
![]() ![]() : Return Glazing Spire to its owner's hand. |
Flash
Enchant creature Enchanted creature gets -3/-0. Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.) |
Flash (You may cast this spell any time you could cast an instant.)
Shimmer 1 (When this enters, create a 0/0 Reflection creature token with one +1/+1 counters on it.) Shimmer 1 |
If an enchantment entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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Target creature with base power 0 becomes copy of target creature you control until end of turn.
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Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Reflections you control get +0/+1. |
Reflect 2 (When this enters, create two 1/1 Reflection creature tokens.)
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No more commons
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Creatures you control of the type of your choice get +1/+1 and gain lifelink until end of turn.
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Shimmer 2 (When this enters, create a 0/0 Reflection creature token with two +1/+1 counters on it.)
Illus. Cristi Balanescu
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Shimmer 1 (When this enters, create a 0/0 Reflection creature token with one +1/+1 counters on it.)
, Sacrifice Reinforced Fluxing: Put two +1/+1 counters on target Reflection. |
Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.)
Reflections you control get +1/+0. |
No more commons
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No more commons
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Glazing Spire
(rare)
Power Refraction
(uncommon)
Surface Hail
(uncommon)
Harmonic Resonance
(uncommon)
Hollow Reflection
(common)
Foggy Mirror
(common)
Twinglass
(common)
Glory of Unity
(common)
Unshattered Shard
(common)
Reinforced Fluxing
(common)
Sharp-Edged Cord
(common)
Island
(basic)





, Sacrifice Reinforced Fluxing: Put two +1/+1 counters on target Reflection.