Hall of Mirrors: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Shimmer X (When this enters, create a 0/0 Reflection creature token with XASWORDS +1/+1 counters on it.)
![]() ![]() : Return Glazing Spire to its owner's hand. |
Shimmer 1 (When this enters, create a 0/0 Reflection creature token with one +1/+1 counters on it.)
Reflection you control get +1/+1 and have first strike. |
Flash (You may cast this spell any time you could cast an instant.)
Shimmer 1 (When this enters, create a 0/0 Reflection creature token with one +1/+1 counters on it.) Shimmer 1 |
Flash
Enchant creature Enchanted creature gets -3/-0. Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.) |
Creatures you control of the type of your choice get +1/+1 and gain lifelink until end of turn.
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No more commons
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Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.)
Reflections you control get +1/+0. |
Shimmer 2 (When this enters, create a 0/0 Reflection creature token with two +1/+1 counters on it.)
Illus. Cristi Balanescu
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Reflect 2 (When this enters, create two 1/1 Reflection creature tokens.)
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Target creature with base power 0 becomes copy of target creature you control until end of turn.
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Shimmer 1 (When this enters, create a 0/0 Reflection creature token with one +1/+1 counters on it.)
, Sacrifice Reinforced Fluxing: Put two +1/+1 counters on target Reflection. |
No more commons
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Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Reflections you control get +0/+1. |
No more commons
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Glazing Spire
(rare)
Mirrored Guard
(uncommon)
Surface Hail
(uncommon)
Power Refraction
(uncommon)
Glory of Unity
(common)
Sharp-Edged Cord
(common)
Unshattered Shard
(common)
Twinglass
(common)
Hollow Reflection
(common)
Reinforced Fluxing
(common)
Foggy Mirror
(common)
Mountain
(basic)





, Sacrifice Reinforced Fluxing: Put two +1/+1 counters on target Reflection.