"Eden": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Produce one mana of any type that lands you control not named Forgotten Realm couldn't produce.
Its shores will forever remain lost.
Illus. Shahab Alizadeh
 U 
Sorcery
Exile the top two cards of your library. You may put those cards into your hand. Otherwise, draw two cards. (Reveal the cards as you exile them.)
Will you accept the future made or take your chances with the unknown?
Illus. Diego Gisbert Llorens
 U 
Creature – Human Shaman
Pay 2 life: Add {b} to your mana pool. Activate this ability only once each turn.
"A soul that is afraid of dying never learns to live. Only the one who is prepared to die at moment’s notice lives fully."
Illus. David Ogilvie
1/3
 U 
Sorcery
Exile two cards from your graveyard, then look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Illus. Ben Mauro
 C 
Creature – Spirit
Whenever a permanent deals damage to Implacable Soul, destroy that permanent.
Body and mind are long forgotten, yet revenge lingers on.
Illus. Lin Bo
0/1
 C 
Instant
Exile target noncreature spell or noncreature, nonland permanent.
Out of this molting pot of arcane disciplines rose the paradoxical magic with the intent of destroying itself in all of its myriad forms.
Illus. Doug Batista
 
 
No more commons
 
 
No more commons
 C 
Creature – Human Rogue
Lurk (As long as this is untapped, your opponents can't target it.)
Shadow Dancer can't be blocked by creatures with greater power.
Among clamor there is silence; and in twilight, shadow can meet light.
Illus. Viacheslav Potemkin
2/1
 
 
No more commons
 C 
Instant
Discard a card.
Sacrifice a creature.
Destroy target creature.
Illus. James Zapata
 
 
No more commons
 C 
Instant
Invoke (Your planeswalkers can help cast this spell. Each loyalty counter you remove while casting this spell pays for {1} or one mana of that walker's color.)
Destroy all creatures with the name of your choice. (Choice of name is made upon resolution.)
Illus. Alex Brock
 C 
Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {t}: Produce one mana of any color.
In <name> the colors of mana are so vivid and myriad that many born there don't even distinguish between them.
Illus. Adam Scott Miller
 C 
Instant
Invoke (Your planeswalkers can help cast this spell. Each loyalty counter you remove while casting this spell pays for {1} or one mana of that walker's color.)
Draw two cards.
Just because you don't see it . . .
Illus. WarNick (Nick) | DeviantArt.com

Forgotten Realm (rare)
Clockwarp (uncommon)
Heretic Hermit (uncommon)
Surface Depth (uncommon)
Implacable Soul (common)
Antimagic Bluster (common)
Shadow Dancer (common)
Crowned Dead (common)
Cross Out (common)
Prophetic Prism (common)
Opening the Eye (common)