Adventure Set 2.0
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Showing 10 of 10 Red cards
Go to section: Colourless (1) White (9) Blue (8) Black (9) Red (10) Green (9) Multicolour (3) Artifact (1)
Show rarities: N C U R
Momentum – At the beginning of combat, if you control at least two red creatures, creatures you control get +1/+0 until end of turn.
2/2
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Haste
2/1
When Ijyb, the Twisted enters the battlefield, gain control of target noncreature artifact for as long as you control Ijyb.
When Kobold Lackey enters the battlefield, target creature gets +1/+0 until end of turn.
1/1
Momentum – At the beginning of combat, if you control another red creature, creatures you control gain haste.
3/3
When Pikel, the Slavedriver enters the battlefield, put two 1/1 white Human creatures onto the battlefield.
When Pikel dies, target opponent gains control of each Human you control.
When Pikel dies, target opponent gains control of each Human you control.
4/4
Target creature gains haste until end of turn.
Draw a card.
Draw a card.
Double strike
3/3
Wand of Enslavement enters the battlefield with two charge counters.
, Remove a charge counter from Wand of Enslavement: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
, Remove a charge counter from Wand of Enslavement: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
Wand of Flame enters the battlefield with three charge counters.
, Remove a charge counter from Wand of Flame: Wand of Flame deals 1 damage to target creature or player.
, Remove a charge counter from Wand of Flame: Wand of Flame deals 1 damage to target creature or player.
Go to section: Colourless (1) White (9) Blue (8) Black (9) Red (10) Green (9) Multicolour (3) Artifact (1)
Show rarities: N C U R
Adventure Set 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Flavor |