[ALA] Alara Assorted: Recent Activity
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Recent updates to [ALA] Alara Assorted: (Generated at 2024-04-23 08:04:04)
[ALA] Alara Assorted: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to [ALA] Alara Assorted: (Generated at 2024-04-23 08:04:04)
What does the ability do if only a single graveyard has a creature card in it? Ie. will it exile that creature card? If so, will you get the token?
It sounds like a forced payment so it probably won't do anything if even a single graveyard in a multiplayer match doesn't have a creature card in it. Weird.
I mean, it isn't like there's anything wrong with Fyndhorn Elder, far as I'm concerned. I'd just increase the cost by .
Untapping lands is more powerful than adding mana, but sometimes the difference is meaningless. Giving your opponents two bonus mana on their turns is a drawback, but sometimes it's meaningless. Seems like those two abilities cancel each other out.
This is one of those annoying cards that in a sane deck is perfectly reasonable - but with just a tiny bit of thought is broken into a million tiny pieces. Meaning that the appropriate cost is high enough that the normal deck just won't play it.
Which is a shame. Flavour is nice.
The 'fix' for most such things is to just grant extra mana directly. (e.g. "Add two mana that your lands could produce to each player's mana pool") It's still better for you than your opponents; since you can do it when they don't have a useful thing to use the mana on.
I would like it to be appropriately cost.
Maybe a triggered ability group-hug style would be better?
They are an orchardist, which is basically a gardener in my mind. So it gets the same class that Goblin Gardener gets.
That certainly doesn't make me any less concerned about its power level. Many unbalanced cards are inspired by busted cards. Argothian Elder is a pretty strong card even at CMC of 4 and without any multiplayer shenanigans.
That "Human" type seems lonely there... Do you feel that "Shaman" or "Druid" isn't appropriate (or even "Advisor"/"Monk")?
It's supposed to be a downgraded Rofellos, Llanowar Emissary anyway - and that one wasn't symmetrical either.
The ability affecting each player wasn't supposed to be symmetrical that much anyway as much as a boon in team formats.
This makes me really uncomfortable. That isn't symmetrical at all since opponents can only use it on their instants or whatever and they have a hard time planning around it.
Could be an uncommon IMO if you strip away the legendary status. Maybe remove the mana cost from the activated ability..?
Well, yeah, but hasn't self-bounce been defined as now? Especially when it has "may" like in Cloud Cover. I could perhaps see forced self-bounce being an -illusion variant pseudo-drawback thing.
Not enough in the mechanics IMO. I would consider playing with some variants that could untap all of your lands as well or perhaps make you choose between untapping your lands or your creatures.
Also, this is quite likely 8+ trample damage to the dome when it's played. Makes me nervous.
Less fiddly, but also less "Awesome! It's my scarecrow lord!" potential.
This also sneakily belongs in decks which want to avoid drawing cards. Hellbent, for example. Which is nice.
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Quite gambly.
Note: Might be less troublesome if it just said "draw two cards" rather than "draw a card for each of its colors".
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I personally think that the mana ability should go from "target creature's power" to "the greatest power among creatures [you control]", but am not pulling the trigger right now.
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I like this in blue-red to represent Vith and grandfathered in from Petrahydrox (even if it's not exactly the same).
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I am totally uncertain about that final ability having no mana cost at all. That is an easily underestimated aspect.
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