GDS3 Trial 3: Design Test: Front Page

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Skeleton | Amuseum Brainstorm

GDS3 Trial 3: Design Test:

Keep all test submissions in orderly skeleton. Browse the skeleton to quickly keep track of all users' submissions.

Design Test Criteria

For Trial 3, the design test, you will need to design ten cards that meet the following criteria:

  1. All the cards will be two-color and each of the ten two-color combinations need to be represented.
  2. Each of the following five card types (creature, enchantment, instant, planeswalker and sorcery) needs to be represented twice, and never on the same color.
  3. Each rarity (common, uncommon, rare, and mythic rare) must be represented on at least two cards.
  4. Do not to make new named keyword/ability word mechanics. (You could write things out as long as you didn't name them.) The only mechanics you should use are evergreen (flying, first strike, haste, etc.) or deciduous mechanics (hybrid, double-faced cards, split cards, etc.). You are not allowed to use old block keyword/ability word mechanics.
  5. Cards are being graded in a vacuum, meaning the designs don't have to have a relevance to one another.

How to extend skeleton

Add your custom designs by adding (ten) new lines to the skeleton. Do not edit or delete other users' lines.

Users' abbreviations

Choose a 3+ letter abbreviation to represent you. Use that 3-letters for your cards' codes. Then return to edit this front page, here, and add your name and abbreviation to the list below:

-AMU = Amuseum

Skeleton Fields

Field 1: Code

Each user should submit exactly 10 cards, thus 10 unique codes that must not collide with other users' codes. Thus suggest use your 3-letter abbreviation as part of your cards' code. For example, here are Amuseum's 10-card codes that you may not reuse:

-AMU.WU
-AMU.UB
-AMU.BR
...
-AMU.GU

Field 2: User

For clarity, the second field in the skeleton is for your full user name. Do this for all ten of your cards. For example, Amuseum.

Field 3: Rarity

A criterium of this test is to design cards for each rarity. Thus, for clarity, this field should be filled by a single letter that represent each card's rarity. Designated like so:

C = common
U = uncommon
R = rare
M = mythic rare

Field 4: Colors

A criterium of this test is to design cards for every color pair. Thus, for clarity, this field should be filled by two letters for each cards colors. Designated like so:

W = white
U = blue
B = black
R = red
G = green

Field 5: Type

A criterium of this test is to design two cards for these five card types: creature, enchantment, instant, planeswalker and sorcery. Thus, for clarity, this field should be filled with each card's type.

Field 6: Notes

The last field you can fill in any notes and short description for each of your cards.

Updated on 21 Feb 2018 by amuseum