GDS3 Trial 3: Design Test: Virtual Booster

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Skeleton | Amuseum Brainstorm
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Brathar
+1: Mill a card. If it's a land card, you may put it into your hand.
-3: Each creature gets -3/-3 until end of turn.
-6: You get an emblem with "you may play land cards and creature cards from your graveyard".
3
 U 
Sorcery
As an additional cost to cast Fervent Pitch, exile X cards from your hand.

Creatures you control get +X/+0 and gain menace until end of turn.

At the beginning of your next upkeep, return the exiled cards to your hand.
 U 
Artifact Creature – Gnome Rogue
Clockwork Spy enters with two +1/+1 counters on it.

{1}{b}, Discard a card: Put a +1/+1 counter on Clockwork Spy.

Whenever Clockwork Spy deals combat damage to a player, draw a card and remove a +1/+1 counter from it.
0/0
 U 
Instant
Each player sacrifices a creature, then gains life equal to the toughness of the creature they sacrificed this way.
 
 
No more commons
{u}{r}
 
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+0.

Enchanted creature can't be blocked if you cast a noncreature spell this turn.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Instant
Put two +1/+1 counters on target creature. It gains first strike until end of turn.
 
 
No more commons
 
 
No more commons
Swamp
 
 B 
Basic Land – Swamp

Brathar, Lifer from Loam (mythic)
Fervent Pitch (uncommon)
Clockwork Spy (uncommon)
Ritual of Longevity (uncommon)
Elusion (common)
Fast and Furious (common)
Swamp (basic)