GDS3 Trial 3: Design Test: Virtual Booster
GDS3 Trial 3: Design Test: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton | Amuseum Brainstorm |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Each player sacrifices a creature, then gains life equal to the toughness of the creature they sacrificed this way.
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Clockwork Spy enters with two +1/+1 counters on it.
, Discard a card: Put a +1/+1 counter on Clockwork Spy. Whenever Clockwork Spy deals combat damage to a player, draw a card and remove a +1/+1 counter from it. 0/0
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As an additional cost to cast Fervent Pitch, exile X cards from your hand.
Creatures you control get +X/+0 and gain menace until end of turn. At the beginning of your next upkeep, return the exiled cards to your hand. |
Put two +1/+1 counters on target creature. It gains first strike until end of turn.
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Enchant creature
Enchanted creature gets +2/+0. Enchanted creature can't be blocked if you cast a noncreature spell this turn. |
(This enters with 5 destiny counters. Scenes can be attacked and damaged. Damage to this removes that many destiny counters. If this has no destiny counters, sacrifice it.)
At the beginning of your upkeep, you may pay . If you do, create a 1/1 white Human creature token. , Remove X destiny counters from Battle for Thraben: Look at the top X cards of your library. Reveal up to one creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 5
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Whenever a creature enters under your control, it deals 1 damage to target opponent.
Whenever you cast a noncreature spell with converted mana cost 4 or greater, return up to one target creature card with converted mana cost 3 or less from your graveyard to the battlefield. 4/4
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Create a 1/1 Saproling creature token for each Forest you control.
Draw a card for each Island you control. |
+1: Mill a card. If it's a land card, you may put it into your hand.
-3: Each creature gets -3/-3 until end of turn. -6: You get an emblem with "you may play land cards and creature cards from your graveyard". 3
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+1: Create a 1/1 blue Bird creature token with flying. Scry 1.
-2: Return target permanent to its owner's hand. -7: Return any number of creatures you control to their owners' hands. Create that many 4/4 white Angel creature tokens with flying. 4
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Ritual of Longevity
(uncommon)
Clockwork Spy
(uncommon)
Fervent Pitch
(uncommon)
Fast and Furious
(common)
Elusion
(common)
Battle for Thraben
(rare)
Ders Bolga, Quartermaster
(rare)
Procedural Generation
(rare)
Brathar, Lifer from Loam
(mythic)
Zefei, the East Gust
(mythic)