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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Return target creature in your graveyard to the battlefield.
Overload {5}{b}{b}{b} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of “target” with “each”.)
{2}{u/r}
 
 U 
Creature – Weird
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Aquanox.
{u/r}, Remove a +1/+1 counter from Aquanox: Discard a card then draw a card.
2/2
 U 
Artifact Creature – Scarecrow
Whenever another Scarecrow creature enter the battlefield under your control. You may pay {2}. If you do, that creature gains haste until end of turn.
2/3
 
 
No more uncommons
 
 
No more commons
 
 
No more commons
 C 
Creature – Badger
Trample
Bloodrush{r/g}, Discard Vicious Badger: Target attacking creature you control gets +1/+1 and trample until end of turn.
1/1
 
 
No more commons
 
 
No more commons
 C 
Creature – Goblin Wizard
Echo—Discard three cards. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Whenever you pay Goblin Chemister’s echo cost, draw two cards.
2/1
 
 
No more commons
 C 
Creature – Dryad
{2}{g}{w}: Create a 1/1 green Saproling creature token.
2/2
 
 
No more commons
 
 
No more commons
Plains
 
 B 
Basic Land – Plains

Bring to Life (mythic)
Aquanox (uncommon)
Wildroot Ripper (uncommon)
Vicious Badger (common)
Goblin Chemister (common)
Conclave Servant (common)
Plains (basic)