Ratinyourwalls card database

Ratinyourwalls card database by Ratinyourwalls

58 cards in Multiverse

21 commons, 21 uncommons, 7 rares, 9 mythics

9 white, 9 blue, 5 black, 13 red,
4 green, 14 multicolour, 4 artifact

36 comments total

Just a bunch of my designed cards thrown into a file here.

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 M 
Legendary Creature – Horse
Hexproof, Flash, When Calyri, Untamed Thunderer enters the battlefield tap all other creatures.
Protection from Giants and Protection from Wurms.
At the dawn of time the titans sought to ride her. She threw them down and tore them from the web of fate.
5/5
1 comment
2012-07-17 07:49:04 by Vitenka
 M 
Legendary Creature – Spider
Deathtouch, Trample, Vigilance, Reach
Protection from Sphinxes and from Horrors.
4/6
 M 
Legendary Creature – Angel
Flying, Vigilance.
{2}: Put an aura from your hand or in a graveyard onto the battlefield enchanting Ashum, Angel of the Host.
Protection from Dragons and from Demons.
3 comments
last 2012-07-17 06:25:46 by Ratinyourwalls
 M 
Legendary Creature – Shade
Intimidate, When Orii, Strangler of Heroes enters the battlefield each opponent discards a card at random.
Protection from Druids and from Soldiers.
5/5
3 comments
last 2012-07-17 06:22:18 by Ratinyourwalls
 M 
Legendary Creature – Elemental
When Atl, Unbinder of the Unreal enters the battlefield destroy target artifact.
Haste, First Strike, {r}, {t}: Atl deals 2 damage to target creature.
Protection from Constructs and from Illusions.
5/5
2 comments
last 2012-07-17 06:20:48 by Ratinyourwalls

Recent comments: (all recent activity)
On Calyri, Untamed Thunderer:

Hmmm. The "I'm tapped out, you attacked into me, I KEEL YOU" is more a white thing than a blue thing; I do like the effect though. And protection from j random creature type is always fun when it works out.

On Ashum, Angel of the Host:

I'm taking this cycle out of Warbreak. A cycle of mono colored mythics doesn't really make a lot of sense in an enemy color themed set.

On Orii, Strangler of Heroes:

I'm taking this cycle out of Warbreak. A cycle of mono colored mythics doesn't really make a lot of sense in an enemy color themed set.

On Atl, Unbinder of the Unreal:

I'm taking this cycle out of Warbreak. A cycle of mono colored mythics doesn't really make a lot of sense in an enemy color themed set.

On Atl, Unbinder of the Unreal:

BTW, this one has a drawback the rest of its cycle don't: it needs to tap to use its creature-killing ability, which means it's not taking advantage of its first strike (and/or haste). It's known as the "fatty tap problem". In recent years Wizards have avoided giving tap abilities to large creatures, instead giving them the effects as triggered abilities on attacking or on damaging an opponent.

On Ashum, Angel of the Host:

For reference for those of us who don't know the set, I'm guessing from the cardlist that the rest of the cycle is Calyri, Untamed Thunderer, Orii, Strangler of Heroes, Atl, Unbinder of the Unreal, Chellob, Mother of All.

Assuming it's a 5/5 like the rest of the cycle, this looks plenty good enough. A Serra Angel with Spikey P/T and with a fun Aura-themed ability for Johnny and Timmy? Sounds like a hit to me.

On Ashum, Angel of the Host:

This is my least favourite member of the cycle. Any suggestions on how to spice him up a bit?

On Mindsculpt:

Welp I guess this cards name will have to be changed.

On Wolfir Guardian:

Why is a Garruk card white?

On Raider's Bounty:

Oh yes, as a 2-mana tweak on Dragon Fodder it's fine.

(All recent activity)
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