Ratinyourwalls card database
Ratinyourwalls card database by Ratinyourwalls
58 cards in Multiverse
21 commons, 21 uncommons, 7 rares, 9 mythics
9 white, 9 blue, 5 black, 13 red,
4 green, 14 multicolour, 4 artifact
36 comments total
Just a bunch of my designed cards thrown into a file here.
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Recently active cards: (all recent activity)
Hexproof, Flash, When Calyri, Untamed Thunderer enters the battlefield tap all other creatures.
Protection from Giants and Protection from Wurms.
Protection from Giants and Protection from Wurms.
At the dawn of time the titans sought to ride her. She threw them down and tore them from the web of fate.
5/5
Deathtouch, Trample, Vigilance, Reach
Protection from Sphinxes and from Horrors.
Protection from Sphinxes and from Horrors.
4/6
Flying, Vigilance.
: Put an aura from your hand or in a graveyard onto the battlefield enchanting Ashum, Angel of the Host.
Protection from Dragons and from Demons.

Protection from Dragons and from Demons.
Intimidate, When Orii, Strangler of Heroes enters the battlefield each opponent discards a card at random.
Protection from Druids and from Soldiers.
Protection from Druids and from Soldiers.
5/5
When Atl, Unbinder of the Unreal enters the battlefield destroy target artifact.
Haste, First Strike,
,
: Atl deals 2 damage to target creature.
Protection from Constructs and from Illusions.
Haste, First Strike,


Protection from Constructs and from Illusions.
5/5
Recent comments: (all recent activity)
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Hmmm. The "I'm tapped out, you attacked into me, I KEEL YOU" is more a white thing than a blue thing; I do like the effect though. And protection from j random creature type is always fun when it works out.
I'm taking this cycle out of Warbreak. A cycle of mono colored mythics doesn't really make a lot of sense in an enemy color themed set.
I'm taking this cycle out of Warbreak. A cycle of mono colored mythics doesn't really make a lot of sense in an enemy color themed set.
I'm taking this cycle out of Warbreak. A cycle of mono colored mythics doesn't really make a lot of sense in an enemy color themed set.
BTW, this one has a drawback the rest of its cycle don't: it needs to tap to use its creature-killing ability, which means it's not taking advantage of its first strike (and/or haste). It's known as the "fatty tap problem". In recent years Wizards have avoided giving tap abilities to large creatures, instead giving them the effects as triggered abilities on attacking or on damaging an opponent.
For reference for those of us who don't know the set, I'm guessing from the cardlist that the rest of the cycle is Calyri, Untamed Thunderer, Orii, Strangler of Heroes, Atl, Unbinder of the Unreal, Chellob, Mother of All.
Assuming it's a 5/5 like the rest of the cycle, this looks plenty good enough. A Serra Angel with Spikey P/T and with a fun Aura-themed ability for Johnny and Timmy? Sounds like a hit to me.
This is my least favourite member of the cycle. Any suggestions on how to spice him up a bit?
Welp I guess this cards name will have to be changed.
Why is a Garruk card white?
Oh yes, as a 2-mana tweak on Dragon Fodder it's fine.