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Flying
Yellow Canary has vigilance and first strike as long as it's equipped.
Yellow Canary has vigilance and first strike as long as it's equipped.
3/4
Protection from black
Whenever Brotherwoe Undertaker attacks, it gets +2/+2 until end of turn for each other attacking Human.
Whenever Brotherwoe Undertaker attacks, it gets +2/+2 until end of turn for each other attacking Human.
2/3
Deneith Houseguard may block any number of creatures.
Vigilance.
Vigilance.
1/3
Vigilance
Plainscycling
Plainscycling
1/1
Flash, Flying, : Guardian of the Fallen get's +0/+1 until the end step.
When Guardian of the Fallen enters the battlefield, return a creature you control to it's owners hand.
When Guardian of the Fallen enters the battlefield, return a creature you control to it's owners hand.
2/2
Put a creature with plainswalk from your hand onto the battlefield.
Draw a card.
Draw a card.
At the beginning of each upkeep put a +1/+1 counter on each 1/1 creature you control.
1/2
Put three 1/1 White insect creature tokens onto the battlefield.
Proliferate
Proliferate
Hexproof, Flash, When Calyri, Untamed Thunderer enters the battlefield tap all other creatures.
Protection from Giants and Protection from Wurms.
Protection from Giants and Protection from Wurms.
At the dawn of time the titans sought to ride her. She threw them down and tore them from the web of fate.
5/5
When Frost Giant enters the battlefield return target creature to it's owners hand.
2/3
Islandwalk, First Strike
If Giant Sea Octopus is ever equipped with more than 8 equipment, sacrifice it.
If Giant Sea Octopus is ever equipped with more than 8 equipment, sacrifice it.
3/4
All nonbasic lands are Islands.
When Jarl Attack Force attacks or blocks, tap it, it doesn't untap during your next untap step.
4/4
When she sets her feet on a peak...nothing born of the earth can move her.
5/6
Choose one: Look at target player's hand, scry 1, fateseal 1, or draw a card.
If you control a Jace, do all four.
If you control a Jace, do all four.
1/3
Winterpeak Skulker cannot be blocked. Hexproof.
Winterpeak Skulker can only attack if the defending controls an island, or if there are more than 10 Islands on the battlefield.
Winterpeak Skulker can only attack if the defending controls an island, or if there are more than 10 Islands on the battlefield.
6/6
Flying
When Avatar of Tiamat deals combat damage to an opponent, all opponents discard a card at random.
When Avatar of Tiamat deals combat damage to an opponent, all opponents discard a card at random.
4/3
Target creature gains deathtouch until end of turn and must be blocked this turn if able.
Flashback
Flashback
The Harpy's irresistible song has lured many a hapless victim into their talons.
Intimidate, When Orii, Strangler of Heroes enters the battlefield each opponent discards a card at random.
Protection from Druids and from Soldiers.
Protection from Druids and from Soldiers.
5/5
Put a -1/-1 counter on target creature. At the beginning of your next upkeep put another -1/-1 counter on that creature.
Switch target creature's power and toughness until the end step.
Draw a card.
Draw a card.
When Atl, Unbinder of the Unreal enters the battlefield destroy target artifact.
Haste, First Strike, , : Atl deals 2 damage to target creature.
Protection from Constructs and from Illusions.
Haste, First Strike, , : Atl deals 2 damage to target creature.
Protection from Constructs and from Illusions.
5/5
When Bogardan Hellmonger enters the battlefield put a Dragon from your hand onto the battlefield.
Dragoncycing
Dragoncycing
2/2
Flying, Haste, Charmed Dragon has Frenzy 1 and costs less for each Harpy on the battlefield.
3/6
Dragonwrath deals 3 damage to target creature or player.
Put X 4/4 red Dragon creature tokens with flying onto the battlefield.
At the beginning of your next upkeep sacrifice X nontoken creatures. If you don't each dragon deals 4 damage to you.
At the beginning of your next upkeep sacrifice X nontoken creatures. If you don't each dragon deals 4 damage to you.
For each creature, flip a coin. If you win, Ordnance Rounds deals 2 damage to that creature.
Put two 1/1 red Raider creature tokens onto the battlefield.
Swarm of Torchbugs deals 1 damage to target player. That player can't cast spells this turn.
When _____ Pet Dragon enter the battlefield it deals 3 damage to a random amount of random creatures.
Flying, 1R: _____ Pet Dragon gets +1/+0 until the end step.
Flying, 1R: _____ Pet Dragon gets +1/+0 until the end step.
4/3
When ______ Clan Guard enters the battlefield choose a creature at random. It deals 3 damage to you and 3 damage to that creature.
2/2
Whenever damage is dealt to a random target deal 1 damage to target creature.
{1R}, : Target creature gains protection from red until the end step.
{1R}, : Target creature gains protection from red until the end step.
3/2
When a creature an opponent controls _________ Boomer deals 2 damage to a random creature.
2/1
__________ Archers enters the battlefield with an ammunition counter on it.
, Remove an ammunition counter from __________ Archers: __________ Archers deals 1 damage to target creature or player.
, Remove an ammunition counter from __________ Archers: __________ Archers deals 1 damage to target creature or player.
0/1
Deathtouch, Trample, Vigilance, Reach
Protection from Sphinxes and from Horrors.
Protection from Sphinxes and from Horrors.
4/6
Tap target creature. It doesn't untap during it's controller's next untap step.
Undying
: Remove a counter from Nazeem Pit Troll: Put a 1/2 green troll creature onto the battlefield.
: Remove a counter from Nazeem Pit Troll: Put a 1/2 green troll creature onto the battlefield.
4/4
Put a 5/5 green insect creature token onto the battlefield. Put a +1/+1 counter on it for each other Insect on the battlefield.
Insectcycling
Insectcycling
Enchant Creature
When Enchanted Creature would be the target of a spell or ability, instead sacrifice Leather Duster.
Enchanted creature get's +1/+2.
When Enchanted Creature would be the target of a spell or ability, instead sacrifice Leather Duster.
Enchanted creature get's +1/+2.
Wither
, : Choose one – destroy target tapped creature; or destroy target creature with a counter on it.
, : Choose one – destroy target tapped creature; or destroy target creature with a counter on it.
1/3
Flying, Haste
Any creature paired with Harpy Patriarch has Haste.
Any creature paired with Harpy Patriarch has Haste.
1/1
+2: Reveal a dragon from your hand, if you do, put up to three -1/-1 counters onto target creature.
-5: Search your library for an "Avatar of Tiamat" card and put it onto the battlefield. It deals 5 damager to all other creatures.
-10: Tiamat deals up to 60 damage to any number of players divided as you choose.
-5: Search your library for an "Avatar of Tiamat" card and put it onto the battlefield. It deals 5 damager to all other creatures.
-10: Tiamat deals up to 60 damage to any number of players divided as you choose.
4
Undying, Protection from Wizards.
2/3
When Heimskr Rager enters the battlefield it deals 2 damage to target creature.
Undying
Undying
2/1
All Insects cost less to cast.
All Insects must attack each turn if able.
All Insects must attack each turn if able.
Whenever a creature attacks, if you control a Garruk, put a +1/+1 counter on Wolfir Guardian.
1/4
Put a 1/2 green and black insect creature token with wither onto the battlefield. It fights target creature.
: Search your library for a Kobold instant or sorcery and put it into your hand. If you do, shuffle your library afterwards.
1/1
Protection from Wizards, Protection from Orcs, Islandwalk.
3/7
+2: Reveal a dragon from your hand. If you do put three +1/+1 counters on target creature.
-5: Search your library for a Bahamut's Yellow Canary and put it onto the battlefield. Equip all equipment to it.
-20: You win the game.
-5: Search your library for a Bahamut's Yellow Canary and put it onto the battlefield. Equip all equipment to it.
-20: You win the game.
4
Target creature becomes a 3/2 blue and black creature with Intimidate and Frenzy 1 until the end step.
Fishcycling
Fishcycling
Soulbound, Flying
As long as Bloodthirsty Harpy is paired with another Harpy, both creatures have Frenzy 1 and get +1/+1.
As long as Bloodthirsty Harpy is paired with another Harpy, both creatures have Frenzy 1 and get +1/+1.
1/1
Whenever equipped creature deals combat damage flip a coin. If you lose the flip sacrifice Gambler's Shiv.
Equipped creature gets +1/+0 and has First Strike.
Equip –
Equipped creature gets +1/+0 and has First Strike.
Equip –
Repair – Discard Raider's Axe from your hand: Return another artifact with convered mana cost 1 or less in your graveyard to the battlefield.
Equipped creature get's +1/+1.
Equip
Equipped creature get's +1/+1.
Equip
Equipped creature get's +3/+0, and has Trample and Vigilance.
If Thunder Mallet is equipped to a creature with three or less toughness, exile the equipped creature.
Equip –
If Thunder Mallet is equipped to a creature with three or less toughness, exile the equipped creature.
Equip –
Equipped creature gets +5/+6 and has First Strike.
Equipped creature has Protection from Jabberwocks.
When equipped creature attacks, destroy target creature.
Equip
Equipped creature has Protection from Jabberwocks.
When equipped creature attacks, destroy target creature.
Equip
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Mechanics |
: Put an aura from your hand or in a graveyard onto the battlefield enchanting Ashum, Angel of the Host.
Protection from Dragons and from Demons.
last 2012-07-17 06:25:46 by Ratinyourwalls