[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Instant
As an additional cost to cast Bloom from Blood, sacrifice a creature.
Draw three cards.
The druids of the Devotion of Orsalath practice their defiance in their own small way, cultivating memorial gardens in the places of violence past.
 
 R 
Creature – Ooze
Whenever you pay a transparency cost, create a 3/3 green and blue Ooze creature token.
3/3
 U 
Enchantment
When Belletristic Pyre enters the battlefield, discard any number of cards. Then draw that many cards.
Whenever a player discards one or more cards, you may pay {r}. When you do, Belletristic Pyre deals that much damage to target creature or planeswalker.
First they purge the works that speak of dissent, later they purge the people.
 U 
Enchantment – Plot
At the beginning of your upkeep, if you control three or more creatures that share a color with Seize Production, add {r}{r}{r}. Until end of turn, you don’t lose this mana as steps and phases end.
{3}{r}, Discard Seize Production: Create two 1/1 red Rebel creature tokens.
 U 
Creature – Plant Elk
Defender, trample, vigilance
When Hedge Maze Elk enters the battlefield, draw a card.
{u}: Hedge Maze Elk loses defender until end of turn.
As tension in the city grows, the topiary animals on the grounds of the governor's mansion get folded into security.
3/4
 C 
Creature – Human
Whenever a player casts a red spell, each player discards a card. Each player that does, draws a card.
The Chief Chronicler's work involves collecting reports of disruptive behavior and 'processing' them before they are committed to the permanent record.
2/2
 C 
Creature – Dwarf Rebel
Whenever Disgruntled Ironworker attacks, Disgruntled Ironworker and up to one other target Rebel creature you control get +1/+0 until end of turn.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
And all of a sudden she realized: She never was alone.
 C 
Creature – Human Druid
When Grassroots Druid dies, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
"If you care about the people, you care about the land."
1/1
 C 
Creature – Human Soldier
Whenever a creature attacks, if you are the defending player, that creature's controller loses 1 life unless they pay {1}.
2/2
 C 
Land
Waterfront District enters the battlefield tapped.
{t}: Add {u} or {b}.
{2}{u}{b}, {t}, Sacrifice Waterfront District: Draw a card.
 C 
Creature – Human Druid
{b/g}, {t}: You gain 2 life. Activate this ability only if a creature died this turn.
1/3
 C 
Creature – Dwarf Warrior
When Amnesith Hauler dies, each player discards a card.
Minor cases of dissent can be resolved by culling unfavorable memories aided by a volatile ingredient. Occasional spills occur, but no one affected ever remembers to report them.
3/2
 C 
Creature – Human Soldier
{w}, {t}: Tap target creature.
"Their stun bolts are not deadly you say? I have seen so many men and women carried away by the drones and never return... I know that there is a worse fate than immediate death."
—Lucius, underground watchpost
1/3
 C 
Instant
Look at the top two cards of target player's library. (Put them back in the same order.)
Draw a card.
 T 
Token Creature – Knight
Vigilance (Attacking doesn't cause this creature to tap.)
2/2

Bloom from Blood (uncommon, foil)
Clairvoyant Ooze (rare)
Belletristic Pyre (uncommon)
Seize Production (uncommon)
Hedge Maze Elk (uncommon)
Archive Assistant (common)
Disgruntled Ironworker (common)
Backed by the People (common)
Grassroots Druid (common)
Vicious Guardsman (common)
Waterfront District (common)
Orsalath Disciple (common)
Amnesith Hauler (common)
Imperial Peacekeeper (common)
Eavesdrop (common)
Knight (token)