[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Ooze
Whenever you pay a transparency cost, create a 3/3 green and blue Ooze creature token.
3/3
 U 
Creature – Elemental
During your turn Resignation Elemental gets +1/+1 for each tapped creature your opponents control.
{8}: Tap target creature an opponent controls.
The most efficient method of control is the total victory over the mind without need for physical intervention.
2/4
 U 
Instant
Choose one or both —
• Return target creature card that was buried this turn from your graveyard to the battlefield.
• Return target creature card from your graveyard to your hand.
At times corpsehaulers smuggle insurgents feigning death out of the scenes of their crimes.
 U 
Creature – Human Rebel
Each other Rebel creature you control enters the battlefield with an additional +1/+1 counter on it.
{g}, {t}: Put a +1/+1 counter on target Rebel creature.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When Interrogation enters the battlefield, look at enchanted creature's controller's hand.
 C 
Land
Skybridge Towers enters the battlefield tapped.
{t}: Add {w} or {u}.
{2}{w}{u}, {t}, Sacrifice Skybridge Towers: Draw a card.
 C 
Enchantment – Plot
At the beginning of your upkeep, if you control three or more creatures that share a color with Untimely Demise, destroy target creature.
 C 
Creature – Human Rebel
{b/r}, Exile a card named Desolate Anarchist from your graveyard: Desolate Anarchist deals 3 damage to target creature.
We celebrate as heroes today the martyrs of tomorrow.
1/2
 C 
Sorcery
Target player gains 1 life for each creature they control and skips their next combat phase.
404
 C 
Creature – Human Wizard
Flying
Whenever Righteous Looter attacks, you may discard a card. If you do, draw a card.
When Sevim saw the library set ablaze, he knew he had to bring as many valuable from the flames as he could to a safer place: His private collection.
1/2
 C 
Sorcery
Target creature you control cannot be blocked by creatures with power 2 or less this turn.
Up to one target Rebel creature you control cannot be blocked by creatures with power 2 or less this turn.
Revolutionaries in times of desperation resort to the same means they despise in the enforcers of law. Either way bystanders suffer.
 C 
Creature – Human Rebel
First strike (This creature deals combat damage before creatures without first strike.)
2/1
 C 
Creature – Vedalken Wizard
Whenever Imperial Shieldmage blocks, blocking creatures get +0/+1 until end of turn.
"The rabble may come, but they will never cross perimeter of the government sector."
-Rodric Saffor, captain of inner defense
1/2
 C 
Creature – Wurm
Vigilance (Attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Enforcer squads do not venture into the outer turf without heavy backup.
4/6
 C 
Sorcery
Create two 2/2 Knight creature tokens with vigilance. When you do, tap up to two target creatures.
After crackdown enforcers are always recruiting to sustain order with additional patrols.
 T 
Token Creature – Citizen
Citizen is all colors.
{2}, {t}, Sacrifice: Draw a card.
0/2

Clairvoyant Ooze (rare)
Resignation Elemental (uncommon)
Dead or Alive (uncommon)
Rebellion Supplier (uncommon)
Interrogation (common)
Skybridge Towers (common)
Untimely Demise (common)
Desolate Anarchist (common)
Appeasement (common)
Righteous Looter (common)
Forced Entrance (common)
Saragath Renegade (common)
Imperial Shieldmage (common)
Sentinel Wurm (common)
Pacify Emphatically (common)
Citizen (token)