[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elemental Elk
Whenever you cast a noncreature spell, put a +1/+1 counter on Spellmist Stag.
3/3
 
 R 
Creature – Human Rebel
Haste
If an effect would reveal your hand to any opponent, Excited Rabble gets +3/+3 for as long as your hand is revealed.
3/2
 U 
Creature – Goblin Rebel
{r}, Discard a card: Turf Runner gains +1/+0 and haste until end of turn. Draw a card. Activate this ability no more than once each turn.
1/1
 U 
Instant
As an additional cost to cast Bloom from Blood, sacrifice a creature.
Draw three cards.
The druids of the Devotion of Orsalath practice their defiance in their own small way, cultivating memorial gardens in the places of violence past.
 U 
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
"We've always been at war with the Gatewatch."
 C 
Sorcery
Exile target tapped creature.
"Rebels like yourself have a tendency to be never seen again."
-Talim, Supreme Inquisitor
 C 
Creature – Human Rogue
Whenever an opponent discards a card or a creature an opponent controls dies, scry 1.
She keeps her eye open for law keepers entering the alley, but her eyes see far more than that and her whispers are heard by hidden masters.
2/1
 C 
Creature – Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Messenger Drake dies, draw a card.
Insurgents' notes tied to pidgeons and rodents frequently become intercepted and leaked to the authorities. Administrative dispatches by the government rarely suffer that problem.
3/3
 C 
Enchantment – Plot
At the beginning of your upkeep, if you control three or more creatures that share a color with Untimely Demise, destroy target creature.
 C 
Creature – Human Druid
{b/g}, {t}: You gain 2 life. Activate this ability only if a creature died this turn.
1/3
 C 
Sorcery
Choose one —
• Put to the Torch deals 4 damage to target creature or planeswalker.
• Destroy target artifact or land.
The official report blamed the rebels for the fire consuming the hall of knowledge; word of mouth speaks of a ruthless strike by the peacekeepers. Whatever your beliefs, you can find them confirmed.
 C 
Creature – Human Cleric
Whenever a player discards a card, you may gain 1 life.
1/1
 C 
Creature – Elephant
When Hauler Mastodon enters the battlefield, draw a card.
Transparency {4}{g} (During your upkeep pay {4}{g} and reveal this card from your hand to continue play with it revealed. You may cast this card for {4}{g} while it is revealed.)
6/5
 C 
Land
Burial Garden enters the battlefield tapped.
{t}: Add {b} or {g}.
{2}{b}{g}, {t}, Sacrifice Burial Garden: Draw a card.
 C 
Land
Exquisite Gallery enters the battlefield tapped.
{t}: Add {u} or {r}.
{2}{u}{r}, {t}, Sacrifice Exquisite Gallery: Draw a card.
 T 
Token Creature – Citizen
Citizen is all colors.
{2}, {t}, Sacrifice: Draw a card.
0/2

Spellmist Stag (common, foil)
Excited Rabble (rare)
Turf Runner (uncommon)
Bloom from Blood (uncommon)
Propaganda (uncommon)
Taken in the Night (common)
Blackmarket Lookout (common)
Messenger Drake (common)
Untimely Demise (common)
Orsalath Disciple (common)
Put to the Torch (common)
Confessor (common)
Hauler Mastodon (common)
Burial Garden (common)
Exquisite Gallery (common)
Citizen (token)