[Tribute] Arnath: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent’s control, scry 1. Children everywhere study under the watchful eyes of their supreme leader.
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When Quiethouse Interrogator enters the battlefield, name a card. Target player reveals their hand and discards all cards with that name, then discards a card.
The building got its name from the permanent soundproof enchantment covering the whole premise.
2/2
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At the beginning of your upkeep, if you control three or more creatures that share a color with Seize Production, add
![]() ![]() . Until end of turn, you don’t lose this mana as steps and phases end.
![]() , Discard Seize Production: Create two 1/1 red Rebel creature tokens. |
War-Zheng Rider can't be blocked by more than one creature.
Tap an untapped creature you control: War-Zheng Rider gets +1/+1 until end of turn. 3/3
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The only kind of opposition the administrator tolerates – even encourages – comes from the beasts specifically bred for exciting hunting sport in so-called preservations.
4/4
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Exile target tapped creature.
"Rebels like yourself have a tendency to be never seen again."
-Talim, Supreme Inquisitor |
Return up to two target creature cards with mana value 3 or less from your graveyard to your hand.
Rodric looked into the eyes of the new recruits. Remembering the guards they are replacing his heart hardened.
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As an additional cost to cast this spell, discard a card.
Coal Blast deals 3 damage to any target. Draw a card. Dwarves prefer slow meticulous work, but if pressed they'll improvise just as well.
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When Chainbreaker Ogre enters the battlefield, destroy up to one target artifact.
3/2
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When Drone Machinist enters the battlefield, create a 2/2 colorless Drone artifact creature token with flying.
2/2
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Botanical Plaza enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Botanical Plaza: Draw a card. |
Fortified Checkpoint enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Fortified Checkpoint: Draw a card. |
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Whenever an opponent discards a card or a creature an opponent controls dies, scry 1.
She keeps her eye open for law keepers entering the alley, but her eyes see far more than that and her whispers are heard by hidden masters.
2/1
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At the beginning of your upkeep, if you control three or more creatures that share a color with Fortify Position, you gain 3 life.
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Vigilance (Attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Enforcer squads do not venture into the outer turf without heavy backup.
4/6
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Flying
1/1
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Gaze of the Leader
(rare)
Quiethouse Interrogator
(uncommon)
Seize Production
(uncommon)
War-Zheng Rider
(uncommon)
Ferocious Zheng
(common)
Taken in the Night
(common)
Refill the Ranks
(common)
Coal Blast
(common)
Chainbreaker Ogre
(common)
Drone Machinist
(common)
Botanical Plaza
(common)
Fortified Checkpoint
(common)
Blackmarket Lookout
(common)
Fortify Position
(common)
Sentinel Wurm
(common)
Bird
(token)






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