[Tribute] Arnath: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance
No more than one creature can attack you each combat. 4/4
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Creatures can't attack you unless their controller pays
for each creature he or she controls that's attacking you."We've always been at war with the Gatewatch."
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You draw two cards and each opponent discards two cards. You lose 2 life.
They confiscated nothing that wasn't probably stolen anyway.
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Whenever you draw your second card each turn, Ogre Coalhauler deals 1 damage to any target.
When the miners strike, they have the haulers on their side.
3/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
: Look at the top five cards of target player's library.2/2
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, : You gain 2 life. Activate this ability only if a creature died this turn.1/3
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Choose one —
• Put to the Torch deals 4 damage to target creature or planeswalker. • Destroy target artifact or land. The official report blamed the rebels for the fire consuming the hall of knowledge; word of mouth speaks of a ruthless strike by the peacekeepers. Whatever your beliefs, you can find them confirmed.
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Whenever an opponent discards a card or a creature an opponent controls dies, scry 1.
She keeps her eye open for law keepers entering the alley, but her eyes see far more than that and her whispers are heard by hidden masters.
2/1
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Whenever a player casts a red spell, each player discards a card. Each player that does, draws a card.
The Chief Chronicler's work involves collecting reports of disruptive behavior and 'processing' them before they are committed to the permanent record.
2/2
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Look at the top two cards of target player's library. (Put them back in the same order.)
Draw a card. |
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
If a creature dealt damage by Evidence Hider this turn would die, exile that creature instead. 2/2
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Create three 1/1 red Rebel creature tokens. They gain haste until end of turn.
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At the beginning of your upkeep, if you control three or more creatures that share a color with Turf Expansion, search your library for a land card and put it onto the battlefield.
"The real issue with the turf rebels is that they have no walls that define the borders of their territory. Their influence spreads through the sympathizing mind set of the populace."
—Senator Greyvald |
Skybridge Towers enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Skybridge Towers: Draw a card. |
Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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1/1
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Angelic Peacekeeper
(rare)
Propaganda
(uncommon)
Raid the Slums
(uncommon)
Ogre Coalhauler
(uncommon)
Vision Drone
(common)
Orsalath Disciple
(common)
Put to the Torch
(common)
Blackmarket Lookout
(common)
Archive Assistant
(common)
Eavesdrop
(common)
Evidence Hider
(common)
Sudden Riot
(common)
Turf Expansion
(common)
Skybridge Towers
(common)
Hardhearted Guardsman
(common)
Rebel
(token)






: You gain 2 life. Activate this ability only if a creature died this turn.