[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Ooze
Whenever you pay a transparency cost, create a 3/3 green and blue Ooze creature token.
3/3
 U 
Creature – Angel Advisor
Flying
Whenever one or more cards you own are exiled, create a 2/2 white Knight creature token with vigilance. This ability triggers only once each turn.
3/3
 U 
Creature – Human Advisor
When Quiethouse Interrogator enters the battlefield, name a card. Target player reveals their hand and discards all cards with that name, then discards a card.
The building got its name from the permanent soundproof enchantment covering the whole premise.
2/2
 U 
Enchantment
When Belletristic Pyre enters the battlefield, discard any number of cards. Then draw that many cards.
Whenever a player discards one or more cards, you may pay {r}. When you do, Belletristic Pyre deals that much damage to target creature or planeswalker.
First they purge the works that speak of dissent, later they purge the people.
 C 
Instant
Exile target artifact or enchantment. If Purge Contraband is transparent, you gain 1 life and draw a card.
Transparency {1}{w} (During your upkeep pay {1}{w} and reveal this card from your hand to continue play with it revealed. You may cast this card for {1}{w} while it is revealed.)
 C 
Creature – Dwarf Rebel
Whenever Disgruntled Ironworker attacks, Disgruntled Ironworker and up to one other target Rebel creature you control get +1/+0 until end of turn.
1/1
 C 
Land
Waterfront District enters the battlefield tapped.
{t}: Add {u} or {b}.
{2}{u}{b}, {t}, Sacrifice Waterfront District: Draw a card.
 C 
Creature – Human Soldier
Whenever a creature attacks, if you are the defending player, that creature's controller loses 1 life unless they pay {1}.
2/2
 C 
Creature – Human Cleric
Whenever a player discards a card, you may gain 1 life.
1/1
 C 
Creature – Dwarf Warrior
When Amnesith Hauler dies, each player discards a card.
Minor cases of dissent can be resolved by culling unfavorable memories aided by a volatile ingredient. Occasional spills occur, but no one affected ever remembers to report them.
3/2
 C 
Creature – Dwarf Citizen
When Workers' Representative dies, create two 1/1 red Rebel creature tokens.
2/2
 C 
Creature – Bird Rogue
Flying
When Scavenging Aven enters the battlefield, if a creature died this turn, create a 1/1 black Bird creature token with flying.
2/1
 C 
Enchantment – Plot
At the beginning of your upkeep, if you control three or more creatures that share a color with Turf Expansion, search your library for a land card and put it onto the battlefield.
"The real issue with the turf rebels is that they have no walls that define the borders of their territory. Their influence spreads through the sympathizing mind set of the populace."
—Senator Greyvald
 C 
Creature – Vedalken Artificer
When Drone Machinist enters the battlefield, create a 2/2 colorless Drone artifact creature token with flying.
2/2
 C 
Instant
Creatures you control get +2/+0 until end of turn.
The difference between obedience and defiance lay not in the words of the rabble-rousers, but in the years of oppression that preceded them.
 T 
Token Creature – Knight
Vigilance (Attacking doesn't cause this creature to tap.)
2/2

Clairvoyant Ooze (rare)
Silverwing Arbiter (uncommon)
Quiethouse Interrogator (uncommon)
Belletristic Pyre (uncommon)
Purge Contraband (common)
Disgruntled Ironworker (common)
Waterfront District (common)
Vicious Guardsman (common)
Confessor (common)
Amnesith Hauler (common)
Workers' Representative (common)
Scavenging Aven (common)
Turf Expansion (common)
Drone Machinist (common)
Stir the Crowd (common)
Knight (token)