[Tribute] Arnath: Virtual Booster
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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever a player casts a black spell, each player loses 1 life.
The taxes are due, but his fields yield only disappointment.
1/3
|
Haste
If an effect would reveal your hand to any opponent, Excited Rabble gets +3/+3 for as long as your hand is revealed. 3/2
|
War-Zheng Rider can't be blocked by more than one creature.
Tap an untapped creature you control: War-Zheng Rider gets +1/+1 until end of turn. 3/3
|
If you would draw a card, you may pay 1 life. If you do, scry 1 before you draw.
It pays to pay the right people.
2/3
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During your turn Resignation Elemental gets +1/+1 for each tapped creature your opponents control.
: Tap target creature an opponent controls. The most efficient method of control is the total victory over the mind without need for physical intervention.
2/4
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Choose one —
• Put to the Torch deals 4 damage to target creature or planeswalker. • Destroy target artifact or land. The official report blamed the rebels for the fire consuming the hall of knowledge; word of mouth speaks of a ruthless strike by the peacekeepers. Whatever your beliefs, you can find them confirmed.
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When Chainbreaker Ogre enters the battlefield, destroy up to one target artifact.
3/2
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You may sacrifice an artifact rather than pay Improvised Pallisade's mana coost.
Defender , Sacrifice Improvised Pallisade: Draw a card. Young freedom fighters would hurriedly build walls from scrap materials and furniture. The enforcer squads would tear down the walls just as quickly.
0/4
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Whenever Imperial Shieldmage blocks, blocking creatures get +0/+1 until end of turn.
"The rabble may come, but they will never cross perimeter of the government sector."
-Rodric Saffor, captain of inner defense 1/2
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Whenever a player discards a card, you may gain 1 life.
1/1
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, Discard a card: Benefer's Orphan gains indestructible until end of turn.
The offspring of quieted rabble rousers learn from their adoptive mother the tricks to survive until the day of their vengeance.
1/1
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Tramway Station enters the battlefield tapped.
: Add or . , , Sacrifice Tramway Station: Draw a card. |
Whenever a creature you control deals combat damage to a player this turn, draw a card.
"We cannot trust those smugglers. They are out for themselves and do not care for the greater cause. But we need them nevertheless."
—Maryus Rafine, rebel leader |
Create two 2/2 Knight creature tokens with vigilance. When you do, tap up to two target creatures.
After crackdown enforcers are always recruiting to sustain order with additional patrols.
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Whenever a creature attacks, if you are the defending player, that creature's controller loses 1 life unless they pay .
2/2
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3/3
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Unlucky Farmer
(common, foil)
Excited Rabble
(rare)
War-Zheng Rider
(uncommon)
Corrupt Commissioner
(uncommon)
Resignation Elemental
(uncommon)
Put to the Torch
(common)
Chainbreaker Ogre
(common)
Improvised Pallisade
(common)
Imperial Shieldmage
(common)
Confessor
(common)
Benefer's Orphan
(common)
Tramway Station
(common)
Contraband Delivery
(common)
Pacify Emphatically
(common)
Vicious Guardsman
(common)
Ooze
(token)