[Tribute] Arnath: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you pay a transparency cost, create a 3/3 green and blue Ooze creature token.
3/3
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If you would draw a card, you may pay 1 life. If you do, scry 1 before you draw.
It pays to pay the right people.
2/3
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Counter target spell. Its controller reveals their hand. You may have that player put a card from their hand on the bottom of their library. If you do, that player draws a card.
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As an additional cost to cast Bloom from Blood, sacrifice a creature.
Draw three cards. The druids of the Devotion of Orsalath practice their defiance in their own small way, cultivating memorial gardens in the places of violence past.
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Tap up to two target creatures. If Deter Action is transparent, those creatures don't untap during their controller's next untap step.
Transparency ![]() (During your upkeep pay ![]() and reveal this card from your hand to continue play with it revealed. You may cast this card for ![]() while it is revealed.)Public announcement of an investigation often is all it takes to prevent further incidents.
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Target creature gets +4/+4 and gains trample until end of turn.
Transparency (During your upkeep pay and reveal this card from your hand to continue play with it revealed. You may cast this card for while it is revealed.) |
Exile target tapped creature.
"Rebels like yourself have a tendency to be never seen again."
-Talim, Supreme Inquisitor |
Waterfront District enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Waterfront District: Draw a card. |
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Mob Justice deals damage to target player equal to the number of creatures you control.
Pacification actions in the outer turf repeatedly end up provoking new surges of violence from the populace.
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Target opponent exiles two cards from their hand and the top two cards of their library. Scry 2.
Transparency ![]() (During your upkeep pay ![]() and reveal this card from your hand to continue play with it revealed. You may cast this card for ![]() while it is revealed.) |
Whenever a creature attacks, if you are the defending player, that creature's controller loses 1 life unless they pay
.2/2
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Whenever an opponent discards a card or a creature an opponent controls dies, scry 1.
She keeps her eye open for law keepers entering the alley, but her eyes see far more than that and her whispers are heard by hidden masters.
2/1
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When Favored Citizen dies, create a 2/2 white Human Knight creature token with vigilance.
1/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
: Look at the top five cards of target player's library.2/2
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Whenever a creature you control deals combat damage to a player this turn, draw a card.
"We cannot trust those smugglers. They are out for themselves and do not care for the greater cause. But we need them nevertheless."
—Maryus Rafine, rebel leader |
Citizen is all colors.
, , Sacrifice: Draw a card.0/2
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Clairvoyant Ooze
(rare)
Corrupt Commissioner
(uncommon)
Preventative Measure
(uncommon)
Bloom from Blood
(uncommon)
Deter Action
(common)
Sanction Use of Force
(common)
Taken in the Night
(common)
Waterfront District
(common)
Mob Justice
(common)
Expurgate
(common)
Vicious Guardsman
(common)
Blackmarket Lookout
(common)
Favored Citizen
(common)
Vision Drone
(common)
Contraband Delivery
(common)
Citizen
(token)




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