[Tribute] Arnath: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
If an effect would reveal your hand to any opponent, Excited Rabble gets +3/+3 for as long as your hand is revealed. 3/2
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When Academy Instructor enters the battlefield, tap up to one other target creature. If you tap a creature you control this way, draw a card. Otherwise, that creature doesn't untap during its controller's next untap step.
A student's mind is a malleable material fitting into any mold the teacher desires.
2/2
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All Rebels get +0/+2 and gain double strike until end of turn.
"The oppressors will fall, and a new era of prosperity shall dawn!" -Maryus Rafine, rebel leader
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Destroy target permanent. Its controller creates three 1/1 red Rebel creature tokens.
Don't they realize? The harder they push, the more violent a response they provoke.
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The only kind of opposition the administrator tolerates – even encourages – comes from the beasts specifically bred for exciting hunting sport in so-called preservations.
4/4
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Whenever an opponent discards a card or a creature an opponent controls dies, scry 1.
She keeps her eye open for law keepers entering the alley, but her eyes see far more than that and her whispers are heard by hidden masters.
2/1
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Target opponent exiles two cards from their hand and the top two cards of their library. Scry 2.
Transparency ![]() (During your upkeep pay ![]() and reveal this card from your hand to continue play with it revealed. You may cast this card for ![]() while it is revealed.) |
At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn.
1/3
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Flash (You may cast this spell any time you could cast an instant.)
When Conspiracy Theorist enters the battlefield, return target creature or Plot to its owner's hand. "I know what they are planning. Come with me and I'll keep you safe... for now."
1/2
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Burial Garden enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Burial Garden: Draw a card. |
Target creature gets +4/+4 and gains trample until end of turn.
Transparency (During your upkeep pay and reveal this card from your hand to continue play with it revealed. You may cast this card for while it is revealed.) |
Target player gains 1 life for each creature they control and skips their next combat phase.
404
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Target creature you control cannot be blocked by creatures with power 2 or less this turn.
Up to one target Rebel creature you control cannot be blocked by creatures with power 2 or less this turn. Revolutionaries in times of desperation resort to the same means they despise in the enforcers of law. Either way bystanders suffer.
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Fortified Checkpoint enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Fortified Checkpoint: Draw a card. |
Renegade Salvo deals damage equal to the greatest power among creatures you control to target creature. If that creature has flying, draw a card.
A district cannot be free until you bring down the drones hovering overhead.
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Excited Rabble
(rare)
Academy Instructor
(uncommon)
Viva la Resistance!
(uncommon)
Forceful Punishment
(uncommon)
Ferocious Zheng
(common)
Blackmarket Lookout
(common)
Expurgate
(common)
Nightwatch Captain
(common)
Conspiracy Theorist
(common)
Burial Garden
(common)
Sanction Use of Force
(common)
Appeasement
(common)
Forced Entrance
(common)
Fortified Checkpoint
(common)
Renegade Salvo
(common)
Knight
(token)






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