[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Dwarf Warrior
When Amnesith Hauler dies, each player discards a card.
Minor cases of dissent can be resolved by culling unfavorable memories aided by a volatile ingredient. Occasional spills occur, but no one affected ever remembers to report them.
3/2
 
 R 
Creature – Angel
Flying, vigilance
No more than one creature can attack you each combat.
4/4
 U 
Enchantment – Plot
At the beginning of your upkeep, if you control three or more creatures that share a color with Seize Production, add {r}{r}{r}. Until end of turn, you don’t lose this mana as steps and phases end.
{3}{r}, Discard Seize Production: Create two 1/1 red Rebel creature tokens.
 U 
Creature – Goblin Rebel
{r}, Discard a card: Turf Runner gains +1/+0 and haste until end of turn. Draw a card. Activate this ability no more than once each turn.
1/1
 U 
Creature – Elemental
During your turn Resignation Elemental gets +1/+1 for each tapped creature your opponents control.
{8}: Tap target creature an opponent controls.
The most efficient method of control is the total victory over the mind without need for physical intervention.
2/4
 C 
Creature – Human
Dungeons of old held people to be forgotten. When the administration remembered the wretches in their cells, they found a way for them to pay back society.
1/2
 C 
Instant
Tap up to two target creatures. If Deter Action is transparent, those creatures don't untap during their controller's next untap step.
Transparency {2}{u} (During your upkeep pay {2}{u} and reveal this card from your hand to continue play with it revealed. You may cast this card for {2}{u} while it is revealed.)
Public announcement of an investigation often is all it takes to prevent further incidents.
 C 
Creature – Human
Whenever a player casts a blue spell, untap Mayor's Gardener.
2/2
 C 
Land
Fortified Checkpoint enters the battlefield tapped.
{t}: Add {r} or {w}.
{2}{r}{w}, {t}, Sacrifice Fortified Checkpoint: Draw a card.
 C 
Instant
Exile target artifact or enchantment. If Purge Contraband is transparent, you gain 1 life and draw a card.
Transparency {1}{w} (During your upkeep pay {1}{w} and reveal this card from your hand to continue play with it revealed. You may cast this card for {1}{w} while it is revealed.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
And all of a sudden she realized: She never was alone.
 C 
Creature – Wurm
Vigilance (Attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Enforcer squads do not venture into the outer turf without heavy backup.
4/6
 C 
Creature – Elemental Elk
Whenever you cast a noncreature spell, put a +1/+1 counter on Spellmist Stag.
3/3
 C 
Creature – Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
2/2
 C 
Instant
As an additional cost to cast this spell, discard a card.
Coal Blast deals 3 damage to any target. Draw a card.
Dwarves prefer slow meticulous work, but if pressed they'll improvise just as well.
 T 
Token Creature – Ooze
3/3

Amnesith Hauler (common, foil)
Angelic Peacekeeper (rare)
Seize Production (uncommon)
Turf Runner (uncommon)
Resignation Elemental (uncommon)
Coerced Worker (common)
Deter Action (common)
Mayor's Gardener (common)
Fortified Checkpoint (common)
Purge Contraband (common)
Backed by the People (common)
Sentinel Wurm (common)
Spellmist Stag (common)
Hardhearted Guardsman (common)
Coal Blast (common)
Ooze (token)