[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent’s control, scry 1.
Children everywhere study under the watchful eyes of their supreme leader.
 U 
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
"We've always been at war with the Gatewatch."
 U 
Instant
As an additional cost to cast Bloom from Blood, sacrifice a creature.
Draw three cards.
The druids of the Devotion of Orsalath practice their defiance in their own small way, cultivating memorial gardens in the places of violence past.
 U 
Instant
Destroy target permanent. Its controller creates three 1/1 red Rebel creature tokens.
Don't they realize? The harder they push, the more violent a response they provoke.
 C 
Sorcery
As an additional cost to cast Spiteful Attack, discard a card or pay 5 life.
Target creature gets -5/-5 until end of turn.
Pushed so far that not mental nor physical health was of concern anymore, Cara lashed out.
 C 
Sorcery
Exile target tapped creature.
"Rebels like yourself have a tendency to be never seen again."
-Talim, Supreme Inquisitor
 C 
Instant
Renegade Salvo deals damage equal to the greatest power among creatures you control to target creature. If that creature has flying, draw a card.
A district cannot be free until you bring down the drones hovering overhead.
 C 
Creature – Elephant
When Hauler Mastodon enters the battlefield, draw a card.
Transparency {4}{g} (During your upkeep pay {4}{g} and reveal this card from your hand to continue play with it revealed. You may cast this card for {4}{g} while it is revealed.)
6/5
 C 
Instant
Look at the top two cards of target player's library. (Put them back in the same order.)
Draw a card.
 C 
Land
Racers' Ring enters the battlefield tapped.
{t}: Add {r} or {g}.
{2}{r}{g}, {t}, Sacrifice Racers' Ring: Draw a card.
 C 
Sorcery
Target creature you control cannot be blocked by creatures with power 2 or less this turn.
Up to one target Rebel creature you control cannot be blocked by creatures with power 2 or less this turn.
Revolutionaries in times of desperation resort to the same means they despise in the enforcers of law. Either way bystanders suffer.
 C 
Creature – Human
Dungeons of old held people to be forgotten. When the administration remembered the wretches in their cells, they found a way for them to pay back society.
1/2
 C 
Enchantment – Plot
At the beginning of your upkeep, if you control three or more creatures that share a color with Fortify Position, you gain 3 life.
 C 
Artifact Creature – Wall
You may sacrifice an artifact rather than pay Improvised Pallisade's mana coost.
Defender
{2}, Sacrifice Improvised Pallisade: Draw a card.
Young freedom fighters would hurriedly build walls from scrap materials and furniture. The enforcer squads would tear down the walls just as quickly.
0/4
 C 
Sorcery
Create three 1/1 red Rebel creature tokens. They gain haste until end of turn.
 T 
Token Creature – Knight
Vigilance (Attacking doesn't cause this creature to tap.)
2/2

Gaze of the Leader (rare)
Propaganda (uncommon)
Bloom from Blood (uncommon)
Forceful Punishment (uncommon)
Spiteful Attack (common)
Taken in the Night (common)
Renegade Salvo (common)
Hauler Mastodon (common)
Eavesdrop (common)
Racers' Ring (common)
Forced Entrance (common)
Coerced Worker (common)
Fortify Position (common)
Improvised Pallisade (common)
Sudden Riot (common)
Knight (token)