[Tribute] Arnath: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance
No more than one creature can attack you each combat. 4/4
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War-Zheng Rider can't be blocked by more than one creature.
Tap an untapped creature you control: War-Zheng Rider gets +1/+1 until end of turn. 3/3
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You draw two cards and each opponent discards two cards. You lose 2 life.
They confiscated nothing that wasn't probably stolen anyway.
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Defender, trample, vigilance
When Hedge Maze Elk enters the battlefield, draw a card. : Hedge Maze Elk loses defender until end of turn.As tension in the city grows, the topiary animals on the grounds of the governor's mansion get folded into security.
3/4
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Whenever a creature you control deals combat damage to a player this turn, draw a card.
"We cannot trust those smugglers. They are out for themselves and do not care for the greater cause. But we need them nevertheless."
—Maryus Rafine, rebel leader |
Suspicious Storefront enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Suspicious Storefront: Draw a card.
The peddling of illicit goods moved from alleys to backrooms, when the drone patrols increased. |
Botanical Plaza enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Botanical Plaza: Draw a card. |
Whenever Imperial Shieldmage blocks, blocking creatures get +0/+1 until end of turn.
"The rabble may come, but they will never cross perimeter of the government sector."
-Rodric Saffor, captain of inner defense 1/2
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At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn.
1/3
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When Chainbreaker Ogre enters the battlefield, destroy up to one target artifact.
3/2
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Mob Justice deals damage to target player equal to the number of creatures you control.
Pacification actions in the outer turf repeatedly end up provoking new surges of violence from the populace.
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Renegade Salvo deals damage equal to the greatest power among creatures you control to target creature. If that creature has flying, draw a card.
A district cannot be free until you bring down the drones hovering overhead.
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When Hauler Mastodon enters the battlefield, draw a card.
Transparency ![]() (During your upkeep pay ![]() and reveal this card from your hand to continue play with it revealed. You may cast this card for ![]() while it is revealed.)6/5
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Whenever an opponent discards a card or a creature an opponent controls dies, scry 1.
She keeps her eye open for law keepers entering the alley, but her eyes see far more than that and her whispers are heard by hidden masters.
2/1
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At the beginning of your upkeep, if you control three or more creatures that share a color with Fortify Position, you gain 3 life.
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Flying
1/1
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Angelic Peacekeeper
(rare)
War-Zheng Rider
(uncommon)
Raid the Slums
(uncommon)
Hedge Maze Elk
(uncommon)
Contraband Delivery
(common)
Suspicious Storefront
(common)
Botanical Plaza
(common)
Imperial Shieldmage
(common)
Nightwatch Captain
(common)
Chainbreaker Ogre
(common)
Mob Justice
(common)
Renegade Salvo
(common)
Hauler Mastodon
(common)
Blackmarket Lookout
(common)
Fortify Position
(common)
Bird
(token)






: Hedge Maze Elk loses defender until end of turn.
: Add
