[Tribute] Arnath: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Propaganda Poster enters the battlefield, choose a player.
All spells that player casts cost more to cast."The eye that is drawn on the poster is more than just a picture"
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Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent’s control, scry 1. Children everywhere study under the watchful eyes of their supreme leader.
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Creatures can't attack you unless their controller pays
for each creature he or she controls that's attacking you."We've always been at war with the Gatewatch."
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Defender
When Imperial Mastodon enters the battlefield, name a card type. Opponents play with their hands revealed. Imperial Mastodon loses defender as long as an opponent has a card of the chosen type in their hand. 7/7
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When Quiethouse Interrogator enters the battlefield, name a card. Target player reveals their hand and discards all cards with that name, then discards a card.
The building got its name from the permanent soundproof enchantment covering the whole premise.
2/2
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When Favored Citizen dies, create a 2/2 white Human Knight creature token with vigilance.
1/1
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Whenever a creature you control deals combat damage to a player this turn, draw a card.
"We cannot trust those smugglers. They are out for themselves and do not care for the greater cause. But we need them nevertheless."
—Maryus Rafine, rebel leader |
Racers' Ring enters the battlefield tapped.
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![]() ![]() , , Sacrifice Racers' Ring: Draw a card. |
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When Amnesith Hauler dies, each player discards a card.
Minor cases of dissent can be resolved by culling unfavorable memories aided by a volatile ingredient. Occasional spills occur, but no one affected ever remembers to report them.
3/2
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Flash (You may cast this spell any time you could cast an instant.)
When Conspiracy Theorist enters the battlefield, return target creature or Plot to its owner's hand. "I know what they are planning. Come with me and I'll keep you safe... for now."
1/2
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Creatures you control get +2/+0 until end of turn.
The difference between obedience and defiance lay not in the words of the rabble-rousers, but in the years of oppression that preceded them.
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As an additional cost to cast this spell, discard a card.
Coal Blast deals 3 damage to any target. Draw a card. Dwarves prefer slow meticulous work, but if pressed they'll improvise just as well.
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Whenever a creature attacks, if you are the defending player, that creature's controller loses 1 life unless they pay
.2/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Messenger Drake dies, draw a card. Insurgents' notes tied to pidgeons and rodents frequently become intercepted and leaked to the authorities. Administrative dispatches by the government rarely suffer that problem.
3/3
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Mob Justice deals damage to target player equal to the number of creatures you control.
Pacification actions in the outer turf repeatedly end up provoking new surges of violence from the populace.
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3/3
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Propaganda Poster
(uncommon, foil)
Gaze of the Leader
(rare)
Propaganda
(uncommon)
Imperial Mastodon
(uncommon)
Quiethouse Interrogator
(uncommon)
Favored Citizen
(common)
Contraband Delivery
(common)
Racers' Ring
(common)
Amnesith Hauler
(common)
Conspiracy Theorist
(common)
Stir the Crowd
(common)
Coal Blast
(common)
Vicious Guardsman
(common)
Messenger Drake
(common)
Mob Justice
(common)
Ooze
(token)

more to cast.



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