[Tribute] Arnath: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one —
• Put to the Torch deals 4 damage to target creature or planeswalker. • Destroy target artifact or land. The official report blamed the rebels for the fire consuming the hall of knowledge; word of mouth speaks of a ruthless strike by the peacekeepers. Whatever your beliefs, you can find them confirmed.
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Flying, vigilance
No more than one creature can attack you each combat. 4/4
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During your turn Resignation Elemental gets +1/+1 for each tapped creature your opponents control.
: Tap target creature an opponent controls.The most efficient method of control is the total victory over the mind without need for physical intervention.
2/4
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, Discard a card: Turf Runner gains +1/+0 and haste until end of turn. Draw a card. Activate this ability no more than once each turn.1/1
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You draw two cards and each opponent discards two cards. You lose 2 life.
They confiscated nothing that wasn't probably stolen anyway.
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Mob Justice deals damage to target player equal to the number of creatures you control.
Pacification actions in the outer turf repeatedly end up provoking new surges of violence from the populace.
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Exile target artifact or enchantment. If Purge Contraband is transparent, you gain 1 life and draw a card.
Transparency ![]() (During your upkeep pay ![]() and reveal this card from your hand to continue play with it revealed. You may cast this card for ![]() while it is revealed.) |
Whenever you cast a noncreature spell, put a +1/+1 counter on Spellmist Stag.
3/3
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
If a creature dealt damage by Evidence Hider this turn would die, exile that creature instead. 2/2
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Whenever Imperial Shieldmage blocks, blocking creatures get +0/+1 until end of turn.
"The rabble may come, but they will never cross perimeter of the government sector."
-Rodric Saffor, captain of inner defense 1/2
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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Target creature gets +4/+4 and gains trample until end of turn.
Transparency (During your upkeep pay and reveal this card from your hand to continue play with it revealed. You may cast this card for while it is revealed.) |
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As an additional cost to cast this spell, discard a card.
Coal Blast deals 3 damage to any target. Draw a card. Dwarves prefer slow meticulous work, but if pressed they'll improvise just as well.
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Suspicious Storefront enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Suspicious Storefront: Draw a card.
The peddling of illicit goods moved from alleys to backrooms, when the drone patrols increased. |
When Centaur Liberator enters the battlefield, you may sacrifice a creature. If you do, create a 3/3 green Centaur Rebel creature token.
"The anthem of the free is written in blood."
– Xona the Flaxen 3/3
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3/3
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Put to the Torch
(common, foil)
Angelic Peacekeeper
(rare)
Resignation Elemental
(uncommon)
Turf Runner
(uncommon)
Raid the Slums
(uncommon)
Mob Justice
(common)
Purge Contraband
(common)
Spellmist Stag
(common)
Evidence Hider
(common)
Imperial Shieldmage
(common)
Hardhearted Guardsman
(common)
Sanction Use of Force
(common)
Coal Blast
(common)
Suspicious Storefront
(common)
Centaur Liberator
(common)
Ooze
(token)




: Tap target creature an opponent controls.


: Add