[Tribute] Arnath: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
If an effect would reveal your hand to any opponent, Excited Rabble gets +3/+3 for as long as your hand is revealed. 3/2
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Counter target spell. Its controller reveals their hand. You may have that player put a card from their hand on the bottom of their library. If you do, that player draws a card.
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You draw two cards and each opponent discards two cards. You lose 2 life.
They confiscated nothing that wasn't probably stolen anyway.
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, Discard a card: Turf Runner gains +1/+0 and haste until end of turn. Draw a card. Activate this ability no more than once each turn.1/1
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Whenever a creature you control deals combat damage to a player this turn, draw a card.
"We cannot trust those smugglers. They are out for themselves and do not care for the greater cause. But we need them nevertheless."
—Maryus Rafine, rebel leader |
As an additional cost to cast this spell, discard a card.
Coal Blast deals 3 damage to any target. Draw a card. Dwarves prefer slow meticulous work, but if pressed they'll improvise just as well.
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At the beginning of your upkeep, if you control three or more creatures that share a color with Turf Expansion, search your library for a land card and put it onto the battlefield.
"The real issue with the turf rebels is that they have no walls that define the borders of their territory. Their influence spreads through the sympathizing mind set of the populace."
—Senator Greyvald |
Creatures you control get +2/+0 until end of turn.
The difference between obedience and defiance lay not in the words of the rabble-rousers, but in the years of oppression that preceded them.
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When Chainbreaker Ogre enters the battlefield, destroy up to one target artifact.
3/2
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Create two 2/2 Knight creature tokens with vigilance. When you do, tap up to two target creatures.
After crackdown enforcers are always recruiting to sustain order with additional patrols.
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Fortified Checkpoint enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Fortified Checkpoint: Draw a card. |
Renegade Salvo deals damage equal to the greatest power among creatures you control to target creature. If that creature has flying, draw a card.
A district cannot be free until you bring down the drones hovering overhead.
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Whenever Imperial Shieldmage blocks, blocking creatures get +0/+1 until end of turn.
"The rabble may come, but they will never cross perimeter of the government sector."
-Rodric Saffor, captain of inner defense 1/2
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When Favored Citizen dies, create a 2/2 white Human Knight creature token with vigilance.
1/1
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Dungeons of old held people to be forgotten. When the administration remembered the wretches in their cells, they found a way for them to pay back society.
1/2
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Flying
1/1
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Excited Rabble
(rare)
Preventative Measure
(uncommon)
Raid the Slums
(uncommon)
Turf Runner
(uncommon)
Contraband Delivery
(common)
Coal Blast
(common)
Turf Expansion
(common)
Stir the Crowd
(common)
Chainbreaker Ogre
(common)
Pacify Emphatically
(common)
Fortified Checkpoint
(common)
Renegade Salvo
(common)
Imperial Shieldmage
(common)
Favored Citizen
(common)
Coerced Worker
(common)
Bird
(token)






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