[Tribute] Arnath: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Exile two cards from your graveyard. Then, if you have more cards in your graveyard than your hand, you may copy this spell. Choose new targets for the copy.
It is the music of a people who will not be slaves again.
 U 
Creature – Goblin Rebel
{r}, Discard a card: Turf Runner gains +1/+0 and haste until end of turn. Draw a card. Activate this ability no more than once each turn.
1/1
 U 
Creature – Angel Advisor
Flying
Whenever one or more cards you own are exiled, create a 2/2 white Knight creature token with vigilance. This ability triggers only once each turn.
3/3
 U 
Creature – Elephant
Defender
When Imperial Mastodon enters the battlefield, name a card type.
Opponents play with their hands revealed.
Imperial Mastodon loses defender as long as an opponent has a card of the chosen type in their hand.
7/7
 C 
Creature – Dwarf Citizen
When Workers' Representative dies, create two 1/1 red Rebel creature tokens.
2/2
 C 
Instant
Creatures you control get +2/+0 until end of turn.
The difference between obedience and defiance lay not in the words of the rabble-rousers, but in the years of oppression that preceded them.
 C 
Instant
Look at the top two cards of target player's library. (Put them back in the same order.)
Draw a card.
 C 
Creature – Human
Whenever a player casts a black spell, each player loses 1 life.
The taxes are due, but his fields yield only disappointment.
1/3
 C 
Sorcery
Target opponent exiles two cards from their hand and the top two cards of their library. Scry 2.
Transparency {2}{b} (During your upkeep pay {2}{b} and reveal this card from your hand to continue play with it revealed. You may cast this card for {2}{b} while it is revealed.)
 C 
Creature – Elemental Elk
Whenever you cast a noncreature spell, put a +1/+1 counter on Spellmist Stag.
3/3
 C 
Creature – Human Rogue
{b}, Discard a card: Benefer's Orphan gains indestructible until end of turn.
The offspring of quieted rabble rousers learn from their adoptive mother the tricks to survive until the day of their vengeance.
1/1
 C 
Land
Suspicious Storefront enters the battlefield tapped.
{t}: Add {w} or {b}.
{2}{w}{b}, {t}, Sacrifice Suspicious Storefront: Draw a card.
The peddling of illicit goods moved from alleys to backrooms, when the drone patrols increased.
 C 
Enchantment – Plot
At the beginning of your upkeep, if you control three or more creatures that share a color with Fortify Position, you gain 3 life.
 C 
Creature – Centaur Rebel Warrior
Revolution's Forerunner can't be blocked by creatures with power 2 or less.
Whenever Revolution's Forerunner attacks, create two tapped and attacking 1/1 red Rebel creature tokens. Exile those tokens at end of combat.
"The spirit of those who would reject the leash evenually inspires more to reject the yoke."
-- Takylon, Voice of the Free
3/4
 C 
Creature – Human
Whenever a player casts a white spell, create a 0/2 Citizen creature token that is all colors with "{2}, {t}, Sacrifice this creature: Draw a card."
2/1
 T 
Token Creature – Rebel
1/1

Song of Angry Men (rare)
Turf Runner (uncommon)
Silverwing Arbiter (uncommon)
Imperial Mastodon (uncommon)
Workers' Representative (common)
Stir the Crowd (common)
Eavesdrop (common)
Unlucky Farmer (common)
Expurgate (common)
Spellmist Stag (common)
Benefer's Orphan (common)
Suspicious Storefront (common)
Fortify Position (common)
Revolution's Forerunner (common)
Favored Innkeeper (common)
Rebel (token)