[Tribute] Arnath: Virtual Booster
| [Tribute] Arnath: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Enchant creature
Enchanted creature doesn't untap during its controller's untap step. When Interrogation enters the battlefield, look at enchanted creature's controller's hand. |
Whenever you pay a transparency cost, create a 3/3 green and blue Ooze creature token.
3/3
|
Hostile Greeting deals 5 damage divided as you choose among any number of target attacking creatures.
"The militia is no longer welcome in Saragath district."
--Maryus Rafine, rebel leader |
When Academy Instructor enters the battlefield, tap up to one other target creature. If you tap a creature you control this way, draw a card. Otherwise, that creature doesn't untap during its controller's next untap step.
A student's mind is a malleable material fitting into any mold the teacher desires.
2/2
|
|
As an additional cost to cast Bloom from Blood, sacrifice a creature.
Draw three cards. The druids of the Devotion of Orsalath practice their defiance in their own small way, cultivating memorial gardens in the places of violence past.
|
When Favored Citizen dies, create a 2/2 white Human Knight creature token with vigilance.
1/1
|
When Grassroots Druid dies, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
"If you care about the people, you care about the land."
1/1
|
Whenever Imperial Shieldmage blocks, blocking creatures get +0/+1 until end of turn.
"The rabble may come, but they will never cross perimeter of the government sector."
-Rodric Saffor, captain of inner defense 1/2
|
, Discard a card: Benefer's Orphan gains indestructible until end of turn.The offspring of quieted rabble rousers learn from their adoptive mother the tricks to survive until the day of their vengeance.
1/1
|
Fortified Checkpoint enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Fortified Checkpoint: Draw a card. |
Return up to two target creature cards with mana value 3 or less from your graveyard to your hand.
Rodric looked into the eyes of the new recruits. Remembering the guards they are replacing his heart hardened.
|
Exile target tapped creature.
"Rebels like yourself have a tendency to be never seen again."
-Talim, Supreme Inquisitor |
|
When Workers' Representative dies, create two 1/1 red Rebel creature tokens.
2/2
|
, : You gain 2 life. Activate this ability only if a creature died this turn.1/3
|
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
The old houses have backed the new government during its rise, and have been rewarded appropriately. Dissenters are delivered to Vinfeldt and Draaken feasts, and no questions asked of their whereabouts afterwards.
3/2
|
Citizen is all colors.
, , Sacrifice: Draw a card.0/2
|
Interrogation
(common, foil)
Clairvoyant Ooze
(rare)
Hostile Greeting
(uncommon)
Academy Instructor
(uncommon)
Bloom from Blood
(uncommon)
Favored Citizen
(common)
Grassroots Druid
(common)
Imperial Shieldmage
(common)
Benefer's Orphan
(common)
Fortified Checkpoint
(common)
Refill the Ranks
(common)
Taken in the Night
(common)
Workers' Representative
(common)
Orsalath Disciple
(common)
Vinfeldt Scion
(common)
Citizen
(token)






: Add
or
