[Tribute] Arnath: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you pay a transparency cost, create a 3/3 green and blue Ooze creature token.
3/3
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Defender, trample, vigilance
When Hedge Maze Elk enters the battlefield, draw a card. : Hedge Maze Elk loses defender until end of turn.As tension in the city grows, the topiary animals on the grounds of the governor's mansion get folded into security.
3/4
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Hostile Greeting deals 5 damage divided as you choose among any number of target attacking creatures.
"The militia is no longer welcome in Saragath district."
--Maryus Rafine, rebel leader |
You draw two cards and each opponent discards two cards. You lose 2 life.
They confiscated nothing that wasn't probably stolen anyway.
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Flying
When Angel of the Watch enters the battlefield, tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step. 3/3
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Scry 2. Draw two cards.
Transparency ![]() (During your upkeep pay ![]() and reveal this card from your hand to continue play with it revealed. You may cast this card for ![]() while it is revealed.)You have nothing to fear, if you have nothing to hide.
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At the beginning of your upkeep, if you control three or more creatures that share a color with Coordinated Surveilance, draw two card, then discard a card.
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You may sacrifice an artifact rather than pay Improvised Pallisade's mana coost.
Defender , Sacrifice Improvised Pallisade: Draw a card.Young freedom fighters would hurriedly build walls from scrap materials and furniture. The enforcer squads would tear down the walls just as quickly.
0/4
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Whenever Disgruntled Ironworker attacks, Disgruntled Ironworker and up to one other target Rebel creature you control get +1/+0 until end of turn.
1/1
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Fortified Checkpoint enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Fortified Checkpoint: Draw a card. |
When Centaur Liberator enters the battlefield, you may sacrifice a creature. If you do, create a 3/3 green Centaur Rebel creature token.
"The anthem of the free is written in blood."
– Xona the Flaxen 3/3
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Flying
When Scavenging Aven enters the battlefield, if a creature died this turn, create a 1/1 black Bird creature token with flying. 2/1
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Create two 2/2 Knight creature tokens with vigilance. When you do, tap up to two target creatures.
After crackdown enforcers are always recruiting to sustain order with additional patrols.
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Vigilance (Attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Enforcer squads do not venture into the outer turf without heavy backup.
4/6
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, Exile a card named Desolate Anarchist from your graveyard: Desolate Anarchist deals 3 damage to target creature.We celebrate as heroes today the martyrs of tomorrow.
1/2
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1/1
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Clairvoyant Ooze
(rare)
Hedge Maze Elk
(uncommon)
Hostile Greeting
(uncommon)
Raid the Slums
(uncommon)
Angel of the Watch
(common)
Public Investigation
(common)
Coordinated Surveilance
(common)
Improvised Pallisade
(common)
Disgruntled Ironworker
(common)
Fortified Checkpoint
(common)
Centaur Liberator
(common)
Scavenging Aven
(common)
Pacify Emphatically
(common)
Sentinel Wurm
(common)
Desolate Anarchist
(common)
Rebel
(token)


: Hedge Maze Elk loses defender until end of turn.




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