[Tribute] Arnath: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return target instant or sorcery card from your graveyard to your hand. Exile two cards from your graveyard. Then, if you have more cards in your graveyard than your hand, you may copy this spell. Choose new targets for the copy.
It is the music of a people who will not be slaves again.
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Counter target spell. Its controller reveals their hand. You may have that player put a card from their hand on the bottom of their library. If you do, that player draws a card.
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When Propaganda Poster enters the battlefield, choose a player.
All spells that player casts cost more to cast."The eye that is drawn on the poster is more than just a picture"
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Destroy target permanent. Its controller creates three 1/1 red Rebel creature tokens.
Don't they realize? The harder they push, the more violent a response they provoke.
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Mob Justice deals damage to target player equal to the number of creatures you control.
Pacification actions in the outer turf repeatedly end up provoking new surges of violence from the populace.
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Whenever a player discards a card, you may gain 1 life.
1/1
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At the beginning of your upkeep, if you control three or more creatures that share a color with Coordinated Surveilance, draw two card, then discard a card.
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Exile target tapped creature.
"Rebels like yourself have a tendency to be never seen again."
-Talim, Supreme Inquisitor |
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Whenever a creature you control deals combat damage to a player this turn, draw a card.
"We cannot trust those smugglers. They are out for themselves and do not care for the greater cause. But we need them nevertheless."
—Maryus Rafine, rebel leader |
At the beginning of your upkeep, if you control three or more creatures that share a color with Turf Expansion, search your library for a land card and put it onto the battlefield.
"The real issue with the turf rebels is that they have no walls that define the borders of their territory. Their influence spreads through the sympathizing mind set of the populace."
—Senator Greyvald |
Fortified Checkpoint enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Fortified Checkpoint: Draw a card. |
Creatures you control get +2/+0 until end of turn.
The difference between obedience and defiance lay not in the words of the rabble-rousers, but in the years of oppression that preceded them.
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When Chainbreaker Ogre enters the battlefield, destroy up to one target artifact.
3/2
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Dungeons of old held people to be forgotten. When the administration remembered the wretches in their cells, they found a way for them to pay back society.
1/2
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, : You gain 2 life. Activate this ability only if a creature died this turn.1/3
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Flying
1/1
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Song of Angry Men
(rare)
Preventative Measure
(uncommon)
Propaganda Poster
(uncommon)
Forceful Punishment
(uncommon)
Mob Justice
(common)
Confessor
(common)
Coordinated Surveilance
(common)
Taken in the Night
(common)
Contraband Delivery
(common)
Turf Expansion
(common)
Fortified Checkpoint
(common)
Stir the Crowd
(common)
Chainbreaker Ogre
(common)
Coerced Worker
(common)
Orsalath Disciple
(common)
Bird
(token)



more to cast.
: Add
