[Tribute] Arnath: Virtual Booster
| [Tribute] Arnath: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying, vigilance
No more than one creature can attack you each combat. 4/4
|
You may cast creature spells as though they had flash.
Whenever Shining-Crown Stag or another creature enters the battlefield under your control, Shining-Crown Stag gets +1/+1 until end of turn and you gain 1 life. All beasts bow to their royalty. Just as all men shall bow to the supreme leader.
2/3
|
, Discard a card: Turf Runner gains +1/+0 and haste until end of turn. Draw a card. Activate this ability no more than once each turn.1/1
|
Counter target spell. Its controller reveals their hand. You may have that player put a card from their hand on the bottom of their library. If you do, that player draws a card.
|
|
At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn.
1/3
|
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
The old houses have backed the new government during its rise, and have been rewarded appropriately. Dissenters are delivered to Vinfeldt and Draaken feasts, and no questions asked of their whereabouts afterwards.
3/2
|
, : Tap target creature."Their stun bolts are not deadly you say? I have seen so many men and women carried away by the drones and never return... I know that there is a worse fate than immediate death."
—Lucius, underground watchpost 1/3
|
Scry 2. Draw two cards, then discard two cards and mill two cards. You lose 2 life.
The city guard on their routine patrol, the drones passing overhead, neighbours entering or leaving the house. How unnoticable they were befor Iuro joined the cause.
|
|
Fortified Checkpoint enters the battlefield tapped.
: Add or .
![]() ![]() , , Sacrifice Fortified Checkpoint: Draw a card. |
Whenever Imperial Shieldmage blocks, blocking creatures get +0/+1 until end of turn.
"The rabble may come, but they will never cross perimeter of the government sector."
-Rodric Saffor, captain of inner defense 1/2
|
Whenever an opponent discards a card or a creature an opponent controls dies, scry 1.
She keeps her eye open for law keepers entering the alley, but her eyes see far more than that and her whispers are heard by hidden masters.
2/1
|
Flying
Whenever Righteous Looter attacks, you may discard a card. If you do, draw a card. When Sevim saw the library set ablaze, he knew he had to bring as many valuable from the flames as he could to a safer place: His private collection.
1/2
|
|
Target creature gets +4/+4 and gains trample until end of turn.
Transparency (During your upkeep pay and reveal this card from your hand to continue play with it revealed. You may cast this card for while it is revealed.) |
Whenever a player casts a white spell, create a 0/2 Citizen creature token that is all colors with "
, , Sacrifice this creature: Draw a card."2/1
|
Create three 1/1 red Rebel creature tokens. They gain haste until end of turn.
|
Vigilance (Attacking doesn't cause this creature to tap.)
2/2
|
Angelic Peacekeeper
(rare)
Shining-Crown Stag
(uncommon)
Turf Runner
(uncommon)
Preventative Measure
(uncommon)
Nightwatch Captain
(common)
Vinfeldt Scion
(common)
Imperial Peacekeeper
(common)
Pairs of Prying Eyes
(common)
Fortified Checkpoint
(common)
Imperial Shieldmage
(common)
Blackmarket Lookout
(common)
Righteous Looter
(common)
Sanction Use of Force
(common)
Favored Innkeeper
(common)
Sudden Riot
(common)
Knight
(token)







: Tap target creature.