Silvania: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Plants you control get +3/+0, gain Vigilance and may attack as if they didn't have Defender until end of turn
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First Strike
As long as Silvania Silver Soldier is attacking, other attacking Soldiers get +1/+1 and gain First Strike The truest order of justice and genuineness in Silvania. Completely corrupted throughout
2/3
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![]() ![]() Yound dryad children are stolen from their homes and raised to be assassins
3/3
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Vigilance
Whenever Entitled Peacekeeper attacks or blocks, you gain 1 life for each other attacking or blocking creature you control "Look at what marvels we have built! You will not be deconstructing them today!"
-Ingum Arban, Peacekeeper 4/4
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First Strike
The stubborn, immoral enforcers of Silvania are brash and quick to act
3/2
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![]() 2/2
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![]() ![]() The wilds around the outskirts of Silvania is what makes up nearly all of the plane
2/2
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When Orcish Prisoner enters the battlefield, you lose 2 life
Orcish prisoners are tormented more than any other while in a state of captivity
5/5
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Frenzy 1
Goblins are terrible prisoners, they have very little self-preservation, so they don't follow instructions and often will attack their captors, even if outmatched.
1/1
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Flash
When Covetous Legislator enters the battlefield counter target spell 1/1
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Enchant creature
Enchanted creature cannot attack or block "I was unfairly condemned!"
"Tell it to the Guillotine" -Buried spoken accords between Prisoner and Soldier |
Prevent all damage up to two target sources would deal this turn
Rather the rebels are protesting or planting bombs, the Senate always interferes
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Enchant creature
Enchanted creature gets +2/+0 and gains Haste |
Target creature you control cannot be blocked by creatures with power 2 or less this turn.
Up to one Rebel you control cannot be blocked by creatures with power 2 or less this turn. Distractions are the key to completing a mission
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Defender
Hexproof 0/1
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Colorful Growth
(rare)
Silvania Silver Soldier
(uncommon)
Dryad Assassin
(uncommon)
Entitled Peacekeeper
(uncommon)
Silvanian Enforcer
(common)
Law Enforcer
(common)
Wild Dryad
(common)
Orcish Prisoner
(common)
Goblin Prisoner
(common)
Covetous Legislator
(common)
Condemnation
(common)
Intervention
(common)
Fierce Passion
(common)
Distraction
(common)
Forest
(basic)
Land Coral
(token)