Silvania: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
The Underworld of Silvania has many hired blades
2/2
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Destroy target creature, then return it from the graveyard to the battlefield under your control, target player loses life equal to that creature's converted mana cost
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![]() : Dryad Assassin fights another target creature you don't control. When that creature dies this way, put a +1/+1 counter on Dryad AssassinYound dryad children are stolen from their homes and raised to be assassins
3/3
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![]() , Discard this card: Creatures you control gain Haste until end of turn2/1
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Whenever an Advisor you control becomes the target of a spell or ability an opponent controls, that player sacrifices a creature they control
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When Orcish Prisoner enters the battlefield, you lose 2 life
Orcish prisoners are tormented more than any other while in a state of captivity
5/5
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First Strike
The majority of the army in Silvania is spent within it's inner cities
2/2
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Prevent all damage up to two target sources would deal this turn
Rather the rebels are protesting or planting bombs, the Senate always interferes
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: Add . When you do, put a +1/+1 counter on Wild DryadThe wilds around the outskirts of Silvania is what makes up nearly all of the plane
2/2
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, Sacrifice Law Enforcer: Prevent all damage a source of your choice would deal this turn2/2
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Flash
When Covetous Legislator enters the battlefield counter target spell 1/1
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Haste
I will fight for my rights until the day I die for them!
2/2
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When Dryad Captive dies, put a +1/+1 counter on another target creature you control
Sometimes the thinnest are picked, because they are the easiest to break
1/1
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Target creature you control cannot be blocked by creatures with power 2 or less this turn.
Up to one Rebel you control cannot be blocked by creatures with power 2 or less this turn. Distractions are the key to completing a mission
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Defender
Hexproof 0/1
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Underworld Assassin
(common, foil)
Underworld Conversion
(rare)
Dryad Assassin
(uncommon)
Redlight Runner
(uncommon)
Established Hierarchy
(uncommon)
Orcish Prisoner
(common)
Honor Soldier
(common)
Intervention
(common)
Wild Dryad
(common)
Law Enforcer
(common)
Covetous Legislator
(common)
Proactive Rebel
(common)
Dryad Captive
(common)
Distraction
(common)
Forest
(basic)
Land Coral
(token)



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