Silvania: Virtual Booster
| Silvania: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Plants you control get +3/+0, gain Vigilance and may attack as if they didn't have Defender until end of turn
|
Whenever an Advisor you control becomes the target of a spell or ability an opponent controls, that player sacrifices a creature they control
|
![]() , Discard this card: Target attacking creature gets +2/+2 and gains Haste until end of turnThe Underworlders often start mass riots and pandemonium on the streets
2/2
|
Defender
Whenever a Plant you controls blocks, gain 1 life 0/3
|
|
Counter target creature spell
|
: Add . When you do, put a +1/+1 counter on Wild DryadThe wilds around the outskirts of Silvania is what makes up nearly all of the plane
2/2
|
, Sacrifice Law Enforcer: Prevent all damage a source of your choice would deal this turn2/2
|
Haste
I will fight for my rights until the day I die for them!
2/2
|
|
When Dryad Captive dies, put a +1/+1 counter on another target creature you control
Sometimes the thinnest are picked, because they are the easiest to break
1/1
|
First Strike
The majority of the army in Silvania is spent within it's inner cities
2/2
|
Target creature you control cannot be blocked by creatures with power 2 or less this turn.
Up to one Rebel you control cannot be blocked by creatures with power 2 or less this turn. Distractions are the key to completing a mission
|
Choose one:
-Tap up to two target creatures -Return target creature to it's owners hand |
|
Prevent all damage up to two target sources would deal this turn
Rather the rebels are protesting or planting bombs, the Senate always interferes
|
Frenzy 1
Goblins are terrible prisoners, they have very little self-preservation, so they don't follow instructions and often will attack their captors, even if outmatched.
1/1
|
|
Defender
Hexproof 0/1
|
Colorful Growth
(rare)
Established Hierarchy
(uncommon)
Riot Starter
(uncommon)
Coralland Groundskeeper
(uncommon)
Prohibit
(common)
Wild Dryad
(common)
Law Enforcer
(common)
Proactive Rebel
(common)
Dryad Captive
(common)
Honor Soldier
(common)
Distraction
(common)
Chastise
(common)
Intervention
(common)
Goblin Prisoner
(common)
Forest
(basic)
Land Coral
(token)





: Add