Silvania: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First Strike
The majority of the army in Silvania is spent within it's inner cities
2/2
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+1 Up to two Advisors you control gain Shroud until end of turn
0 Untap all Advisors you control -4 Draw a card for each untapped Advisor you control 5
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![]() : Dryad Assassin fights another target creature you don't control. When that creature dies this way, put a +1/+1 counter on Dryad AssassinYound dryad children are stolen from their homes and raised to be assassins
3/3
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![]() , Discard this card: Target attacking creature gets +2/+2 and gains Haste until end of turnThe Underworlders often start mass riots and pandemonium on the streets
2/2
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Vigilance
Whenever Entitled Peacekeeper attacks or blocks, you gain 1 life for each other attacking or blocking creature you control "Look at what marvels we have built! You will not be deconstructing them today!"
-Ingum Arban, Peacekeeper 4/4
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, Sacrifice Law Enforcer: Prevent all damage a source of your choice would deal this turn2/2
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![]() : Prevent all damage that would be dealt to another Advisor you control this turnThe Senate only cares about keeping themselves safe
2/3
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Hexproof
The stubborn and often undisciplined senators of Silvania make up the controlling faction of the world, the Senate
1/2
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Flash
When Covetous Legislator enters the battlefield counter target spell 1/1
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First Strike
The majority of the army in Silvania is spent within it's inner cities
2/2
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First Strike
The stubborn, immoral enforcers of Silvania are brash and quick to act
3/2
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Frenzy 1
Goblins are terrible prisoners, they have very little self-preservation, so they don't follow instructions and often will attack their captors, even if outmatched.
1/1
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Target creature you control cannot be blocked by creatures with power 2 or less this turn.
Up to one Rebel you control cannot be blocked by creatures with power 2 or less this turn. Distractions are the key to completing a mission
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: Add . When you do, put a +1/+1 counter on Wild DryadThe wilds around the outskirts of Silvania is what makes up nearly all of the plane
2/2
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Hexproof
1/1
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Honor Soldier
(common, foil)
Maeon Zanvox
(mythic)
Dryad Assassin
(uncommon)
Riot Starter
(uncommon)
Entitled Peacekeeper
(uncommon)
Law Enforcer
(common)
Keeper of Order
(common)
Silvanian Senator
(common)
Covetous Legislator
(common)
Honor Soldier
(common)
Silvanian Enforcer
(common)
Goblin Prisoner
(common)
Distraction
(common)
Wild Dryad
(common)
Swamp
(basic)
Maeon's Advisor
(token)




: Prevent all damage that would be dealt to another Advisor you control this turn