Silvania: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Protection from noncreature spells.
Other Rebels you control gain Protection from noncreature spells. People often come to Saul looking for advice, he gives them all he can with hospitality and respect
3/3
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![]() : Dryad Assassin fights another target creature you don't control. When that creature dies this way, put a +1/+1 counter on Dryad AssassinYound dryad children are stolen from their homes and raised to be assassins
3/3
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Whenever an Advisor you control becomes the target of a spell or ability an opponent controls, that player sacrifices a creature they control
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Attacking creatures you control get +2/+0 until end of turn. Attacking Rebels you control also gain Trample until end of turn
Rebels rise to power in panic
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Counter target creature spell
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: Add . When you do, put a +1/+1 counter on Wild DryadThe wilds around the outskirts of Silvania is what makes up nearly all of the plane
2/2
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Deathtouch
The Underworld of Silvania has many hired blades
2/2
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First Strike
The stubborn, immoral enforcers of Silvania are brash and quick to act
3/2
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Target creature you control cannot be blocked by creatures with power 2 or less this turn.
Up to one Rebel you control cannot be blocked by creatures with power 2 or less this turn. Distractions are the key to completing a mission
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Enchant creature
Enchanted creature cannot attack or block "I was unfairly condemned!"
"Tell it to the Guillotine" -Buried spoken accords between Prisoner and Soldier |
Flash
When Covetous Legislator enters the battlefield counter target spell 1/1
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Choose one:
-Tap up to two target creatures -Return target creature to it's owners hand |
![]() : Prevent all damage that would be dealt to another Advisor you control this turnThe Senate only cares about keeping themselves safe
2/3
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Frenzy 1
Goblins are terrible prisoners, they have very little self-preservation, so they don't follow instructions and often will attack their captors, even if outmatched.
1/1
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Hexproof
1/1
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Saul Goin, Rebellion Commander
(rare)
Dryad Assassin
(uncommon)
Established Hierarchy
(uncommon)
Mass Pandemonium
(uncommon)
Prohibit
(common)
Wild Dryad
(common)
Underworld Assassin
(common)
Silvanian Enforcer
(common)
Distraction
(common)
Condemnation
(common)
Covetous Legislator
(common)
Chastise
(common)
Keeper of Order
(common)
Goblin Prisoner
(common)
Swamp
(basic)
Maeon's Advisor
(token)




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