Silvania: Virtual Booster
| Silvania: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Haste
When Fiery Rioter enters the battlefield, it deals 1 damage to each creature target opponent controls 2/2
|
Vigilance
Whenever Entitled Peacekeeper attacks or blocks, you gain 1 life for each other attacking or blocking creature you control "Look at what marvels we have built! You will not be deconstructing them today!"
-Ingum Arban, Peacekeeper 4/4
|
Prevent all combat damage creatures that opponents control would deal to creatures you control
|
Attacking creatures you control get +2/+0 until end of turn. Attacking Rebels you control also gain Trample until end of turn
Rebels rise to power in panic
|
|
When Orcish Prisoner enters the battlefield, you lose 2 life
Orcish prisoners are tormented more than any other while in a state of captivity
5/5
|
Hexproof
The stubborn and often undisciplined senators of Silvania make up the controlling faction of the world, the Senate
1/2
|
Prevent all damage up to two target sources would deal this turn
Rather the rebels are protesting or planting bombs, the Senate always interferes
|
Haste
I will fight for my rights until the day I die for them!
2/2
|
|
Choose one:
-Tap up to two target creatures -Return target creature to it's owners hand |
![]() : Prevent all damage that would be dealt to another Advisor you control this turnThe Senate only cares about keeping themselves safe
2/3
|
, Sacrifice Pinching Anemone: Gain 2 life0/2
|
First Strike
The majority of the army in Silvania is spent within it's inner cities
2/2
|
|
When Dryad Captive dies, put a +1/+1 counter on another target creature you control
Sometimes the thinnest are picked, because they are the easiest to break
1/1
|
Enchant creature
Enchanted creature gets +2/+0 and gains Haste |
|
Defender
Hexproof 0/1
|
Fiery Rioter
(rare)
Entitled Peacekeeper
(uncommon)
Opposition Ban
(uncommon)
Mass Pandemonium
(uncommon)
Orcish Prisoner
(common)
Silvanian Senator
(common)
Intervention
(common)
Proactive Rebel
(common)
Chastise
(common)
Keeper of Order
(common)
Pinching Anemone
(common)
Honor Soldier
(common)
Dryad Captive
(common)
Fierce Passion
(common)
Swamp
(basic)
Land Coral
(token)




: Prevent all damage that would be dealt to another Advisor you control this turn