Silvania: Virtual Booster
| Silvania: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Plants you control get +3/+0, gain Vigilance and may attack as if they didn't have Defender until end of turn
|
![]() , Discard this card: Creatures you control gain Haste until end of turn2/1
|
Attacking creatures you control get +2/+0 until end of turn. Attacking Rebels you control also gain Trample until end of turn
Rebels rise to power in panic
|
Prevent all combat damage creatures that opponents control would deal to creatures you control
|
|
Prevent all damage up to two target sources would deal this turn
Rather the rebels are protesting or planting bombs, the Senate always interferes
|
: Add . When you do, put a +1/+1 counter on Wild DryadThe wilds around the outskirts of Silvania is what makes up nearly all of the plane
2/2
|
When Orcish Prisoner enters the battlefield, you lose 2 life
Orcish prisoners are tormented more than any other while in a state of captivity
5/5
|
Flash
When Covetous Legislator enters the battlefield counter target spell 1/1
|
|
Enchant creature
Enchanted creature cannot attack or block "I was unfairly condemned!"
"Tell it to the Guillotine" -Buried spoken accords between Prisoner and Soldier |
Hexproof
The stubborn and often undisciplined senators of Silvania make up the controlling faction of the world, the Senate
1/2
|
When Dryad Captive dies, put a +1/+1 counter on another target creature you control
Sometimes the thinnest are picked, because they are the easiest to break
1/1
|
Choose one:
-Tap up to two target creatures -Return target creature to it's owners hand |
|
Enchant creature
Enchanted creature gets +2/+0 and gains Haste |
Frenzy 1
Goblins are terrible prisoners, they have very little self-preservation, so they don't follow instructions and often will attack their captors, even if outmatched.
1/1
|
|
Hexproof
1/1
|
Colorful Growth
(rare)
Redlight Runner
(uncommon)
Mass Pandemonium
(uncommon)
Opposition Ban
(uncommon)
Intervention
(common)
Wild Dryad
(common)
Orcish Prisoner
(common)
Covetous Legislator
(common)
Condemnation
(common)
Silvanian Senator
(common)
Dryad Captive
(common)
Chastise
(common)
Fierce Passion
(common)
Goblin Prisoner
(common)
Swamp
(basic)
Maeon's Advisor
(token)





: Add
