CMS One: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying, Vigilance
Purity – If the only color of the permanents you control is white, the creatures you control gain Flying, Lifelink and Double strike. 5/5
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Whenever you obtain mana of a color that does not produce the lands you control, add to your mana pool.
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Untap all creatures you control.
Draw a card. |
Whenever an opponent draws a card, that player put the bottom card of his/her library on his/her graveyard.
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Plainswalk
When Diligent spy deals combat damage to an opponent, you can Explore. (Look at the top card of your library. You can put it on the bottom of your library. If it is a land card, you can put it into play tapped.) 1/1
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When Sacred crusader dies, if doesn't have a +1/+1 counter on it, exile it.
: Return Sacred crusader from exile to the battlefield with two +1/+1 counters on it. 2/2
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Flying
Link – Whenever you control a Mountain, Desertifier Draco has Double strike. 3/3
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: Look at the top card of your library.
: Look at the top card of target opponent's library. : Put a charge counter on target permanent. |
(Cast this spell only if you control one or more Swamps)
Enchant player At the beginning of the enchanted player's upkeep, that player put the top three cards of his/her library into his/her graveyard. |
Flying
Cathedral gargoyle has Defender if it had +1/+1 counters on it. : Put a +1/+1 counter on Cathedral gargoyle. 3/4
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Whenever a creature you control deals combat damage to an opponent, you can Explore (Look at the top card of your library. You can put it on the bottom of your library. If it is a land card, you can put it into play tapped.)
1/1
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When Fethra's pearl enters the battlefield, draw a card, then put a card from your hand on the bottom of your library.
: Add one mana of any color to your mana pool. |
Enchant creature
Enchanted creature gains First strike and Vigilance. Landing – Whenever a land enters the battlefield under your control, enchanted creature gains +2/+2 until end of turn. |
First strike
Scourge of Battle enters the battlefield with X +1/+0 counters on it. 0/2
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Witch of the martyrs has protection from white.
When Witch of the martyrs dies, put a +1/+1 counter on target creature. 1/1
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Hope of the martyrs
(rare)
Forced exile
(uncommon)
To arms
(uncommon)
Idol of the pigsty
(uncommon)
Diligent spy
(common)
Sacred crusader
(common)
Desertifier Draco
(common)
Tithe
(common)
Bad news
(common)
Cathedral gargoyle
(common)
Diligent spy
(common)
Fethra's pearl
(common)
Blessing of the golden fire
(common)
Scourge of Battle
(common)
Witch of the martyrs
(common)