CMS One: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human - Soldier
First strike
Prism – When this creature enters the battlefield, choose a color. The creatures of the choosen color gains +1/+1 counter.
2/2
 U 
Sorcery
Search your library for a colorless card and put it into your hand, then shuffle your library.
You can play an extra colorless land this turn.
 U 
Artifact Creature – Golem
Defender, Vigilance
Reactive golem has no Defender if you cast an instant or sorcery spell this turn.
4/5
 U 
Enchantment
Whenever you obtain mana of a color that does not produce the lands you control, add {c} to your mana pool.
 C 
Artifact Creature – Gargoyle
Flying
Cathedral gargoyle has Defender if it had +1/+1 counters on it.
{1}: Put a +1/+1 counter on Cathedral gargoyle.
3/4
 C 
Land
{t}: Add {c} to your mana pool.
 C 
Creature – Human - Scout
Whenever a creature you control deals combat damage to an opponent, you can Explore (Look at the top card of your library. You can put it on the bottom of your library. If it is a land card, you can put it into play tapped.)
1/1
 C 
Artifact Creature – Soldier
First strike
Scourge of Battle enters the battlefield with X +1/+0 counters on it.
0/2
 C 
Creature – Human
{c}: Shepherd of stellar creatures gains protection from a color you choice until end of turn.
1/1
 C 
Creature – Human - Soldier
When Sacred crusader dies, if doesn't have a +1/+1 counter on it, exile it.
{4}{w}: Return Sacred crusader from exile to the battlefield with two +1/+1 counters on it.
2/2
 C 
Creature – Crab - Stellar
Link – Whenever you control a Swamp, Crawler of the graves has Intimidate. (This creature can not be blocked except by artifact creatures and / or creatures that share a color with it.)
2/4
 C 
Creature – Human - Mage
Witch of the martyrs has protection from white.
When Witch of the martyrs dies, put a +1/+1 counter on target creature.
1/1
 C 
Artifact – Equipment
Equipped creature gains +1/+1.
Equip {1}
 C 
Creature – Human - Scout
Plainswalk
When Diligent spy deals combat damage to an opponent, you can Explore. (Look at the top card of your library. You can put it on the bottom of your library. If it is a land card, you can put it into play tapped.)
1/1
 C 
Creature – Feline - Stellar
When Tiger of desolation dies, put a +1/+1 counter on target creature.
{1}{c}: Tiger of desolation gains protection from a color you choice until end of turn.
3/1

Silver flame champion (rare)
Wilderness market (uncommon)
Reactive golem (uncommon)
Forced exile (uncommon)
Cathedral gargoyle (common)
Desolation (common)
Diligent spy (common)
Scourge of Battle (common)
Shepherd of stellar creatures (common)
Sacred crusader (common)
Crawler of the graves (common)
Witch of the martyrs (common)
Ceremonial dagger (common)
Diligent spy (common)
Tiger of desolation (common)