Tarkir 2

Printable
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Mechanics

Showing 4 of 4 Blue cards

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 R 
Legendary Creature – Human Shaman
If a creature you control with power 4 or greater would die, you may exile it instead.
{x}{u}, {t}: Create a token that’s a copy of a creature card exiled with Chebral, Spirit Guide with converted mana cost X or less.
2/4
 U 
Tribal Sorcery – Dragon
Scry 2, then draw two cards.
“Only the dragonlords know true insight. We are blessed that they will share it with us.”
 R 
Tribal Enchantment – Dragon
Each noncreature card in your graveyard is a Dragon tribal card in addition to its other types.
Each creature card in your graveyard is a Dragon card.
If something great was done, they will tell you a dragon did it.
 R 
Sorcery
Draw three cards.
Recover—Discard three cards (When a creature is put into your graveyard from the battlefield, you may discard three cards. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Go to section: White (2) Blue (4) Black (2) Red (1) Green (2) Multicolour (17)

Show rarities: U R


Tarkir 2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics