Tarkir 2: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Shaman
If a creature you control with power 4 or greater would die, you may exile it instead.
{x}{u}, {t}: Create a token that’s a copy of a creature card exiled with Chebral, Spirit Guide with converted mana cost X or less.
2/4
 U 
Creature – Zombie
Empower (Whenever you cast a spell, you may sacrifice this creature.)
When Necromancer’s Minion empowers a spell, you scry 2 and each opponent loses 1 life.
2/2
 U 
Creature – Ogre Warrior
Dominance — When Dragon-Strength Ogre enters the battlefield, if the total power of creatures you control is greater than the total power of creatures each opponent controls, Dragon-Strength Ogre fights target creature.
Megamorph {2}{r}{g}
4/4
 U 
Tribal Sorcery – Dragon
Scry 2, then draw two cards.
“Only the dragonlords know true insight. We are blessed that they will share it with us.”
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Creature – Naga Wizard
Empower (Whenever you cast a spell, you may sacrifice this creature.)
When Doomed Conjurer empowers a spell, if that spell is a creature spell, it enters the battlefield with two +1/+1 counters on it.
2/2
 
 
No more commons
 
 
No more commons
 C 
Creature – Bird Soldier
Flying
Whenever you cast a Dragon spell, put a +1/+1 counter on Dragonlord’s Faithful.
1/2
 
 
No more commons
Island
 
 B 
Basic Land – Island

Chebral, Spirit Guide (rare)
Necromancer's Minion (uncommon)
Dragon-Strength Ogre (uncommon)
Dragonlord's Insight (uncommon)
Doomed Conjurer (common)
Dragonlord's Faithful (common)
Island (basic)