Tarkir 2: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Tribal Enchantment – Dragon
Each noncreature card in your graveyard is a Dragon tribal card in addition to its other types.
Each creature card in your graveyard is a Dragon card.
If something great was done, they will tell you a dragon did it.
 U 
Creature – Orc Warrior
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
2/1
 U 
Tribal Sorcery – Dragon
Dedication (Each +1/+1 counter you remove from among creatures you control as you cast this spell pays for {1}.)
Exile target nonland permanent.
 U 
Creature – Human Warrior
Dominance — At the beginning of combat on your turn, if the total power of creatures you control is greater than the total power of creatures each opponent controls, Atarka Swiftclaw gains haste and trample until end of turn.
3/2
 
 
No more commons
 
 
No more commons
 C 
Creature – Bird Soldier
Flying
Whenever you cast a Dragon spell, put a +1/+1 counter on Dragonlord’s Faithful.
1/2
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Creature – Naga Wizard
Empower (Whenever you cast a spell, you may sacrifice this creature.)
When Doomed Conjurer empowers a spell, if that spell is a creature spell, it enters the battlefield with two +1/+1 counters on it.
2/2
 
 
No more commons
 
 
No more commons
 
 
No more commons
Mountain
 
 B 
Basic Land – Mountain

History of Tarkir (rare)
Bloodcrazed Orc (uncommon)
Scorching Justice (uncommon)
Atarka Swiftclaw (uncommon)
Dragonlord's Faithful (common)
Doomed Conjurer (common)
Mountain (basic)