The Sixth Color: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Aether Astrologist Colourless Common 1{?} Creature – Elf Mystic 1 1 {t}: Look at the top card of each library.
{?}: Exchange the top and bottom card of your library.
0
2 Aether Haze Colourless Uncommon 3{2}{?} Enchantment At the beginning of each player's combat, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack this turn. 1 1496744033 on 06 Jun 2017 by Tahazzar
3 All-Seeing Eye Colourless Common 2{1}{?} Creature – Eye 1 3 Awareness (Effects that say this creature can’t block another creature don’t apply.) 0
4 Amber of the Voi Colourless Uncommon 2{?}{?} Instant Add two mana of any one color to your mana pool. Spend this mana only to cast spells from exile and to pay costs of exiled cards.
Until end of turn, you may play a card from exile this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)
0
5 Astral Ouroboros Colourless Rare 5{3}{?}{?} Creature – Serpent 8 8 At the beginning of your upkeep, exile Astral Ouroboros unless you exile the top eight cards of your library. (Reveal the cards as you exile them.)
Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.)
0
6 Axiom Verger Colourless Uncommon 1{?} Creature – Aetherborn Mystic 0 1 {t}: Exile the top card of target player’s library. If that card is a land, add {2} to your mana pool. (Reveal the card as you exile it.) 0
7 Bewilderment Colourless Mythic 7{5}{?}{?} Creature – Elemental Incarnation * * Flying
Bewilderment’s power and toughness are each equal to the number of exiled cards.
0
8 Blindless Seer Colourless Common 4{3}{?} Creature – Human Mystic 1 4 Awareness (Effects that say this creature can’t block another creature don’t apply.)
Focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.)
0
9 Cast into Aeons Colourless Mythic 1{?} Sorcery Exile target permanent face down.
Draw a card.
Skip your next turn.
0
10 Cave Hermit Colourless Common 1{?} Creature – Aetherborn Mystic 2 3 0
11 Cosmos Force Colourless Mythic 7{4}{?}{?}{?} Enchantment Creature – Spirit 0 1 Creatures blocking or blocked by Cosmos Force have base power 0.
Permanents you control have focus.
(At the beginning of your upkeep, target creature you control gets +1/+1 until end of turn. If a permanent has multiple instances of focus, each triggers separately.)
0
12 Crossing the Abyss Colourless Mythic 1{?} Sorcery For the rest of the game, if you would draw a card, you may skip that draw instead.
Exile all the cards in your library, hand, and graveyard.
0
13 Dark Star Colourless Uncommon 5{3}{?}{?} Creature – Elemental 0 8 Spells that target Dark Star cost {3} less to cast.
Spells that target other creatures cost {3} more to cast.
All creatures able to block Dark Star do so.
0
14 Death During Life Colourless Common 1{?} Instant Until end of turn, exile target creature from the battlefield or a creature card from a graveyard. (It returns to the zone it was exiled from under its owner’s control.) 0
15 Deepest Lore Colourless Common 4{2}{?}{?} Instant Target player exiles the top two cards of his or her library. For each card exiled this way, draw the bottom card of your library. 0
16 Demented Familiar Colourless None 1{?} Creature – Homunculus 0 1 Delusion 3 (When this enters the battlefield, you gain three life until it leaves the battlefield.)
Focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.)
0
17 Demented Tutor Colourless Uncommon 2{1}{?} Sorcery Search your graveyard, hand, and/or library for a card and exile it. If you search your library this way, shuffle it.
Draw the bottom card of your library.
0
18 Dementigor Colourless Uncommon 1{?} Creature – Insect 1 1 At the beginning of each end step, if a card was exiled this turn, you may put a +1/+1 counter on Dementigor. 0
19 Detachment Colourless Common 2{1}{?} Enchantment {t}: Each player puts an artifact or enchantment he or she controls on the bottom of its owner’s library. 0
20 Dimensional Rift Master Colourless Uncommon 3{1}{?}{?} Creature – Aetherborn Mystic 2 2 {4}{?}: Exile target creature until end of turn. (It returns under its owner's control.)
{4}{?}: Two target creatures exchange power until end of turn.
0
21 Dislocation Colourless Common 3{2}{?} Instant Exile target permanent until end of turn. (That permanent returns under its owner's control.) 0
22 Distortion Colourless Rare 4{3}{?} Creature – Incarnation 2 2 Spells and abilities your opponents control that target a creature you don't control cost {1} more to cast and/or to activate.
As long as Distortion is in your graveyard and you control a Cavern, spells and abilities your opponents control that target a creature you don't control cost {1} more to cast and/or to activate.
0
23 Disturbance in Force Colourless Common 4{2}{?}{?} Creature – Spirit 4 2 When Disturbance in Force enters the battlefield, spells your opponents cast cost {2} more to cast until your next turn. 0
24 Dream Eater Colourless Common 2{1}{?} Creature – Horror 2 1 Turn a face-up card in exile face down, {t}: Add {1} to your mana pool. 0
25 Dream Sow Colourless Common 1{?} Sorcery Each player exiles top two cards of his or her library. You may play land cards exiled this way this turn. (Reveal the cards as you exile them. You can play a land this way only if you have an available land play remaining.) 0
26 Dreamecdote Colourless Mythic 5{3}{?}{?} Sorcery Reverse the turn order.
You take the next turn. (You take one extra turn after this one.)
0
27 Dreamermind Colourless Mythic 4{?}{?}{?}{?} Creature – Mystic 8 4 If Dreamermind would deal damage to a player, exile that many cards from the top of that player’s library face down instead. You may look at, play, and spend mana as though it were mana of any color to cast those cards for as long as they remain exiled and Dreamermind remains on the battlefield.
Awareness, dreamwalk
0
28 Dreamsource Colourless Rare 2{?}{?} Creature – Jellyfish 0 4 Awareness (Effects that say this creature can’t block another creature don’t apply.)
You may spend mana as though it were mana of any color to cast spells from exile and to pay costs of exiled cards.
0
29 Effortless Colourless Uncommon 1{?} Sorcery Target player reveals his or her hand. Choose a nonland card from it. That player puts it on the bottom of his or her library, then draws a card. (That player draws a card even if no card was chosen this way.) 0
30 Eldritch Escapist Colourless Rare 4{2}{?}{?} Creature – Horror 4 2 Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.)
{0}: Exile Eldritch Escapist until end of turn. Activate this ability only if a card was exiled this turn. (It returns under its owner's control.)
0
31 Emptiness Colourless Uncommon 1{?} Enchantment – Aura Enchant creature
Enchanted creature’s base power is 0.
{x}: Enchanted creature has base power and toughness X/X until end of turn. X can’t be 0.
0
32 Energy Adept Colourless Common 3{2}{?} Creature – Human Mystic 1 1 Focus, focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.) 0
33 Enlightened Presence Colourless Uncommon 4{2}{?}{?} Enchantment – Aura Delusion 8 (When this enters the battlefield, you gain eight life until it leaves the battlefield.)
Enchanted creature has awareness and base power and toughness 0/8. (Effects that say it can’t block another creature don’t apply.)
0
34 Entropic Apparation Colourless None 5{4}{?} Creature – Aetherborn 4 1 Focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.)
{?}: Entropic Apparation gains dreamwalk until end of turn. (It can't be blocked by untapped creatures. Tapped creatures can block it.)
0
35 Flowing Form Colourless Common 1{?} Enchantment Focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.) 0
36 Follower of Figments Colourless Common 1{?} Creature – Aetherborn 1 2 Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.) 0
37 Forgotten Charm Colourless Uncommon 1{?} Instant Choose one —
• Until end of turn, target enchantment becomes a creature with base power and toughness 3/3 in addition to its other types.
• Target creature gains awareness until end of turn. (Effects that say it can’t block another creature don’t apply.)
• Draw the bottom card of your library.
0
38 Fragmented Manatee Colourless Uncommon 4{3}{?} Creature – Manatee 3 3 When Fragmented Manatee dies, add {3} to your mana pool at the beginning of your next main phase. 0
39 From Formless Matter Colourless Uncommon 1{?} Enchantment {x}: From Formless Matter becomes a X/X Aetherborn creature with awareness in addition to its other types until end of turn. (Spend any amount of mana for {x}. Effects that say it can’t block another creature don’t apply. It’s still en enchantment.) 0
40 Gravity Bender Colourless Uncommon 2{1}{?} Creature – Mystic 1 2 {t}: Spells cost {1} more to cast this turn. (Spells cast before this ability resolves are unaffected.) 0
41 Guide on the Pathless Path Colourless Uncommon 4{3}{?} Creature – Human Mystic 0 4 Flash
When Guide on the Pathless Path enters the battlefield, exchange its power and the power of target creature until end of turn.
0
42 Hypnophobic Apparition Colourless Common 2{1}{?} Creature – Eye Awareness (Effects that say this creature can’t block another creature don’t apply.)
Hypnophobic Apparition gets -1/-1 for each creature card in your graveyard.
0
43 Inescapable Spacetime Colourless Rare 3{1}{?}{?} Instant Choose exile, graveyard, or hand. Until end of turn, if a card would be put into exile, graveyard, or hand, it’s put into the chosen zone instead. 0
44 Infinite Tutor Colourless Uncommon 1{?} Instant Search your library for a card with {0} or {x} in its mana cost and reveal that card. Shuffle your library, then put the card on top of it. 0
45 Infinity Colourless Rare 6{3}{?}{?}{?} Creature – Elemental Incarnation 6 6 Dreamwalk
If a card would be put into an opponent’s exile, graveyard, or hand, except during his or her draw step, you may have that card be put into exile, graveyard, or hand instead.
When Infinity is put into a graveyard from anywhere, shuffle it into its owner's library.
0
46 Infinomancer Colourless Uncommon 2{1}{?} Creature – Aetherborn 1 1 {x}: Until end of turn, target creature you control has base power and toughness of X/X. 0
47 Lidless Gate Colourless Common 1{?} Creature – Eye Wall 0 3 Defender
When Lidless Gate enters the battlefield, look at the top three cards of target player’s library. (Put them back in the same order.)
0
48 Lucid Reality Colourless Uncommon 2{1}{?} Enchantment Creatures you control have dreamwalk. (They can't be blocked by untapped creatures. Tapped creatures can block them.) 0
49 Lucid Sleepwalkers Colourless Common 3{1}{?}{?} Creature – Aetherborn 3 2 Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.) 0
50 Man Within a Dream Colourless Uncommon 1{?} Creature – Human Mystic 1 1 {?}, {t}: Target creature gains dreamwalk until end of turn. (It can't be blocked by untapped creatures. Tapped creatures can block it.) 0
51 Master the Wheel Colourless Uncommon 5{3}{?}{?} Sorcery You may pay {0} rather than pay the mana cost of the next nonland card you cast this turn. If that spell contains {x} in its costs, X is 5. 0
52 Masterless Pupil Colourless Rare 2{1}{?} Creature – Human Mystic 0 2 Whenever Masterless Pupil blocks, exchange its power and the power of target creature it's blocking until end of combat. 0
53 Matrix Mist Colourless Uncommon 1{x}{?} Instant (Spend any amount of mana for {x}.)
Spells cost {x} more to cast this turn. (For example, if you spend {?}{?}{?} on {x}, spells cost an additional {3} to cast this turn. Spells cast before this resolves are unaffected.)
0
54 Mental Block Colourless Common 1{?} Instant If you would be dealt damage this turn, instead exile that many cards from the top of your library. (Reveal the cards as you exile them.) 0
55 Naïve Elempath Colourless Common 5{3}{?}{?} Enchantment Creature – Spirit 3 4 Delusion 4 (When this enters the battlefield, you gain four life until it leaves the battlefield.) 0
56 Octarine Evocation Colourless Common 2{?}{?} Enchantment Return Octarine Evocation to its owner’s hand: Add {2} to your mana pool. 0
57 Omnipresence Colourless Mythic 8{5}{?}{?}{?} Enchantment You may cast nonland cards as though they had flash.
You may play face up cards you own from your graveyard, from exile and from outside the game.
0
58 Orb of Unveiled Sight Colourless Common 2{1}{?} Creature – Eye 1 1 Flying
Spells your opponents control that target other creatures you control cost {1} more to cast.
0
59 Ouroboros Hatchling[ Colourless Uncommon 1{?} Creature – Serpent 2 1 At the beginning of your upkeep, put a card in a graveyard on the bottom of its owner’s library. If you can’t, put Ouroboros Hatchling[ on the bottom of its owner’s library. 0
60 Outer Rim Hecatoncheire Colourless Uncommon 7{5}{?}{?} Creature – Hecatoncheires 7 7 Awareness, dreamwalk (Effects that say this creature can’t block another creature don’t apply. This creature can't be blocked by untapped creatures. Tapped creatures can block it.) 0
61 Paradox History Colourless Common 1{?} Enchantment At the beginning of each player’s upkeep, you may exile the top card of that player’s library. (Reveal the card as you exile it.) 0
62 Parallel Possibility Colourless Uncommon 3{1}{?}{?} Enchantment Sacrifice Parallel Possibility: Exile target nonland permanent until end of turn. You may play it from exile this turn. (You still pay its costs. If you play it, it enters the battlefield under your control. If you don’t play it, return it under its owner's control at the end of turn.) 0
63 Phase Invader Colourless Rare 3{?}{?}{?} Creature – Spirit 0 1 Focus, focus, focus (At the beginning of your upkeep, target creature you control gets +1/+1 until end of turn. If a creature has multiple instances of focus, each triggers separately.)
Haste
When Phase Invader enters the battlefield, if it's your turn, take an additional upkeep step after this phase.
2 1496759714 on 06 Jun 2017 by Alex
64 Pixie Meditators Colourless Common 2{1}{?} Creature – Faerie 0 2 Flying
Focus (At the beginning of your upkeep, target creature gets +1/+1 until end of turn.)
0
65 Prophetic Dragon Colourless Rare 5{3}{?}{?} Creature – Dragon Mystic 4 4 Flying
When Prophetic Dragon enters the battlefield, put any number of exiled cards on top of their owners’ libraries in any order.
0
66 Psychic Embryo Colourless Common 3{2}{?} Creature – Spirit 1 3 Delusion 3 (When this enters the battlefield, you gain three life until it leaves the battlefield.)
Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.)
0
67 Quantum Leap Colourless Common 1{x}{?} Instant Cast target face-up exiled nonland card with converted mana cost X or less without paying its mana cost. 0
68 Reality Lapse Colourless Uncommon 2{1}{?} Instant Exile target spell. At the beginning of its controller’s next upkeep, that player may cast that card from exile without paying its mana cost. 0
69 Relativity Charm Colourless Uncommon 1{?} Instant • Add {3} to your mana pool. Spend this mana only on costs that contain {x}.
• Target creature gains dreamwalk until end of turn.
• Target face-up exiled card gains flash until end of turn. You may play it from exile this turn. (You still pay its costs.)
0
70 Secrets of the Old Gods Colourless Rare 3{x}{1}{?}{?} Sorcery Search your library up to X cards, exile them, then shuffle your library. (Reveal the cards as you exile them.)
For each card exiled this way, draw the bottom card of your library.
0
71 Serpent of Unending Cycles Colourless Rare 6{4}{?}{?} Creature – Serpent 6 4 Costs you pay that contain {x} cost up to {4} less. 0
72 Singularity Scion Colourless Rare 4{2}{?}{?} Creature – Avatar 4 4 Spells that target Singularity Scion cost {0} to cast. (This applies to spells cast by any player.) 0
73 Singularity Vortex Colourless Common 1{x}{?} Sorcery (Spend any amount of mana for {x}.)
Put target tapped nonland permanent with converted mana cost X or less into its owner's library third from the top.
0
74 Starflexion Colourless Rare 3{1}{?}{?} Creature – Aetherborn Mystic 3 3 {?}: Exile the top card of target player’s library. If it’s a creature card, put a +1/+1 counter Starflexion. Otherwise, you may exile Starflexion until end of turn. (Reveal the card as you exile it.)
Counters remain on Starflexion as it moves to a player's exile zone.
0
75 Staring Abyss Colourless Rare 3{1}{?}{?} Enchantment At the beginning of each player’s upkeep, exile the top card of that player’s library.
As long as there are twenty or more exiled cards, Staring Abyss is a 7/7 Horror creature in addition to its other types.
0
76 Xi-Voxen, Lucid Realizer Colourless Mythic 5{4}{?} Planeswalker – Xi-Voxen 5 +3: Until your next turn, up to three target creatures gain dreamwalk.
-2: Create a purple enchantment token with “Sacrifice this: Add {2} to your mana pool.”
-X: Exile up to X target permanents not named Xi-Voxen, Lucid Realizer until end of turn.
-10: Draw up to fourteen cards from the bottom your library, then put seven cards from your hand on top of your library in any order.
0
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Mechanics