Titanica
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Mechanics | Skeleton |
Showing 5 of 5 Artifact cards
Go to section: White (28) Blue (6) Black (5) Red (12) Green (6) Multicolour (16) Hybrid (6) Artifact (5)
Show rarities: C
Crew 2 (Tap any number of untapped creatures you control with total power 2 or greater: This permanent becomes an artifact creature until end of turn.)
: Forest Crasher gains Trample until end of turn

They don't need roads where they're going!
6/5
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
: Sand-Sail gains Lifelink until end of turn.

Despite popular belief, Thri-Kreen feel the warmth of the sun and the whip of wind. And they love it.
3/3
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
: Scrap Speeder gains Menace until end of turn.

A roaring panther of rust and recklessness.
5/2
When Survey Wing attacks, Scry 1.
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)
: Survey Wing gains Flying until end of turn.
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)

Recon missions are a good excuse to test flying machines in Academia.
2/3
Go to section: White (28) Blue (6) Black (5) Red (12) Green (6) Multicolour (16) Hybrid (6) Artifact (5)
Show rarities: C
Titanica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.)