Darkness Falls: Mechanics
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Mechanics | The World of Heret | Skeleton |
Raze:
When this creature enters the battlefield, any player may pay 3 life or discard a card. If no player does, this creature enters the battlefield with an additional +1/+1 counter.
Used on 2 cards:
Geldebren, Lost Village, Rampaging Demon
This is a mechanic used to show how the Darkness lays waste to its enemies.
Assemble:
Whenever you cast a spell, you may pay
. If you do, create a 1/1 human token
Used on 1 cards:
Barracks

This is a mechanic used to represent the humans teaming up against the darkness.
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – . (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".