SOR block storage: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Creature – Bird Soldier
Flying
Morph {3}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Soradyne Test Pilot is turned face up, attach target equipment you control to it.
1/1
 U 
Creature – Human Soldier
{t}: Prevent the next 2 damage that would be dealt to target creature or player by any one source.

Morph {1}{w}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/2
 U 
Land
When Ridgeline Bunkers enters the battlefield, put a land you control on the top or bottom of your library.

{t}: Add {r} or {g} to your mana pool.
 C 
Creature – Human Soldier
Vigilance
Morph {1}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Veteran Sentinel is turned face up, untap target creature.
2/2
 C 
Creature – Human Soldier
Morph {g} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Marrick’s Envoy is turned face up, put a +1/+1 counter on target creature.
2/2
 C 
Instant
Turn up to 2 target face up nontoken creatures face down until end of turn. (Face down cards are 2/2 creatures.)
 C 
Creature – Human Soldier
Vigilance
“Magrun Houk seems to have forgotten certain aspects of the Day of Silence. We have not.”
2/3
 C 
Creature – Human Soldier
Swampwalk
Morph {1}{b}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/1
 C 
Creature – Human Rogue
Morph {u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

{t}: Draw a card, then discard a card.
1/1
 C 
Creature – Human Wizard
When Nervous Informant enters the battlefield, if a spell was cast during combat this turn, Nervous Informant has haste until end of turn.

{t}: Draw a card, then discard a card.
1/1
 C 
Sorcery
Target creature gets +4/+4 until end of turn.
[Feint {r}{g}]
 C 
Creature – Human Wizard
{r}: Outraged Torchmage gets +1/+0 until end of turn.

Morph {r} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/3
 C 
Creature – Human Soldier
First strike
Morph {1}{r} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Cloaked Commando is turned face up, it gets +2/+0 until end of turn.
2/1
 C 
Creature – Human Soldier Rogue
[Mindstrike]
Morph {3}{b}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/2

Soradyne Test Pilot (uncommon)
Missing Medic (uncommon)
Ridgeline Bunkers (uncommon)
Veteran Sentinel (common)
Marrick’s Envoy (common)
Lost in the Crowd (common)
Mindful Veteran (common)
Trench Ward Deputy (common)
Nervous Informant (common)
Nervous Informant (common)
Display of Strength (common)
Outraged Torchmage (common)
Cloaked Commando (common)
Southside Heavies (common)