Dagoron: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchantments you control have Arcana. This can't cause a permanent to have two instances of Arcana.
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Enchant Creature
Enchanted creature has fear. B: Regenerate enchanted creature. |
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Return target instant or sorcery card from your graveyard to your hand.
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Trample
Alchemy 6/5
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If Wall of Kastor blocks a creature with trample, Wall of Kastor gets +0+6 until end of turn.
0/3
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Merfolk Spearman has first strike when attacking.
1/1
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When Sindor Totemist enters the battlefield, you may search your library for a non-forest land card, reveal it, put it into your hand, then shuffle your library.
1/1
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Whenever Scroll Thief deals combat damage to a player, draw a card.
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Enchant creature
Necromancy Enchanted creature gets +2/+2 and has deathtouch. |
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Deathtouch, Fear
2/1
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You draw 2 cards and you lose 2 life.
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Counter target spell.
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Target player reveals all cards in his or her hand except one. You may choose one of the revealed cards or the hidden card. That player discards the chosen card.
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Hexproof
4/3
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Persistent Spell
(rare)
Mummify
(uncommon)
UZ02
(uncommon)
Consolidate
(uncommon)
Deepwood Spirit Beast
(common)
Wall of Kastor
(common)
Merfolk Spearman
(common)
Sindor Totemist
(common)
Scroll Thief
(common)
Flamboyant Mitosis
(common)
Zigurrat Mummy
(common)
Unethical Study
(common)
Cancel
(common)
Gaze of Tolem
(common)
Rabid Gorilla
(common)




