Dagoron: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchantments you control have Arcana. This can't cause a permanent to have two instances of Arcana.
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All creatures able to block Prized Unicorn do so.
2/2
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4/7
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Enchant Creature
Enchanted creature has fear. B: Regenerate enchanted creature. |
If Wall of Kastor blocks a creature with trample, Wall of Kastor gets +0+6 until end of turn.
0/3
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Necromancy
First Strike Trample 2/2
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If you sacrifice Tendoka Horror, exile it and draw a card.
1/1
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You gain X life.
For each life you gained this way, add W, U, B or R to your mana pool. |
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
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Draw a card, then scry 1.
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When Sindor Totemist enters the battlefield, you may search your library for a non-forest land card, reveal it, put it into your hand, then shuffle your library.
1/1
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Merfolk Spearman has first strike when attacking.
1/1
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Destroy target creature with flying.
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When Decoy Captain enters the battlefield, return target creature you don't control to its owner's hand.
2/2
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B: Mansion Shade gets +1/+1 until end of turn. Activate this ability only before blockers have been declared.
1/1
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Persistent Spell
(rare)
Prized Unicorn
(uncommon)
Earth Terari
(uncommon)
Mummify
(uncommon)
Wall of Kastor
(common)
Dread Rider
(common)
Tendoka Horror
(common)
Blackpool Ritual
(common)
Cultivate
(common)
Strategize
(common)
Sindor Totemist
(common)
Merfolk Spearman
(common)
Plummet
(common)
Decoy Captain
(common)
Mansion Shade
(common)




