Dagoron: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spirit
Necromancy
4/2
 
{b}{g}
 
 R 
 
 U 
Creature – Human Wizard
T: Draw a card, then discard a card.
2/2
{g}{b}
 
 U 
 
 U 
Artifact
T: Target land becomes a 4/4 green treant creature until end of turn. It is still a land.
 C 
Enchantment – Aura
Enchant creature
Arcana
Enchanted creature gets +2/+2.
 C 
Enchantment – Aura
Enchant permanent you control
Arcana
0: Return enchanted permanent to its owner's hand.
 C 
Artifact – Equipment
Equip 3
Equipped creature gets +2/+0 and has first strike.
 C 
Creature – Spirit Beast
Trample
Alchemy
6/5
 C 
Creature – Shade
B: Mansion Shade gets +1/+1 until end of turn. Activate this ability only before blockers have been declared.
1/1
 C 
Sorcery
Return target creature card from your graveyard to your hand.
 C 
Enchantment
Enchant creature
Enchanted creature gets -2/-2.
 C 
Sorcery
Draw 2 cards.
 C 
Sorcery
Target creature you control fights target creature you don't control.
Those creatures can't attack or block this turn.
 C 
Creature – Vampire
Sacrifice a creature: Regenerate Vampire Marquis.

Sacrifice a creature: Target opponent loses 1 life.
2/2

Blackbog Gloom (common, foil)
RZ09 (rare)
Librarian Apprentice (uncommon)
UZ03 (uncommon)
Treant Grove (uncommon)
Magic Shield (common)
Blink Insurance (common)
Cutthroat Rapier (common)
Deepwood Spirit Beast (common)
Mansion Shade (common)
Disentomb (common)
Bog Madness (common)
Divination (common)
Sindor Arena (common)
Vampire Marquis (common)