Dagoron: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
T: Target land becomes a 4/4 green treant creature until end of turn. It is still a land.
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Enchant Creature
Enchanted creature has fear. B: Regenerate enchanted creature. |
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Enchant creature
You control enchanted creature. |
Alchemy
Whenever Essence Investigator attacks, add 1 to your mana pool. 2/2
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Destroy target creature with flying.
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3/2
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Target creature gets -3/-1 until end of turn.
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Swampwalk, protection from white
2/2
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Necromancy
4/2
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Destroy target land. You gain 4 life.
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When Decoy Captain enters the battlefield, return target creature you don't control to its owner's hand.
2/2
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Enchant permanent you control
Arcana 0: Return enchanted permanent to its owner's hand. |
Counter target non-creature spell.
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Treant Grove
(uncommon, foil)
RZ08
(rare)
Mummify
(uncommon)
UZ10
(uncommon)
Mind Control
(uncommon)
Essence Investigator
(common)
Plummet
(common)
Iron Golem
(common)
Wring Flesh
(common)
Indra Horror
(common)
Blackbog Gloom
(common)
Maw of the Mire
(common)
Decoy Captain
(common)
Blink Insurance
(common)
Negate
(common)