Dagoron: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Alchemy 6/5
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T: Target land becomes a 4/4 green treant creature until end of turn. It is still a land.
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Alchemy
Whenever Essence Investigator attacks, add 1 to your mana pool. 2/2
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Alchemy
T: Add 1 to your mana pool. 1/1
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Defender
0/5
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B: Mansion Shade gets +1/+1 until end of turn. Activate this ability only before blockers have been declared.
1/1
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Counter target non-creature spell.
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Flying
2/4
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Target creature gets -3/-1 until end of turn.
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Target creature gets +3/+3 until end of turn.
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Enchant creature
Necromancy Enchanted creature gets +2/+2 and has deathtouch. |
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
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Deepwood Spirit Beast
(common, foil)
RZ07
(rare)
UZ04
(uncommon)
UZ02
(uncommon)
Treant Grove
(uncommon)
Essence Investigator
(common)
Sindor Shaman
(common)
Turtle Frontliner
(common)
Mansion Shade
(common)
Negate
(common)
Azure Drake
(common)
Wring Flesh
(common)
Giant Growth
(common)
Flamboyant Mitosis
(common)
Frost Breath
(common)





