Savage Unity: Virtual Booster
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Mechanics | Details Test |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Play with the top card of your library revealed.
As long as the top card of your library is an Island, you may put it on the bottom of your library. You may play the top card of your library without paying its mana cost. |
Target player puts the top card of his or her library into his or her graveyard.
Reclaim (You may cast this spell from your graveyard for its reclaim cost by sacrificing an artifact, creature, or land as an additional cost.) |
Warriors you control gain double strike until end of turn.
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0/4
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Draw two cards, then sacrifice a permanent.
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Players can't search libraries this turn.
Draw a card. |
Shock
Harmony — bolt |
2/1
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+3:You may sacrifice a creature and/or an artifact. Draw a card, then draw an additional card for each permanent sacrificed this way.
-3: ?? ?? -12:You get an emblem with "At the beginning of each end step, you may put a permanent card from a graveyard onto the battlefield." 7
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Illus. Story Spotlight 3/5
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Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target simple creature. (Creatures with no printed abilities are simple.)
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Harmony — Thunderscale Totem is a 4/4 Dinosaur artifact creature as long as you control a simple creature.
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Illus. Story Spotlight 1/5
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Create three 1/1 white Warrior creature tokens.
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Limitless Possibility
(mythic)
Unravel the Mind
(uncommon)
Feat of Desperation
(none)
Yoked Hatchling
(common)
Perilous Research
(uncommon)
Lugh the Faithful
(mythic)
Shadow of Doubt
(rare)
Card76519
(common)
Card75528
(common)
Huatzil, the Unharrowed
(mythic)
Azzak's Retaliation
(rare)
Simple boon
(common)
Thunderscale Totem
(uncommon)
Manda's Purification
(rare)
Take Up Arms
(uncommon)