Erendale Block B: Virtual Booster
Erendale Block B: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Available Stats |
You could alternatively have 15 random cards regardless of rarity.
Play with the top card of your library revealed.
You may play the top card of your library if its a land. 2/2
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Instant and Sorcery spells you control have Wither. (They deal damage to creatures in the form of -1/-1 counters.)
![]() ![]() ![]() 2/2
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Create X 1/1 green and white Kithkin Scout creature tokens named Halfing Ranger.
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Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn
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3/1
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Defender
(conditional way of losing defencer, in progress) 2/3
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As an additional cost to cast (Dwarf ancient treasure riddle?), discard a card.
Draw two cards. |
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Counter target spell that targets a creature you control.
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Target creature gains Wither until end of turn. If that creature dies this turn, return it to the battlefield.
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Tap target land. It doesn't untap during its controllers next untap step.
Draw a card. |
5/1
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Target creature gets +3/-3 until end of turn.
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4/6
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Vigilance (Attacking doesn't cause this creature to tap.)
2/2
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'Nymph of Verdant Oasis'
(rare)
'Hellfire Explosve'
(uncommon)
'Call the rangers'
(uncommon)
(Hybrid Threaten)
(uncommon)
'Two mana three one'
(common)
(Dwarven Mine Guards)
(common)
(Dwarf ancient treasure riddle?)
(common)
u/r goblin diplomats variant
(common)
''(Name in Prog)"
(common)
'Return + Wither]
(common)
'Dwarf tunnel digging'
(common)
('Helms Deep Orc Berserker')
(common)
(hybrid damage)
(common)
(B/G Big Vanilla)
(common)
'Vigilance Bear/ Ranger'
(common)