Digital Circus
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| Skeleton |
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Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature can't attack or block.
When this creature enters, draw a card.
Illus. Ganito
1/1
Your opponents can't cast spells this turn.
Menace
Sacrifice an enchantment: Target opponent loses 2 life and you gain 2 life.
Whenever a Room you control is put into a graveyard from the battlefield, target creature an opponent controls gets -2/-2 until end of turn.
Sacrifice an enchantment: Target opponent loses 2 life and you gain 2 life.
Whenever a Room you control is put into a graveyard from the battlefield, target creature an opponent controls gets -2/-2 until end of turn.
Illus. Ganito
3/2
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever this Vehicle deals combat damage to a player, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Whenever this Vehicle deals combat damage to a player, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Illus. Ganito
6/3
Reach
Illus. Ganito
4/5
Destroy target artifact.
Changeling (This card is every creature type.)
Sacrifice an Room: Zooble phases out. (Treat this permanent as though it doesn't exist until your next untap step.)
Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card and you gain 2 life. This ability triggers only once each turn.
Sacrifice an Room: Zooble phases out. (Treat this permanent as though it doesn't exist until your next untap step.)
Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card and you gain 2 life. This ability triggers only once each turn.
Illus. Ganito
2/3
Pomni, Trapped Jester gets +1/+0 for each color among enchantments you control.





: Enchantment creatures you control get +X/+X until end of turn, where X is the number of enchantment creatures you control.





: Enchantment creatures you control get +X/+X until end of turn, where X is the number of enchantment creatures you control.
Illus. Ganito
0/3
Flash, haste, hexproof
As long as you control fewer than five unlocked Rooms with different names, Caine and Bubble isn't a creature.
Rooms you cast and their doors cost
less to unlock.
Whenever you unlock a door of a Room you control, choose one:
- Create a 1/1 colorless NPC artifact creature token.
- Target opponent loses 2 life and you gain 2 life.
- Draw a card.
As long as you control fewer than five unlocked Rooms with different names, Caine and Bubble isn't a creature.
Rooms you cast and their doors cost
less to unlock.
Whenever you unlock a door of a Room you control, choose one:
- Create a 1/1 colorless NPC artifact creature token.
- Target opponent loses 2 life and you gain 2 life.
- Draw a card.
Illus. Ganito
5/5
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At beginning o your upkeep, you may look at the top three cards of your library. Put one of them back on top and the rest into your graveyard.
At beginning o your upkeep, you may look at the top three cards of your library. Put one of them back on top and the rest into your graveyard.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When The Exit Door enters the battlefield or you unlock this Room, exile target creature. Its controller loses 3 life.
When The Exit Door enters the battlefield or you unlock this Room, exile target creature. Its controller loses 3 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever a player casts a spell, that player creates a 1/1 colorless Gloink artifact creature token.
Whenever a player casts a spell, that player creates a 1/1 colorless Gloink artifact creature token.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When the Toy Chest enters the battlefield or you unlock this Room, exile target nonland permanent an opponent controls until this Room leaves the battlefield.
When the Toy Chest enters the battlefield or you unlock this Room, exile target nonland permanent an opponent controls until this Room leaves the battlefield.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Creatures you control get +1/+0 and have haste.
Creatures you control get +1/+0 and have haste.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When The Dark Cellar enters the battlefield or you unlock this Room, return target creature card from your graveyard to the battlefield. It becomes a black Horror in addition to its other types.
When The Dark Cellar enters the battlefield or you unlock this Room, return target creature card from your graveyard to the battlefield. It becomes a black Horror in addition to its other types.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
: Add one mana of any color. Activate only once each turn.
: Add one mana of any color. Activate only once each turn.(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of your upkeep, add one mana of any color.
At the beginning of your upkeep, add one mana of any color.
, Sacrifice Knife: Knife deals 2 damage to any target.
A deck can have any number of cards named Knife.
Illus. Ganito
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| Digital Circus: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |
Instant
Legendary Enchantment Creature – Program Rabbit

Artifact – Vehicle

Legendary Enchantment Creature – Program Shapeshifter
Legendary Enchantment Creature – Program Human
Legendary Enchantment Creature – Program God
Enchantment – Room