Factions - Season 0

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Showing 16 of 16 Multicolour cards

Go to section: White (1) Blue (5) Red (3) Green (5) Multicolour (16) Hybrid (1) Land (2)

Show rarities: N C U R M

 R 
Creature – Shapeshifter Artificer
Artifacts you control loose all abilities and have "{t}: Add {c} to your mana pool."
"Creating a Mox is impossible. Emulating one is simple."
1/2
1 comment
2016-06-04 10:11:56 by FactionsLeader
 M 
Legendary Creature – Zombie Nomad
Creatures you control have intimidate.
Whenever a creature you control deals combat damage to a player, that player gets a blank emblem.
At the beginning of each opponent's upkeep, if Ilbataar, Wasteland Lich is on the battlefield or in your graveyard, you may return a creature card with converted mana cost equal to or less than the number of blank emblems that player has from your graveyard to the battlefield.
3/3
1 comment
2016-06-02 19:12:11 by FactionsLeader
 U 
Creature – Mongoose
Shroud
As long as you control a Snake creature, Actur Mongoose has vigilance.
Snakecycling {g}{u}
The ample supplies of food in the Actur jungles means that the mongooses never go hungry.
2/2
1 comment
2016-06-03 15:19:59 by FactionsLeader
 C 
Instant
Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.
1 comment
2016-06-03 17:18:27 by FactionsLeader
 R 
Creature – Snake
Other Snake creatures you control get +1/+1 and have "Whenever this creature deals combat damage to an opponent, you may draw a card."
2/3
1 comment
2016-06-03 11:45:44 by FactionsLeader
 M 
Legendary Creature – Snake
Flash
First strike, deathtouch
Whenever Quetzal, the Poison Arrow attacks and isn't blocked, it gets +3/+0 until end of turn.
2/3
1 comment
2016-06-03 10:21:02 by FactionsLeader
 U 
Sorcery
Creatures you control get +2/+2 and gain flying until end of turn.
1 comment
2016-06-03 15:27:41 by FactionsLeader
 C 
Creature – Snake
Flash
If Winding Cobra was cast during your main phase, it enters the battlefield with a +1/+1 counter on it.
When Winding Cobra enters the battlefield, if it wasn't cast during a main phase, target creature gets +1/+1 until end of turn.
1/1
1 comment
2016-06-03 17:10:04 by FactionsLeader
 M 
Planeswalker – Aethan
+1: counter the next spell target player casts unless he or she pays 0. If he or she does Aethan, Genius Ignited deals 2 damage to that player.
-2: The next time you cast a spell this turn, if Aethan, Genius Ignited is on the battlefield, Aethan, Genius Ignited deals damage to target creature equal to that spell's converted mana cost.
-4: You control the next spell target player casts. (You choose any targets. Permanents enter the battlefield under your control.)
3
2 comments
last 2016-06-01 15:57:42 by continuumg
 R 
Enchantment
You may cast instant and sorcery spells as cards that share a type with it in your graveyard.
1 comment
2017-08-12 11:44:48 by FactionsLeader
 R 
Legendary Creature – Shapeshifter Wizard
At the beginning of each upkeep, target permanent other than Osamon, the Amorphous becomes a copy of another target permanent that shares a card type with it until end of turn.
3/3
1 comment
2016-06-04 10:08:56 by FactionsLeader
 U 
Instant
Counter target spell. Then reveal cards from the top of your library until you reveal an instant card. You may cast that card without paying its mana cost. Put all other cards revealed this way on the bottom of your library in a random order.
"One of the most popular games at Ohzalk camps is seeing who can contort the other's spell in a more interesting fashion."
1 comment
2017-08-12 11:47:16 by FactionsLeader
 U 
Creature – Human Wizard
Sacrifice Spellweird Channeler: Choose one —
• Counter target spell unless its controller pays {2}.
• Change the targets of target spell.
"No, no no. You're doing it all wrong!"
1/2
1 comment
2016-06-01 18:35:48 by FactionsLeader
 R 
Instant
Choose one or both--Copy target spell, you may choose new targets for the copy, or change the targets of target spell.
While wizard duels are spectator sports in Zilsix, the audience must be alert at all times. One never knows when a spell gone awry will cause a section of the crowd to be engulfed in flame. Or turned into bunnies.
1 comment
2016-06-01 16:43:47 by FactionsLeader
Instant
Target creature gets +4/+0 and gains flying and haste until end of turn.
Steam Jets are preferred by Zilsix mages for their ease of preparation, lack of a byproduct, and less volume to cover up the screams of the subject.
1 comment
2016-06-02 12:28:41 by FactionsLeader
 M 
Sorcery
Each player exiles each creature they control, then reveals cards from the top of their library until that many creatures have been revealed. They put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into their library, then repeat this process for artifacts, enchantments, and lands.
1 comment
2016-06-04 10:05:56 by FactionsLeader

Go to section: White (1) Blue (5) Red (3) Green (5) Multicolour (16) Hybrid (1) Land (2)

Show rarities: N C U R M


Factions - Season 0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Set Description | Factions | Skeleton