Factions - Season 0: Virtual Booster
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| Mechanics | Set Description | Factions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each player exiles each creature they control, then reveals cards from the top of their library until that many creatures have been revealed. They put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into their library, then repeat this process for artifacts, enchantments, and lands.
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Creatures you control get +2/+2 and gain flying until end of turn.
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At the beginning of your upkeep, choose a land type from among land types among lands you control at random. Ohzalk Camp becomes that land type until end of turn.
, : Return target land you control other than Ohzalk Camp to it's owner's hand, then put a land from your hand onto the battlefield. |
Billowing Flame deals 3 damage to target creature or player. That player or creature's controller may then have Billowing Flame deal 5 damage to another target creature or player of his or her choice.
"At first, the experiment backfired, causing my lab to be engulfed in flame. Once ablaze, however, I found that I had heightened control over the fire. Success!"
—Cies, Academy Researcher |
Sacrifice Amplifier Subject: The next source you control that would deal noncombat damage this turn deals that much damage plus one.
Zilsix experiments are often channeled through amplifiers, making the fire hotter, the pops louder, and the explosions splashier.
1/1
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Flash
If Winding Cobra was cast during your main phase, it enters the battlefield with a +1/+1 counter on it. When Winding Cobra enters the battlefield, if it wasn't cast during a main phase, target creature gets +1/+1 until end of turn. 1/1
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Change the target of target spell.
Any player may pay . If a player does, he or she may copy Experiment Chaos and choose new targets for the copy.Many a building in Zilsix have been leveled when two rival mages fight over who controls a particular experiment.
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When Actur Jungle Guide enters the battlefield, you may search your library for a nonbasic land card, reveal it, then shuffle your library and put that card on top of it.
Cycling ![]() 1/2
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Whenever a creature with flying attacks, tap that creature. It doesn't untap during its controller's next untap step.
In Actur, the only thing bigger than the spiders is their webs.
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Morphic Bolt deals 2 damage to target creature or player.
Instantcycling ![]() ![]() ![]() |
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Choose one or both —
• Counter target creature spell. • Return target creature card from your graveyard to your hand. |
![]() , , Discard a card: Target creature gets +1/+1 and gains flying until end of turn.1/2
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Instantcycling
![]() ![]()
Sorcerycycling ![]() ![]() ![]() Many insights can be found in the compounding – and shattering – bubbles.
2/2
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Return two target creatures to their owner's hands.
Cycling ![]()
When you cycle Zilsix Summons, you may return target creature to its owner's hand. "You have been summoned to the Loies court hall. To get there, walk to the right, take the third left, the second right, the..."
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Level Reality
(mythic)
Rise of the Jungle Beasts
(uncommon)
Ohzalk Camp
(uncommon)
Billowing Flame
(uncommon)
Amplifier Subject
(common)
Winding Cobra
(common)
Experiment Chaos
(common)
Actur Jungle Guide
(common)
Cobwebbed Canopy
(common)
Morphic Bolt
(common)
Draw Essence
(common)
Ohzalk Wingcrafter
(common)
Divinant Plasm
(common)
Zilsix Summons
(common)
Plains
(basic)




,
: Return target land you control other than Ohzalk Camp to it's owner's hand, then put a land from your hand onto the battlefield.
. If a player does, he or she may copy Experiment Chaos and choose new targets for the copy.