Factions - Season 0: Virtual Booster

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Mechanics | Set Description | Factions | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Snake
Flash
If Winding Cobra was cast during your main phase, it enters the battlefield with a +1/+1 counter on it.
When Winding Cobra enters the battlefield, if it wasn't cast during a main phase, target creature gets +1/+1 until end of turn.
1/1
 
 M 
Sorcery
Each player exiles each creature they control, then reveals cards from the top of their library until that many creatures have been revealed. They put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into their library, then repeat this process for artifacts, enchantments, and lands.
 U 
Sorcery
Creatures you control get +2/+2 and gain flying until end of turn.
 U 
Instant
Choose target spell. That spell's controller chooses one —
• Counter that spell.
• You may choose new targets for that spell.
"This experiment is strictly forbidden. Unless, you were to, say, let me give it a spin."
—Hildena, Academy Observer
 U 
Creature – Mongoose
Shroud
As long as you control a Snake creature, Actur Mongoose has vigilance.
Snakecycling {g}{u}
The ample supplies of food in the Actur jungles means that the mongooses never go hungry.
2/2
 C 
Enchantment
Whenever a creature with flying attacks, tap that creature. It doesn't untap during its controller's next untap step.
In Actur, the only thing bigger than the spiders is their webs.
 C 
Instant
Change the target of target spell.
Any player may pay {2}. If a player does, he or she may copy Experiment Chaos and choose new targets for the copy.
Many a building in Zilsix have been leveled when two rival mages fight over who controls a particular experiment.
 C 
Creature – Shapeshifter Spellshaper
{1}{w}, {t}, Discard a card: Target creature gets +1/+1 and gains flying until end of turn.
1/2
 C 
Creature – Human Scout
When Actur Jungle Guide enters the battlefield, you may search your library for a nonbasic land card, reveal it, then shuffle your library and put that card on top of it.
Cycling {g}
1/2
 C 
Instant
Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.
 C 
Creature – Weird
Instantcycling {3}{u}{u}
Sorcerycycling {3}{r}{r}
Many insights can be found in the compounding – and shattering – bubbles.
2/2
 C 
Sorcery
Return two target creatures to their owner's hands.
Cycling {2}{u}
When you cycle Zilsix Summons, you may return target creature to its owner's hand.
"You have been summoned to the Loies court hall. To get there, walk to the right, take the third left, the second right, the..."
 C 
Instant
Morphic Bolt deals 2 damage to target creature or player.
Instantcycling {1}{u}{r}
 C 
Creature – Snake
Flash
If Winding Cobra was cast during your main phase, it enters the battlefield with a +1/+1 counter on it.
When Winding Cobra enters the battlefield, if it wasn't cast during a main phase, target creature gets +1/+1 until end of turn.
1/1
Mountain
 
 B 
Basic Land – Mountain

Winding Cobra (common, foil)
Level Reality (mythic)
Rise of the Jungle Beasts (uncommon)
Break or Take (uncommon)
Actur Mongoose (uncommon)
Cobwebbed Canopy (common)
Experiment Chaos (common)
Ohzalk Wingcrafter (common)
Actur Jungle Guide (common)
Draw Essence (common)
Divinant Plasm (common)
Zilsix Summons (common)
Morphic Bolt (common)
Winding Cobra (common)
Mountain (basic)