Factions - Season 0: Virtual Booster
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Mechanics | Set Description | Factions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Players can't cast more than one spell each turn.
Cards in each player's hand have cycling ![]() At the beginning of each end step, for each player, that player draws a card if an opponent of him or her hasn't cast a spell this turn. |
Flash, reach
If Jumping Spider was cast during your main phase, it enters the battlefield with a venom counter on it. As long as Jumping Spider has a venom counter on it, it has deathtouch. 1/3
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Sacrifice Spellweird Channeler: Choose one —
• Counter target spell unless its controller pays ![]() • Change the targets of target spell. "No, no no. You're doing it all wrong!"
1/2
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Counter target spell. Then reveal cards from the top of your library until you reveal an instant card. You may cast that card without paying its mana cost. Put all other cards revealed this way on the bottom of your library in a random order.
"One of the most popular games at Ohzalk camps is seeing who can contort the other's spell in a more interesting fashion."
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When Actur Jungle Guide enters the battlefield, you may search your library for a nonbasic land card, reveal it, then shuffle your library and put that card on top of it.
Cycling ![]() 1/2
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Whenever a creature with flying attacks, tap that creature. It doesn't untap during its controller's next untap step.
In Actur, the only thing bigger than the spiders is their webs.
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Sacrifice Amplifier Subject: The next source you control that would deal noncombat damage this turn deals that much damage plus one.
Zilsix experiments are often channeled through amplifiers, making the fire hotter, the pops louder, and the explosions splashier.
1/1
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Flash
If Winding Cobra was cast during your main phase, it enters the battlefield with a +1/+1 counter on it. When Winding Cobra enters the battlefield, if it wasn't cast during a main phase, target creature gets +1/+1 until end of turn. 1/1
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Choose one or both —
• Counter target creature spell. • Return target creature card from your graveyard to your hand. |
Instantcycling
![]() ![]() ![]() Sorcerycycling ![]() ![]() ![]() Many insights can be found in the compounding – and shattering – bubbles.
2/2
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![]() ![]() ![]() 1/2
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Return two target creatures to their owner's hands.
Cycling ![]() ![]() When you cycle Zilsix Summons, you may return target creature to its owner's hand. "You have been summoned to the Loies court hall. To get there, walk to the right, take the third left, the second right, the..."
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Change the target of target spell.
Any player may pay ![]() Many a building in Zilsix have been leveled when two rival mages fight over who controls a particular experiment.
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Morphic Bolt deals 2 damage to target creature or player.
Instantcycling ![]() ![]() ![]() |
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Zilsix Laboratory
(rare)
Jumping Spider
(uncommon)
Spellweird Channeler
(uncommon)
Spellshift
(uncommon)
Actur Jungle Guide
(common)
Cobwebbed Canopy
(common)
Amplifier Subject
(common)
Winding Cobra
(common)
Draw Essence
(common)
Divinant Plasm
(common)
Ohzalk Wingcrafter
(common)
Zilsix Summons
(common)
Experiment Chaos
(common)
Morphic Bolt
(common)
Forest
(basic)