Strike The Earth: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Dwarf Wizard
Protection from spells, Protector (Vesuvan Fisherdwarf has +0/+1 for each untapped creature you control.)
1/1
 U 
Creature – Wall
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.
Fertilise the mushrooms!
- Warcry (trad).
0/5
 C 
Artifact – Mineral
When Malachite Gems enters the battlefield, sacrifice a land.
{t}: Add {g} to your mana pool.
Craft into {g}:Regenerate (Exile this attached to the next permanent you cast this turn. It gains {g}:Regenerate. Draw a card.)
 C 
Creature – Dwarf
First Strike
{2}, Sacrifice a land: Dwarven Miner gains +2/+0 until end of turn
All dwarves can mine. A dwarf claiming it as his profession must be something unusual indeed.
1/2
 C 
Creature – Fish
Doesn't look like a fish, doesn't swim like a fish. But it's not a duck. So we'll call it a fish anyway.
Eat up lads!
3/3
 U 
Creature – Dwarf Farmer
{t}, Return a land from a graveyard to its owners hand: Land Dig 5 (Reveal the top 5 cards of your deck. Take a Land from among them into your hand and put the rest on the bottom of your library.)
1/1
 M 
Creature – Dwarf Lord
{t}: Any number of target creatures are 5/5 until end of turn.
5/5
 U 
Creature – Demon
Flying
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard.
4/4
 C 
Creature – Dwarf Shaman
{t}: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn.
1/2
 C 
Creature – Dwarf Merchant
Dwavern Trader will not attack alone.
We won't sell anything cheaply. Not even our lives.
4/2
 U 
Creature – Dwarf Smith
{t}: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.), then discard a card at random.
1/1
 C 
Creature – Dwarf Skeleton
Whenever a land card is placed into a graveyard from anywhere, you may return Tunnel Skeleton from your graveyard to play, untapped.
Dem dry bones is jonesin for beer
1/1
 C 
Artifact Creature – Wall
Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn.
0/2
{b}
 
 U 
Aura – Enchantment
Enchant Target Creature.
Enchanted creature may not attack or block.
If enchanted creature becomes tapped, return Hole to its owners hand.
 C 
Creature – Dwarf Knight
Vigilance
What do you mean "Headless centaur approaching"?
2/2
 T 
Creature – Monkey
1/1

Vesuvan Fisherdwarf (common)
Floodgate (uncommon)
Malachite Gems (common)
Dwarven Miner (common)
Coelacanth (common)
Trained Mushroomer (uncommon)
Lord of Verdant Mountain (mythic)
Demon of Armok (uncommon)
Dwarven Herbalist (common)
Dwavern Trader (common)
Toy Maker (uncommon)
Tunnel Skeleton (common)
Marble Gateway (common)
Hole (uncommon)
Knight of Reduced Stature (common)
Monkey (token)