Duanath: Card List

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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 CW01 White Common 2{1}{w} Creature 1 2 CW01 Flying.
Enhanced-As long as ~ is enchanted, ~ gets +1/+0.
0
2 CW02 White Common 2{1}{w} Creature 1 2 CW02 Vigilance.
Enhanced-As long as ~ is enchanted, ~ gets +0/+1.
1 1312913341 on 09 Aug 2011 by Link
3 CW03 White Common 3{2}{w} Creature 1 1 CW03 When ~ enters the battlefield, search your library for an aura card and put it in to your hand. Shuffle your library. 0
4 CW04 White Common 1{w} Creature 1 1 CW04 First Strike. 0
5 CW05 White Common 2{w}{w} Creature 0 3 CW05 Flash. 0
6 CW06 White Common 3{2}{w} Creature 2 2 CW06 Plainswalk. 0
7 CW07 White Common 4{3}{w} Creature 3 2 CW07 Lifelink. 0
8 CW08 White Common 2{1}{w} Creature 0 1 CW08 When ~ enters the battlefield, destroy target enchantment. 0
9 CW09 White Common 2{w}{w} Creature 2 2 CW09 Enhanced-As long as ~ is enchanted, ~ gets +1/+1. 0
10 CW10 White Common 1{w} 0 1 CW10 Enhanced-As long as ~ is enchanted, ~ gets +1/+1. 0
11 CW11 White Common 3{1}{w}{w} Creature 2 2 CW11 Flash.
When ~ enters the battlefield, target creature gets +1/+0 and first strike until end of turn.
1 1312984878 on 10 Aug 2011 by Alex
12 CW12 White Common 4{2}{w}{w} Creature 3 3 CW12 Flying. 1 1312984892 on 10 Aug 2011 by Alex
13 CW13 White Common 5{3}{w}{w} Creature 3 4 CW13 Vigilance, Lifelink. 0
14 CW14 White Common 1{w} Sorcery CW14 Attacking creatures get +0/+1 until end of turn. 0
15 CW15 White Common 2{1}{w} Enchantment – Aura CW15 Enchant Creature.
Flash.
Enchanted creature gets +1/+1.
0
16 CW16 White Common 2{w}{w} Enchantment CW16 Creatures that are not attacking have +2/+0. 1 1312984926 on 10 Aug 2011 by Alex
17 CW18 White Common 2{1}{w} Enchantment CW18 Enchant Creature
Enchanted creature has flying.
0
18 CW19 White Common 2{1}{w} Enchantment – Aura CW19 Enchant Creature
Enchanted creature has +0/+2.
0
19 Pasifism White Common 2{1}{w} Enchantment – Aura CW17 Enchant Creature.
Enchanted creature can't attack or block.
0
20 CU01 Blue Common 2{1}{u} Creature 1 2 CU01 Flying. 0
21 CU02 Blue Common 3{2}{u} Creature 2 2 CU02 Hexproof. 0
22 CU03 Blue Common 4{3}{u} Creature 0 3 CU03 When ~ enters the battlefield, search your library for an instant card, reveal it and put it into your hand. Shuffle your library. 1 1313016961 on 10 Aug 2011 by Alex
23 CU04 Blue Common 2{1}{u} Creature 1 1 CU04 When ~ enters the battlefield, target player puts the top 3 cards of his or her library into his or her graveyard. 1 1313017013 on 10 Aug 2011 by Alex
24 CU05 Blue Common 1{u} Creature 0 2 CU05 Enhanced-As long as ~ is enchanted, it has +1/+1. 0
25 CU06 Blue Common 6{5}{u} Creature 4 4 CU06 Islandwalk. 1 1313017041 on 10 Aug 2011 by Alex
26 CU07 Blue Common 4{2}{u}{u} Creature 3 2 CU07 Flying, Hexproof. 1 1313017074 on 10 Aug 2011 by Alex
27 CU08 Blue Common 2{u}{u} Instant CU08 Return target creature to it's owner's hand.

Draw a card.
1 1313017092 on 10 Aug 2011 by Alex
28 CU10 Blue Common 2{1}{u} Instant CU10 Counter target spell. Its controller may draw a card. 1 1313075263 on 11 Aug 2011 by Alex
29 CU11 Blue Common 2{1}{u} Instant CU11 Target creature you control has +1/+0 and flying until end of turn. 0
30 CU13 Blue Common 2{u}{u} Sorcery CU13 Draw two cards. 1 1313076506 on 11 Aug 2011 by Alex
31 Essence Scatter Blue Common 2{1}{u} Instant CU09 Counter target creature spell. 0
32 CB01 Black Common 2{1}{b} 1 1 CB01 Flying, Lifelink. 1 1314113448 on 23 Aug 2011 by Alex
33 CB02 Black Common 2{1}{b} Creature 1 2 CB02 Deathtouch. 0
34 CB05 Black Common 1{b} Creature 1 1 CB05 Enhanced-As long as ~ is enchanted, ~ has +1/+1. 0
35 CB10 Black Common 4{2}{b}{b} Creature 3 3 CB10 Enhanced-As long as ~ is enchanted, ~ has +1/+1. 0
36 Francis Marion Black Mythic 6{3}{b}{b}{b} Creature – Fox 3 3 Francis Marion counts as a swamp.
Shroud
[hit and run {b}{b}{b}]
{t}:Return target creature in your graveyard onto the battlefield under your control.
3 1294847105 on 12 Jan 2011 by rourke
37 CR01 Red Common 2{1}{r} 1 1 CR01 Haste
Enhanced-As long as ~ is enchanted, ~ has +1/+1
0
38 CR08 Red Common 5{4}{r} Creature 4 4 CR08 Enhanced-As long as ~ is enchanted, ~ has +1/+1. 1 1314787188 on 31 Aug 2011 by Alex
39 CG11 Green Common 5{3}{g}{g} Creature 5 5 CG11 Enhanced-As long as ~ is enchanted, ~ has +1/+1. 0
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