Beyond the Cul-de-Sac
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Showing 10 of 10 Multicolour cards
Go to section: White (1) Blue (1) Black (1) Multicolour (10)
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2/2
Flash
Flying
You may cast historic spells as though they had flash. (Artifacts, legendaries and Sagas are historic.)
Flying
You may cast historic spells as though they had flash. (Artifacts, legendaries and Sagas are historic.)
It is not bad enough you have broken the sky, but now you have broken the dimension Ed-boy!
3/3
When Eddy, Scheming Con Artist enters or when you Descend, create a Jawbreaker token. This ability triggers once per turn.

, sacrifice a Food: Up to X target creatures you control each connive, where X is the number of experience counters you have.
Partner—The Ed-Touchables (You can have two commanders if both have this ability.)

, sacrifice a Food: Up to X target creatures you control each connive, where X is the number of experience counters you have.
Partner—The Ed-Touchables (You can have two commanders if both have this ability.)
2/2
2/2
When Ed, Gullible Henchman enters or attacks, or has a counter placed on him each player creates a Jawbreaker. This ability triggers once per turn.

, sacrifice a Food: Discover X, where X is the number of experience counters you have. At the beginning of the next opponent's upkeep, that player gains control of Ed. Activate only as a sorcery.
Partner—The Ed-Touchables (You can have two commanders if both have this ability.)

, sacrifice a Food: Discover X, where X is the number of experience counters you have. At the beginning of the next opponent's upkeep, that player gains control of Ed. Activate only as a sorcery.
Partner—The Ed-Touchables (You can have two commanders if both have this ability.)
5/5
, :
, :
Wielding Lumber (You can have a creature named Plank, Bad Influence as a second commander.)
3/3
When Captain Melonhead enters the battlefield or transforms, create Jawbreaker token.
Each food is an Equipment with equip
and “Equipped creature gets +0/+X, where X is the number of experience counters you have.”
When a food enters your graveyard from the battlefield, transform Captain Melonhead.
Each food is an Equipment with equip
and “Equipped creature gets +0/+X, where X is the number of experience counters you have.”
When a food enters your graveyard from the battlefield, transform Captain Melonhead.
3/3
When Rolf, Son of a Shepherd enters, create 2 1/1 bird creature tokens with flying.
When creature with flying dies, create a Food token.

, sacrifice a food: Populate. (Create a token that’s a copy of a creature token you control.)
When creature with flying dies, create a Food token.

, sacrifice a food: Populate. (Create a token that’s a copy of a creature token you control.)Life has many doors Ed boy! You did not need to make one in the sky!
2/2
Kevin may crew vehicles as though his power were equal to the number of experience counters you have.
Whenever Kevin crews a vehicle, it gains "When this creature deals combat damage to a player, create a Jawbreaker." until end of turn.

, sacrifice a Food: Regenerate target vehicle, mount or modified creature.
Partner with Nazz, Stylish Cheerleader
Whenever Kevin crews a vehicle, it gains "When this creature deals combat damage to a player, create a Jawbreaker." until end of turn.

, sacrifice a Food: Regenerate target vehicle, mount or modified creature.
Partner with Nazz, Stylish Cheerleader
2/2
3/3
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Show rarities: R M
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Partner—The Ed-Touchables (You can have two commanders if both have this ability.)