Words of Radiance: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Artifact – Equipment
 U 
Instant
Target creature gets +2/+2 and gains first strike until end of turn. If that creature has an Aura attached to it, other creatures you control get +1/+1 until end of turn.
 U 
Artifact – Fortification
Whenever fortified land is tapped for mana, invest up to one target permanent.
Fortify {2}
 U 
Instant
Choose one—
• Sacrifice a creature. If you do, draw four cards, then discard a card at random.
• Search your library for up to two basic land cards and put them onto the battlefield tapped. Invest each of those lands.
• Target creature gains deathtouch and lifelink until end of turn. You may have it fight another target creature.
 C 
Land
 C 
Artifact – Fortification
Whenever fortified land is tapped for mana, you may draw a card. If you do, discard a card.
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Artifact – Equipment
Equipped creature has "Whenever this creature blocks, it deals 1 damage to each creature it's blocking."
Equip {2}
 C 
Creature – Plant
Defender
Whenever Clinging Vines blocks, add {g} to your mana pool.
0/3
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn.
 C 
Artifact – Fortification
Whenever fortified land is tapped for mana, add {g}{g} to your mana pool.
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Instant
Fateseal 2, then draw two cards. You lose 2 life.
"They named it the Final Desolation, but they lied. Our gods lied. Oh, how they lied. The Everstorm comes. I hear its whispers, see its stormwall, know its heart."
 C 
Enchantment Artifact
{t}: Add {g} to your mana pool.
{t}: Invest target creature.
 C 
Creature – Human Shaman
When Soulcaster's Apprentice enters the battlefield, invest up to two target permanents.
0/2
 C 
Artifact – Fortification
Whenever fortified land is tapped for mana, target creature you control gets +0/+2 and gains vigilance until end of turn.
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
Plains
 
 B 
Basic Land – Plains

Oathbringer Shardblade (rare)
Strike for Honor (uncommon)
Ancient Tower (uncommon)
Elsecaller's Ideal (uncommon)
Rockbud Fields (common)
Warcamp Market (common)
Parshendi Shortbow (common)
Clinging Vines (common)
Lose Calm (common)
Overgrown Garden (common)
Dark Truths (common)
Emerald Broam (common)
Soulcaster's Apprentice (common)
Sheltering Windbrake (common)
Plains (basic)