Words of Radiance: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Search your library for a card with converted mana cost X or less and put it into your hand, where X is the number of permanents you control with charge counters on them. Then shuffle your library,
 U 
Instant
Choose one—
• Whenever target creature you control deals combat damage to a player this turn, draw that many cards.
• Scry 3, then invest target permanent.
• Put a 1/1 blue Illusion creature token onto the battlefield with "Whenever this creature becomes the target of a spell or ability, sacrifice it," then put a +1/+1 counter on that creature and invest it.
 U 
Artifact – Equipment
Equipped creature gets +2/+0 and has first strike.
As long as equipped creature is a Soldier, it has vigilance.
Equip {3}
 U 
Instant
Return to the battlefield target white creature card from your graveyard that was put there from the battlefield this turn.
 C 
Enchantment Artifact
{t}: Add {r} to your mana pool.
{t}: Invest target creature.
 C 
Creature – Crab
Hexproof
1/2
 C 
Enchantment Artifact
{t}: Add {w} to your mana pool.
{t}: Invest target creature.
 C 
Creature – Human Artificer
When Intrepid Artifabrian enters the battlefield, you may sacrifice an artifact. If you do, discard a card at random, then draw two cards.
1/1
 C 
Creature – Human Soldier
When Aladar Squadleader enters the battlefield, create two 1/1 white Soldier creature tokens.
0/1
 C 
Artifact – Fortification
Whenever fortified land is tapped for mana, add {g}{g} to your mana pool.
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Enchantment Artifact
{t}: Add {b} to your mana pool.
{t}: Invest target creature.
 C 
Creature – Human Shaman
When Soulcaster's Apprentice enters the battlefield, invest up to two target permanents.
0/2
 C 
Artifact – Fortification
Whenever fortified land is tapped for mana, you may draw a card. If you do, discard a card.
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn.
Mountain
 
 B 
Basic Land – Mountain

Artifabrian's Research (rare)
Truthwatcher's Ideal (uncommon)
Battle-Worn Spear (uncommon)
Mercy's Verdict (uncommon)
Ruby Broam (common)
Garden Cremling (common)
Diamond Broam (common)
Intrepid Artifabrian (common)
Aladar Squadleader (common)
Overgrown Garden (common)
Garnet Broam (common)
Soulcaster's Apprentice (common)
Warcamp Market (common)
Lose Calm (common)
Mountain (basic)