Words of Radiance: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As long as you control a Soldier creature, creatures you control have vigilance.
As long as you control two or more Soldier creatures, creatures you control have haste. As long as you control three or more Soldier creatures, creatures you control get +2/+2 and have first strike. |
Lightweaver's Construct has prowess and can't be blocked as long as it has a charge counter on it.
When Lightweaver's Construct becomes the target of a spell or ability, sacrifice it. 2/2
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Choose one—
• Sacrifice a creature. If you do, draw four cards, then discard a card at random. • Search your library for up to two basic land cards and put them onto the battlefield tapped. Invest each of those lands. • Target creature gains deathtouch and lifelink until end of turn. You may have it fight another target creature. |
As an additional cost to cast Soulcasting, sacrifice an artifact.
Search your library for an artifact card with converted mana cost equal to that of the sacrificed artifact and put it onto the battlefield. Then shuffle your library. |
Menace
, Pay 1 life, sacrifice Ghostblood Infiltrator: Draw a card.2/1
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Whenever fortified land is tapped for mana, you may draw a card. If you do, discard a card.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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Whenever fortified land is tapped for mana, target creature gets +2/+0 and gains first strike until end of turn.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
3/3
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: Add to your mana pool.
: Invest target creature. |
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Enchant creature
Enchanted creature gets +1/+1 and has first strike. As long as enchanted creature has another Aura attached to it, it has lifelink and vigilance. "Unite them."
—Tanavast |
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn.
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: Add to your mana pool.
: Invest target creature. |
Whenever fortified land is tapped for mana, target creature you control gets +0/+2 and gains vigilance until end of turn.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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Alethkar United
(rare)
Lightweaver's Construct
(uncommon)
Elsecaller's Ideal
(uncommon)
Soulcasting
(uncommon)
Ghostblood Infiltrator
(common)
Warcamp Market
(common)
Rockbud Fields
(common)
Sparring Grounds
(common)
Shin Herdsman
(common)
Diamond Broam
(common)
Decree of Honor
(common)
Lose Calm
(common)
Ruby Broam
(common)
Sheltering Windbrake
(common)
Island
(basic)






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