Showdown (Non-Magic): Card List

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Mechanics

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Armored Assault Colourless Common 6{6} Prototype – Attack armor 3 (If your opponent's faster attack hits you for 3 or less damage, this attack still hits. Players refresh their hands as normal.) 0
2 Block Colourless Common 5{5} Prototype – Block block (Negates lower numbered attacks. Refresh your hand.) 0
3 Dodge Colourless Common 3{3} Prototype – Attack dodge (Negates higher numbered attacks. Refresh your hand.) 0
4 Poke Colourless Common 2{2} Prototype – Attack jab (On hit: Return this card to your hand.) 0
5 Prototype (Special Delivery) Colourless Rare 0 Prototype – Character
‑‑‑‑
Prototype – Super
Whenever you hit with Standard Issue (4) you may expend your charge to deal 5 damage to your opponent. 0
6 Slow Throw Colourless Common 7{7} Prototype – Attack throw (Negates Blocks and Dodges.) 0
7 Standard Issue Colourless Common 4{4} Prototype – Attack 0
8 Test Shot Colourless Common 1{1} Prototype – Attack ranged (On hit: Your opponent returns their card to their hand.) 0
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Mechanics