Showdown (Non-Magic): Card List
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| # | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Armored Assault | Colourless | Common | ![]() |
Prototype – Attack | armor 3 (If your opponent's faster attack hits you for 3 or less damage, this attack still hits. Players refresh their hands as normal.) | 0 | |||
| 2 | Block | Colourless | Common | ![]() |
Prototype – Block | block (Negates lower numbered attacks. Refresh your hand.) | 0 | |||
| 3 | Dodge | Colourless | Common | ![]() |
Prototype – Attack | dodge (Negates higher numbered attacks. Refresh your hand.) | 0 | |||
| 4 | Poke | Colourless | Common | ![]() |
Prototype – Attack | jab (On hit: Return this card to your hand.) | 0 | |||
| 5 | Prototype (Special Delivery) | Colourless | Rare | Prototype – Character ‑‑‑‑ Prototype – Super |
Whenever you hit with Standard Issue (4) you may expend your charge to deal 5 damage to your opponent. | 0 | ||||
| 6 | Slow Throw | Colourless | Common | ![]() |
Prototype – Attack | throw (Negates Blocks and Dodges.) | 0 | |||
| 7 | Standard Issue | Colourless | Common | ![]() |
Prototype – Attack | 0 | ||||
| 8 | Test Shot | Colourless | Common | ![]() |
Prototype – Attack | ranged (On hit: Your opponent returns their card to their hand.) | 0 |
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